Accelgor (Pokémon)/Generation VI learnset

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By leveling up

Generation VI
Other generations:
V - VII - VIII - IX
 XY   ORAS   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
N/AN/A 0011 Water Shuriken Water Physical 01515 100}}100% 20 Cool 3 ♥♥♥ 0  
0011 0011 Final Gambit Fighting Special 0000 100}}100% 5 Tough 8 ♥♥♥♥♥♥♥♥ 0  
0011 0011 Power Swap Psychic Status 0000 00—}}—% 10 Clever 1 0  
0011 0011 Leech Life Bug Physical 02020 100}}100% 15 Clever 1 0  
0011 0011 Acid Spray Poison Special 04040 100}}100% 20 Beautiful 2 ♥♥ 1
0011 0011 Double Team Normal Status 0000 00—}}—% 15 Cool 1 0  
0011 0011 Quick Attack Normal Physical 04040 100}}100% 30 Cool 3 ♥♥♥ 0  
0044 0044 Acid Spray Poison Special 04040 100}}100% 20 Beautiful 2 ♥♥ 1
0088 0088 Double Team Normal Status 0000 00—}}—% 15 Cool 1 0  
01313 01313 Quick Attack Normal Physical 04040 100}}100% 30 Cool 3 ♥♥♥ 0  
01616 01616 Struggle Bug Bug Special 05050 100}}100% 20 Cute 2 ♥♥ 0  
02020 02020 Mega Drain Grass Special 04040 100}}100% 15 Clever 2 ♥♥ 3 ♥♥♥
02525 02525 Swift Normal Special 06060 00—}}—% 20 Cool 2 ♥♥ 0  
02828 02828 Me First Normal Status 0000 00—}}—% 20 Clever 3 ♥♥♥ 0  
03232 03232 Agility Psychic Status 0000 00—}}—% 30 Cool 3 ♥♥♥ 0  
03737 03737 Giga Drain Grass Special 07575 100}}100% 10 Clever 1 4 ♥♥♥♥
04040 04040 U-turn Bug Physical 07070 100}}100% 20 Cute 4 ♥♥♥♥ 0  
04444 04444 Bug Buzz Bug Special 09090 100}}100% 10 Beautiful 1 4 ♥♥♥♥
04949 04949 Recover Normal Status 0000 00—}}—% 10 Clever 2 ♥♥ 0  
05252 05252 Power Swap Psychic Status 0000 00—}}—% 10 Clever 1 0  
05656 05656 Final Gambit Fighting Special 0000 100}}100% 5 Tough 8 ♥♥♥♥♥♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Accelgor
  • Italic indicates a move that gets STAB only when used by an evolution of Accelgor
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VI
Other generations:
V - VII - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
TM06  TM06 Toxic Poison Status 0000 090}}90% 10 Clever 3 ♥♥♥ 0  
TM09  TM09 Venoshock Poison Special 06565 100}}100% 10 Beautiful 2 ♥♥ 0  
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15 Clever 3 ♥♥♥ 0  
TM15  TM15 Hyper Beam Normal Special 150150 090}}90% 5 Cool 4 ♥♥♥♥ 4 ♥♥♥♥
TM17  TM17 Protect Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM18  TM18 Rain Dance Water Status 0000 00—}}—% 5 Beautiful 1 0  
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20 Cute 2 ♥♥ 3 ♥♥♥
TM27  TM27 Return Normal Physical 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15 Cool 1 0  
TM36  TM36 Sludge Bomb Poison Special 09090 100}}100% 10 Tough 2 ♥♥ 1
TM37  TM37 Sandstorm Rock Status 0000 00—}}—% 10 Tough 2 ♥♥ 1
TM42  TM42 Facade Normal Physical 07070 100}}100% 20 Cute 2 ♥♥ 0  
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10 Cute 1 0  
TM45  TM45 Attract Normal Status 0000 100}}100% 15 Cute 2 ♥♥ 0  
TM48  TM48 Round Normal Special 06060 100}}100% 15 Beautiful 2 ♥♥ 0  
TM52  TM52 Focus Blast Fighting Special 120120 070}}70% 5 Cool 4 ♥♥♥♥ 0  
TM53  TM53 Energy Ball Grass Special 09090 100}}100% 10 Beautiful 4 ♥♥♥♥ 0  
TM68  TM68 Giga Impact Normal Physical 150150 090}}90% 5 Tough 4 ♥♥♥♥ 4 ♥♥♥♥
TM76  TM76 Struggle Bug Bug Special 05050 100}}100% 20 Cute 2 ♥♥ 0  
TM83  TM83 Infestation Bug Special 02020 100}}100% 20 Cute 3 ♥♥♥ 0  
TM87  TM87 Swagger Normal Status 0000 090}}90% 15 Cute 3 ♥♥♥ 0  
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10 Cute 1 0  
TM89  TM89 U-turn Bug Physical 07070 100}}100% 20 Cute 4 ♥♥♥♥ 0  
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM94  TM94 Secret PowerORAS Normal Physical 07070 100}}100% 20 Clever 1 0  
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20 Cute 3 ♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Accelgor
  • Italic indicates a move that gets STAB only when used by an evolution of Accelgor
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VI
Other generations:
V - VII - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Baton Pass Normal Status —% 40 Cute 1 0  
Double-Edge Normal Physical 120 100% 15 Tough 6 ♥♥♥♥♥♥ 0  
Encore Normal Status 100% 5 Cute 2 ♥♥ 0  
Endure Normal Status —% 10 Tough 3 ♥♥♥ 0  
Feint Normal Physical 30 100% 10 Clever 3 ♥♥♥ 0  
Guard Split Psychic Status —% 10 Clever 1 0  
Mind Reader Normal Status —% 5 Clever 3 ♥♥♥ 0  
Mud-Slap Ground Special 20 100% 10 Cute 3 ♥♥♥ 0  
Pursuit Dark Physical 40 100% 20 Clever 2 ♥♥ 1
Spikes Ground Status —% 20 Clever 2 ♥♥ 0  
  • Moves marked with an asterisk (*) must be chain bred onto Accelgor in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Accelgor in that game.
  • Bold indicates a move that gets STAB when used by Accelgor
  • Italic indicates a move that gets STAB only when used by an evolution of Accelgor
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VI
Other generations:
V - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
X Y OR AS Bug Bite Bug Physical 60 100% 20 Cute 3 ♥♥♥ 0  
X Y OR AS Gastro Acid Poison Status 100% 10 Tough 3 ♥♥♥ 0  
X Y OR AS Giga Drain Grass Special 75 100% 10 Clever 1 4 ♥♥♥♥
X Y OR AS Knock Off Dark Physical 65 100% 20 Clever 2 ♥♥ 3 ♥♥♥
X Y OR AS Signal Beam Bug Special 75 100% 15 Beautiful 3 ♥♥♥ 0  
X Y OR AS Snore Normal Special 50 100% 15 Cute 4 ♥♥♥♥ 0  
  • A black or white abbreviation in a colored box indicates that Accelgor can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Accelgor cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Accelgor
  • Italic indicates a move that gets STAB only when used by an evolution of Accelgor
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VI
Other generations:
V - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
  Acid Poison Special 40 100% 30 Clever 3 ♥♥♥ 0  
  Acid Armor Poison Status —% 20 Tough 1 0  
  Bide Normal Physical —% 10 Tough 3 ♥♥♥ 0  
  Body Slam Normal Physical 85 100% 15 Tough 1 4 ♥♥♥♥
  Curse Ghost Status —% 10 Tough 3 ♥♥♥ 0  
  Guard Swap Psychic Status —% 10 Clever 1 0  
  Yawn Normal Status —% 10 Cute 2 ♥♥ 0  
  • Bold indicates a move that gets STAB when used by Accelgor
  • Italic indicates a move that gets STAB only when used by an evolution of Accelgor
  • Click on the generation numbers at the top to see moves from other generations