Zinzolin: Difference between revisions

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==In the games==  
==In the games==  
{{spoilers}}  
{{spoilers}}  
[[File:Team Plasma B2W2 opening.png|image|thumb|Zinzolin alongside two {{tc|Team Plasma Grunt|Plasma Grunt}}s and a member of the [[Shadow Triad]] in the opening of [[Pokémon Black and White Versions 2|Pokémon Black 2 and White 2]].]]
[[File:Team Plasma B2W2 opening.png|thumb|220px|Zinzolin alongside two {{tc|Team Plasma Grunt|Plasma Grunts}} and a [[Shadow Triad|Shadow]] in the opening of {{game|Black and White|s|Pokémon Black 2 and White 2|2}}.]]
In {{game|Black and White|s}}, Zinzolin first appears in the [[Cold Storage]] with other {{tc|Team Plasma Grunt}}s, who were planning something. During that time, he had complained about the cold and when the player and [[Cheren]] appeared, he ordered the grunts to drive them away. When they failed, [[Clay]] and several {{tc|Worker}}s arrived and arrested him and the Grunts. Later, in [[Driftveil City]], [[Ghetsis]] came and forced Clay to release them. At [[N's Castle]], he and the other [[Seven Sages|sages]] (except Ghetsis) appeared to block the player's way to [[N]]. However, he and the other sages were confronted by the [[Gym Leader]]s of the [[Unova League]] (except [[Cilan]], [[Chili]] and [[Cress]]), who held up the sages to allow the player to pass.
In {{game|Black and White|s}}, Zinzolin first appears in the [[Cold Storage]] with other {{tc|Team Plasma Grunt}}s, who were planning something. During that time, he had complained about the cold and when the player and [[Cheren]] appeared, he ordered the grunts to drive them away. When they failed, [[Clay]] and several {{tc|Worker}}s arrived and arrested him and the Grunts. Later, in [[Driftveil City]], [[Ghetsis]] came and forced Clay to release them. At [[N's Castle]], he and the other [[Seven Sages|sages]] (except Ghetsis) appeared to block the player's way to [[N]]. However, he and the other sages were confronted by the [[Gym Leader]]s of the [[Unova League]] (except [[Cilan]], [[Chili]] and [[Cress]]), who held up the sages to allow the player to pass.


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