Arbok (Pokémon)/Generation VI learnset

← Arbok Arbok

By leveling up

Generation VI
Other generations:
I - II - III - IV - V - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
011 Ice Fang Ice Physical 06565 09595% 15 Cool 4 ♥♥♥♥ 0  
011 Thunder Fang Electric Physical 06565 09595% 15 Cool 4 ♥♥♥♥ 0  
011 Fire Fang Fire Physical 06565 09595% 15 Cool 4 ♥♥♥♥ 0  
011 Wrap Normal Physical 01515 09090% 20 Tough 3 ♥♥♥ 0  
011 Leer Normal Status 0000 100100% 30 Cool 2 ♥♥ 1
011 Poison Sting Poison Physical 01515 100100% 35 Clever 2 ♥♥ 3 ♥♥♥
011 Bite Dark Physical 06060 100100% 25 Tough 2 ♥♥ 3 ♥♥♥
044 Poison Sting Poison Physical 01515 100100% 35 Clever 2 ♥♥ 3 ♥♥♥
099 Bite Dark Physical 06060 100100% 25 Tough 2 ♥♥ 3 ♥♥♥
1212 Glare Normal Status 0000 100100% 30 Tough 1 3 ♥♥♥
1717 Screech Normal Status 0000 08585% 40 Clever 3 ♥♥♥ 0  
2020 Acid Poison Special 04040 100100% 30 Clever 3 ♥♥♥ 0  
2222 Crunch Dark Physical 08080 100100% 15 Tough 1 4 ♥♥♥♥
2727 Stockpile Normal Status 0000 00——% 20 Tough 1 0  
2727 Swallow Normal Status 0000 00——% 10 Tough 2 ♥♥ 0  
2727 Spit Up Normal Special 0000 100100% 10 Tough 1 0  
3232 Acid Spray Poison Special 04040 100100% 20 Beautiful 2 ♥♥ 1
3939 Mud Bomb Ground Special 06565 08585% 10 Cute 2 ♥♥ 3 ♥♥♥
4444 Gastro Acid Poison Status 0000 100100% 10 Tough 3 ♥♥♥ 0  
4848 Belch Poison Special 120120 09090% 10 Tough 1 0  
5151 Haze Ice Status 0000 00——% 30 Beautiful 3 ♥♥♥ 0  
5656 Coil Poison Status 0000 00——% 20 Tough 1 0  
6363 Gunk Shot Poison Physical 120120 08080% 5 Tough 2 ♥♥ 1
  • Bold indicates a move that gets STAB when used by Arbok
  • Italic indicates a move that gets STAB only when used by an evolution of Arbok
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VI
Other generations:
I - II - III - IV - V - VII - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
TM06  TM06 Toxic Poison Status 0000 090}}90% 10 Clever 3 ♥♥♥ 0  
TM09  TM09 Venoshock Poison Special 06565 100}}100% 10 Beautiful 2 ♥♥ 0  
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15 Clever 3 ♥♥♥ 0  
TM11  TM11 Sunny Day Fire Status 0000 00—}}—% 5 Beautiful 1 0  
TM15  TM15 Hyper Beam Normal Special 150150 090}}90% 5 Cool 4 ♥♥♥♥ 4 ♥♥♥♥
TM17  TM17 Protect Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM18  TM18 Rain Dance Water Status 0000 00—}}—% 5 Beautiful 1 0  
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20 Cute 2 ♥♥ 3 ♥♥♥
TM26  TM26 Earthquake Ground Physical 100100 100}}100% 10 Tough 2 ♥♥ 1
TM27  TM27 Return Normal Physical 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
TM28  TM28 Dig Ground Physical 08080 100}}100% 10 Tough 2 ♥♥ 0  
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15 Cool 1 0  
TM34  TM34 Sludge Wave Poison Special 09595 100}}100% 10 Tough 3 ♥♥♥ 0  
TM36  TM36 Sludge Bomb Poison Special 09090 100}}100% 10 Tough 2 ♥♥ 1
TM39  TM39 Rock Tomb Rock Physical 06060 095}}95% 15 Clever 3 ♥♥♥ 0  
TM41  TM41 Torment Dark Status 0000 100}}100% 15 Tough 2 ♥♥ 0  
TM42  TM42 Facade Normal Physical 07070 100}}100% 20 Cute 2 ♥♥ 0  
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10 Cute 1 0  
TM45  TM45 Attract Normal Status 0000 100}}100% 15 Cute 2 ♥♥ 0  
TM46  TM46 Thief Dark Physical 06060 100}}100% 25 Tough 1 0  
TM48  TM48 Round Normal Special 06060 100}}100% 15 Beautiful 2 ♥♥ 0  
TM66  TM66 Payback Dark Physical 05050 100}}100% 10 Tough 2 ♥♥ 0  
TM68  TM68 Giga Impact Normal Physical 150150 090}}90% 5 Tough 4 ♥♥♥♥ 4 ♥♥♥♥
TM78  TM78 Bulldoze Ground Physical 06060 100}}100% 20 Tough 2 ♥♥ 2 ♥♥
TM80  TM80 Rock Slide Rock Physical 07575 090}}90% 10 Tough 2 ♥♥ 2 ♥♥
TM82  TM82 Dragon Tail Dragon Physical 06060 090}}90% 10 Tough 3 ♥♥♥ 0  
TM83  TM83 Infestation Bug Special 02020 100}}100% 20 Cute 3 ♥♥♥ 0  
TM84  TM84 Poison Jab Poison Physical 08080 100}}100% 20 Tough 4 ♥♥♥♥ 0  
TM87  TM87 Swagger Normal Status 0000 090}}90% 15 Cute 3 ♥♥♥ 0  
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10 Cute 1 0  
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM94  TM94 Secret PowerORAS Normal Physical 07070 100}}100% 20 Clever 1 0  
TM97  TM97 Dark Pulse Dark Special 08080 100}}100% 15 Cool 4 ♥♥♥♥ 0  
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20 Cute 3 ♥♥♥ 0  
ZHM04  HM04 Strength Normal Physical 08080 100}}100% 15 Tough 4 ♥♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Arbok
  • Italic indicates a move that gets STAB only when used by an evolution of Arbok
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VI
Other generations:
II - III - IV - V - VII - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Beat Up Dark Physical 100% 10 Clever 1 0  
Disable Normal Status 100% 20 Clever 2 ♥♥ 0  
Iron Tail* Steel Physical 100 75% 15 Cool 4 ♥♥♥♥ 0  
Poison Fang Poison Physical 50 100% 15 Clever 4 ♥♥♥♥ 0  
Poison Tail Poison Physical 50 100% 25 Clever 3 ♥♥♥ 0  
Pursuit Dark Physical 40 100% 20 Clever 2 ♥♥ 1
Scary Face Normal Status 100% 10 Tough 3 ♥♥♥ 0  
Slam Normal Physical 80 75% 20 Tough 4 ♥♥♥♥ 0  
Snatch Dark Status —% 10 Clever 1 0  
Spite Ghost Status 100% 10 Tough 2 ♥♥ 1
Sucker Punch Dark Physical 80 100% 5 Clever 3 ♥♥♥ 0  
Switcheroo Dark Status 100% 10 Clever 2 ♥♥ 1
  • Moves marked with an asterisk (*) must be chain bred onto Arbok in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Arbok in that game.
  • Bold indicates a move that gets STAB when used by Arbok
  • Italic indicates a move that gets STAB only when used by an evolution of Arbok
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VI
Other generations:
II - III - IV - V - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
X Y OR AS Aqua Tail Water Physical 90 90% 10 Beautiful 4 ♥♥♥♥ 0  
X Y OR AS Bind Normal Physical 15 85% 20 Tough 3 ♥♥♥ 0  
X Y OR AS Gastro Acid Poison Status 100% 10 Tough 3 ♥♥♥ 0  
X Y OR AS Giga Drain Grass Special 75 100% 10 Clever 1 4 ♥♥♥♥
X Y OR AS Gunk Shot Poison Physical 120 80% 5 Tough 2 ♥♥ 1
X Y OR AS Iron Tail Steel Physical 100 75% 15 Cool 4 ♥♥♥♥ 0  
X Y OR AS Seed Bomb Grass Physical 80 100% 15 Tough 4 ♥♥♥♥ 0  
X Y OR AS Snatch Dark Status —% 10 Clever 1 0  
X Y OR AS Snore Normal Special 50 100% 15 Cute 4 ♥♥♥♥ 0  
X Y OR AS Spite Ghost Status 100% 10 Tough 2 ♥♥ 1
  • A black or white abbreviation in a colored box indicates that Arbok can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Arbok cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Arbok
  • Italic indicates a move that gets STAB only when used by an evolution of Arbok
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VI
Other generations:
I - II - III - IV - V - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Arbok
  • Italic indicates a move that gets STAB only when used by an evolution of Arbok
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VI
Other generations:
I - II - IV - V - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
III IV V Body Slam Normal Physical 08585 100}}100% 15 Tough 1 4 ♥♥♥♥
III IV V Captivate Normal Status 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
III IV V Double-Edge Normal Physical 120120 100}}100% 15 Tough 6 ♥♥♥♥♥♥ 0  
III IV V Endure Normal Status 0000 00—}}—% 10 Tough 3 ♥♥♥ 0  
III IV V Headbutt Normal Physical 07070 100}}100% 15 Tough 4 ♥♥♥♥ 0  
III IV V Mimic Normal Status 0000 00—}}—% 10 Cute 1 0  
III IV V Natural Gift Normal Physical 0000 100}}100% 15 Clever 1 0  
III IV V Refresh Normal Status 0000 00—}}—% 20 Cute 2 ♥♥ 0  
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Arbok
  • Italic indicates a move that gets STAB only when used by an evolution of Arbok
  • Click on the generation numbers at the top to see transfer-only moves for other generations