Bonsly (Pokémon)/Generation VI learnset

← Bonsly Bonsly

By leveling up

Generation VI
Other generations:
IV - V - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
011 Fake Tears Dark Status 0000 100100% 20 Cute 4 ♥♥♥♥ 0  
011 Copycat Normal Status 0000 00——% 20 Cute 1 0  
055 Flail Normal Physical 0000 100100% 15 Cute 1 0  
088 Low Kick Fighting Physical 0000 100100% 20 Tough 1 0  
1212 Rock Throw Rock Physical 05050 09090% 15 Tough 4 ♥♥♥♥ 0  
1515 Mimic Normal Status 0000 00——% 10 Cute 1 0  
1919 Feint Attack Dark Physical 06060 00——% 20 Clever 2 ♥♥ 0  
2222 Rock Tomb Rock Physical 06060 09595% 15 Clever 3 ♥♥♥ 0  
2626 Block Normal Status 0000 00——% 5 Cute 2 ♥♥ 0  
2929 Rock Slide Rock Physical 07575 09090% 10 Tough 2 ♥♥ 2 ♥♥
3333 Counter Fighting Physical 0000 100100% 20 Tough 2 ♥♥ 0  
3636 Sucker Punch Dark Physical 08080 100100% 5 Clever 3 ♥♥♥ 0  
4040 Double-Edge Normal Physical 120120 100100% 15 Tough 6 ♥♥♥♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Bonsly
  • Italic indicates a move that gets STAB only when used by an evolution of Bonsly
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VI
Other generations:
IV - V - VII - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
TM04  TM04 Calm Mind Psychic Status 0000 00—}}—% 20 Clever 1 0  
TM06  TM06 Toxic Poison Status 0000 090}}90% 10 Clever 3 ♥♥♥ 0  
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15 Clever 3 ♥♥♥ 0  
TM11  TM11 Sunny Day Fire Status 0000 00—}}—% 5 Beautiful 1 0  
TM17  TM17 Protect Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20 Cute 2 ♥♥ 3 ♥♥♥
TM23  TM23 Smack Down Rock Physical 05050 100}}100% 15 Tough 2 ♥♥ 1
TM27  TM27 Return Normal Physical 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
TM28  TM28 Dig Ground Physical 08080 100}}100% 10 Tough 2 ♥♥ 0  
TM31  TM31 Brick Break Fighting Physical 07575 100}}100% 15 Cool 4 ♥♥♥♥ 0  
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15 Cool 1 0  
TM37  TM37 Sandstorm Rock Status 0000 00—}}—% 10 Tough 2 ♥♥ 1
TM39  TM39 Rock Tomb Rock Physical 06060 095}}95% 15 Clever 3 ♥♥♥ 0  
TM42  TM42 Facade Normal Physical 07070 100}}100% 20 Cute 2 ♥♥ 0  
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10 Cute 1 0  
TM45  TM45 Attract Normal Status 0000 100}}100% 15 Cute 2 ♥♥ 0  
TM46  TM46 Thief Dark Physical 06060 100}}100% 25 Tough 1 0  
TM48  TM48 Round Normal Special 06060 100}}100% 15 Beautiful 2 ♥♥ 0  
TM64  TM64 Explosion Normal Physical 250250 100}}100% 5 Beautiful 8 ♥♥♥♥♥♥♥♥ 0  
TM69  TM69 Rock Polish Rock Status 0000 00—}}—% 20 Tough 3 ♥♥♥ 0  
TM77  TM77 Psych Up Normal Status 0000 00—}}—% 10 Clever 2 ♥♥ 0  
TM80  TM80 Rock Slide Rock Physical 07575 090}}90% 10 Tough 2 ♥♥ 2 ♥♥
TM87  TM87 Swagger Normal Status 0000 090}}90% 15 Cute 3 ♥♥♥ 0  
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10 Cute 1 0  
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM94  TM94 Secret PowerORAS Normal Physical 07070 100}}100% 20 Clever 1 0  
TM96  TM96 Nature Power Normal Status 0000 00—}}—% 20 Beautiful 1 0  
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20 Cute 3 ♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Bonsly
  • Italic indicates a move that gets STAB only when used by an evolution of Bonsly
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VI
Other generations:
IV - V - VII - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Curse Ghost Status —% 10 Tough 3 ♥♥♥ 0  
Defense Curl Normal Status —% 40 Cute 2 ♥♥ 0  
Endure* Normal Status —% 10 Tough 3 ♥♥♥ 0  
Harden Normal Status —% 30 Tough 2 ♥♥ 0  
Headbutt Normal Physical 70 100% 15 Tough 4 ♥♥♥♥ 0  
Rollout Rock Physical 30 90% 20 Cute 3 ♥♥♥ 0  
Sand Tomb Ground Physical 35 85% 15 Clever 3 ♥♥♥ 0  
Self-Destruct Normal Physical 200 100% 5 Beautiful 8 ♥♥♥♥♥♥♥♥ 0  
Stealth Rock Rock Status —% 20 Cool 2 ♥♥ 0  
  • Moves marked with an asterisk (*) must be chain bred onto Bonsly in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Bonsly in that game.
  • Bold indicates a move that gets STAB when used by Bonsly
  • Italic indicates a move that gets STAB only when used by an evolution of Bonsly
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VI
Other generations:
IV - V - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
X Y OR AS After You Normal Status —% 15 Cute 3 ♥♥♥ 0  
X Y OR AS Block Normal Status —% 5 Cute 2 ♥♥ 0  
X Y OR AS Covet Normal Physical 60 100% 25 Cute 1 0  
X Y OR AS Earth Power Ground Special 90 100% 10 Beautiful 4 ♥♥♥♥ 0  
X Y OR AS Foul Play Dark Physical 95 100% 15 Clever 1 0  
X Y OR AS Helping Hand Normal Status —% 20 Clever 4 ♥♥♥♥ 0  
X Y OR AS Low Kick Fighting Physical 100% 20 Tough 1 0  
X Y OR AS Role Play Psychic Status —% 10 Cute 1 0  
X Y OR AS Snore Normal Special 50 100% 15 Cute 4 ♥♥♥♥ 0  
X Y OR AS Stealth Rock Rock Status —% 20 Cool 2 ♥♥ 0  
X Y OR AS Uproar Normal Special 90 100% 10 Cute 2 ♥♥ 1
  • A black or white abbreviation in a colored box indicates that Bonsly can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Bonsly cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Bonsly
  • Italic indicates a move that gets STAB only when used by an evolution of Bonsly
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VI
Other generations:
V - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
IV V Captivate Normal Status 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
IV V Natural Gift Normal Physical 0000 100}}100% 15 Clever 1 0  
IV V Slam Normal Physical 08080 075}}75% 20 Tough 4 ♥♥♥♥ 0  
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Bonsly
  • Italic indicates a move that gets STAB only when used by an evolution of Bonsly
  • Click on the generation numbers at the top to see transfer-only moves for other generations