Zoroark (Pokémon)

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Zorua #570: Zorua
Pokémon
#572: Chillarmy Chillarmy
Zoroark
ゾロアーク Zoroark
#571
571Zoroark.png
Art by Ken Sugimori from Black and White
Type
Dark Unknown
Category
Illusory Fox Pokémon
Ability
Illusion
Exp. at Lv. 100
1,059,860
Regional Pokédex numbers
Not in any regional Pokédex
Regional Browser numbers
Height
0'0"
Imperial
1.6 m
Metric
Weight
0.0 lbs.
Imperial
81.1 kg
Metric
Dex color
Gray
Catch rate
45 (5.9%)
Body style
BodyUnknown.png BodyUnknown.png
Blue-Striped
Footprint
 F571.png   F487O.png
Blue-Striped
Gender ratio
87.5% male, 12.5% female
Breeding
Ground group 21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
2
Sp.Def
0
Speed
0
Base Exp.: 179 Battle Exp.: 1791*

Zoroark (Japanese: ゾロアーク Zoroark) is a Template:Type2 Pokémon.

It evolves from Zorua starting at level 30.

Zoroark, along with its pre-evolution, Zorua, were the first Generation V Pokémon to be revealed to the public, on February 10, 2010. Zoroark was first revealed as a silhouette before being revealed in full.

Biology

Physiology

Zoroark is a bipedal fox-like Pokémon, and mainly grayish-brown in coloration with red and black accents. It has a pointed snout and ears, the insides of which have red coloration. Zoroark also has some red rimming its eyes and mouth. Zoroark has a large, voluminous mane, primarily red in coloration but with black tips. The mane also somewhat resembles a ponytail, as a greenish bangle down its length separates a mass of the mane from the lower portion. Zoroark has a black ruff on its upper body, pointed at the shoulders from which its arms extend. Its upper arms are thin, whereas its lower arms, while still slim, are bulkier. The arms have spiky extensions of fur at the shoulders, and Zoroark's three claws, as well as the claws on its feet, are red in coloration.

Gender differences

None.

Special abilities

Zoroark are capable of changing their physical appearance. They are capable of deluding many people simultaneously.

Behavior

Zoroark live in groups, where unity is strong. They create illusions to confuse foes, and will even create illusory landscapes to hide its territory.

Habitat

Zoroark appears to live in forests, and will create an illusory landscape to protect its den.

Diet

In the anime

File:Zoroark movie.png
Zoroark in the movie

Major appearances

Zoroark has a central role in the 13th Pokémon movie, Zoroark: Master of Illusions.

Minor appearances

In the manga

In the TCG

Main article: Zoroark (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation V.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold {{{golddex}}}
Silver {{{silverdex}}}
Crystal {{{crystaldex}}}
Stadium 2 Unknown
Generation III
Ruby {{{rubydex}}}
Sapphire {{{sapphiredex}}}
Emerald {{{emeralddex}}}
FireRed {{{firereddex}}}
LeafGreen {{{leafgreendex}}}
Generation IV
Diamond {{{diamonddex}}}
Pearl {{{pearldex}}}
Platinum {{{platinumdex}}}
HeartGold {{{heartgolddex}}}
SoulSilver {{{soulsilverdex}}}
Generation V
Black あいてを ばかす ことで むれの あんぜんを まもってきた ポケモン。なかまの けっそくが かたい。
White いっぺんに おおぜいの ひとを ばかす ちからを もつ。まぼろしの けしきを みせて すみかを まもる。
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation V.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
None Trade
Crystal
None Trade
Generation III
Ruby Sapphire
None Trade
Emerald
None Trade
FireRed LeafGreen
None Trade
Colosseum
None Trade
XD
None Trade
Generation IV
Diamond Pearl
None Trade
Platinum
None Trade
HeartGold SoulSilver
None Trade
Pal Park
None
Pokéwalker
None
Generation V
Black White
One Lost Forest (requires Shiny fateful encounter Entei, Raikou, or Suicune)
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade



In side games

Held items

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
60
120 - 167 230 - 324
105
99 - 172 193 - 339
60
58 - 123 112 - 240
120
112 - 189 220 - 372
60
58 - 123 112 - 240
105
99 - 172 193 - 339
Total:
510
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None
Notes:

Learnset

By leveling up

Generation V
Other generations:
VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start U-turn Bug Physical 07070 100100% 20
00Start Scratch Normal Physical 04040 100100% 35
00Start Leer Normal Status 0000 100100% 30
00Start Pursuit Dark Physical 04040 100100% 20
00Start Claw Sharpen Dark Status 0000 —% 15
055 Pursuit Dark Physical 04040 100100% 20
099 Claw Sharpen Dark Status 0000 —% 15
1313 Fury Swipes Normal Physical 01818 08080% 15
1717 Faint Attack Dark Physical 06060 —% 20
2121 Scary Face Normal Status 0000 100100% 10
2525 Taunt Dark Status 0000 100100% 20
2929 Trickery Dark Physical 09595 100100% 15
3030 Night Slash Dark Physical 07070 100100% 15
3434 Torment Dark Status 0000 100100% 15
3939 Agility Psychic Status 0000 —% 30
4444 Embargo Dark Status 0000 100100% 15
4949 Punishment Dark Physical 0000 100100% 5
5454 Nasty Plot Dark Status 0000 —% 20
5959 Imprison Psychic Status 0000 —% 10
6464 Night Burst Dark Special 08585 09595% 10
  • Bold indicates a move that gets STAB when used by Zoroark
  • Italic indicates a move that gets STAB only when used by an evolution of Zoroark
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  TM01 Claw Sharpen Dark Status 0000 —}}—% 15
  TM04 Calm Mind Psychic Status 0000 —}}—% 20
  TM05 Roar Normal Status 0000 100}}100% 20
  TM06 Toxic Poison Status 0000 090}}90% 10
  TM10 Hidden Power Normal Special 0000 100}}100% 15
  TM11 Sunny Day Fire Status 0000 —}}—% 5
  TM12 Taunt Dark Status 0000 100}}100% 20
  TM15 Hyper Beam Normal Special 150150 090}}90% 5
  TM17 Protect Normal Status 0000 —}}—% 10
  TM18 Rain Dance Water Status 0000 —}}—% 5
  TM21 Frustration Normal Physical 0000 100}}100% 20
  TM27 Return Normal Physical 0000 100}}100% 20
  TM28 Dig Ground Physical 08080 100}}100% 10
  TM30 Shadow Ball Ghost Special 08080 100}}100% 15
  TM32 Double Team Normal Status 0000 —}}—% 15
  TM35 Flamethrower Fire Special 09595 100}}100% 15
  TM40 Aerial Ace Flying Physical 06060 —}}—% 20
  TM41 Torment Dark Status 0000 100}}100% 15
  TM42 Facade Normal Physical 07070 100}}100% 20
  TM44 Rest Psychic Status 0000 —}}—% 10
  TM45 Attract Normal Status 0000 100}}100% 15
  TM46 Thief Dark Physical 04040 100}}100% 10
  TM47 Ankle Sweep Fighting Physical 06060 100}}100% 20
  TM48 Canon Normal Special 06060 100}}100% 15
  TM52 Focus Blast Fighting Special 120120 070}}70% 5
  TM56 Fling Dark Physical 0000 100}}100% 10
  TM59 Devastate Fire Special 03030 100}}100% 15
  TM63 Embargo Dark Status 0000 100}}100% 15
  TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
  TM66 Payback Dark Physical 05050 100}}100% 10
  TM67 Retaliation Normal Physical 07070 100}}100% 5
  TM68 Giga Impact Normal Physical 150150 090}}90% 5
  TM75 Swords Dance Normal Status 0000 —}}—% 30
  TM77 Psych Up Normal Status 0000 —}}—% 10
  TM86 Grass Knot Grass Special 0000 100}}100% 20
  TM87 Swagger Normal Status 0000 090}}90% 15
  TM89 U-turn Bug Physical 07070 100}}100% 20
  TM90 Substitute Normal Status 0000 —}}—% 10
  TM94 Rock Smash Fighting Physical 04040 100}}100% 15
  TM95 Bark Out Dark Special 05555 095}}95% 15
  HM01 Cut Normal Physical 05050 095}}95% 30
  • Bold indicates a move that gets STAB when used by Zoroark
  • Italic indicates a move that gets STAB only when used by an evolution of Zoroark

By breeding

Generation V
Other generations:
VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Captivate Normal Status 100% 20
Counter Physical Status 100% 20
Dark Pulse Dark Special 80 100% 15
Detect Fighting Status —% 5
Extrasensory Psychic Special 80 100% 30
Memento Dark Status —% 10
Snatch Dark Status —% 10
Sucker Punch Dark Physical 80 100% 5
  • Moves marked with an asterisk (*) must be chain bred onto Zoroark in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Zoroark in that game.
  • Bold indicates a move that gets STAB when used by Zoroark
  • Italic indicates a move that gets STAB only when used by an evolution of Zoroark

By tutoring

Generation V
Other generations:
VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black abbreviation in a colored box indicates that Zoroark can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Zoroark cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Zoroark
  • Italic indicates a move that gets STAB only when used by an evolution of Zoroark

Special moves

TCG-only moves

Side game data

Evolution

 
Unevolved
Zorua
 Dark 
 
Level 30


 
First evolution
Zoroark
 Dark 


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
This Pokémon did not appear during Generation II.
III Ruby Sapphire Emerald FireRed LeafGreen Back
This Pokémon did not appear during Generation III.
IV Diamond Pearl Platinum HeartGold SoulSilver Back
This Pokémon did not appear during Generation IV.
V Black White Black 2 White 2 Back
     
     
  For other sprites and images, please see Zoroark images on Bulbagarden Archives.

Trivia

 
Zoroark's silhouette on Pokémon Sunday

Origin

Zoroark is likely based on kitsune of Japanese folklore, a shape-shifting mythical fox that would trick unsuspecting travelers for fun. This is similar to Ninetales, another Pokémon based on kitsune. Its facial markings draw from Kabuki and Noh theatre makeup.

Name origin

Zoroark's name comes from zorro, Spanish for "fox", and the English word "dark".

In other languages

  • Korean: 조로아크 Joroakeu - Transliteration of its Japanese name.
  • Chinese (Taiwan): 索羅亞克 Suǒ Luó Yà Kè - Transliteration of its Japanese name.
  #570: Zorua
Pokémon
#572: Chillarmy  
  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.