When Darmanitan's HP drops to below half, it will change into its Zen Mode at the end of the turn, which is a dual-type Fire/Psychic form. If it loses its Ability, or recovers HP to above half while in its Zen Mode, it will change back to its Standard Mode. Darmanitan will revert back to Standard Mode outside of battle and enters battle in Standard Mode, even if its HP is below half.
This Ability only works on Darmanitan, even if it is copied by Entrainment or Trace, or swapped with Skill Swap. Zen Mode cannot be copied by Role Play.
Outside of battle
Zen Mode has no effect outside of battle.
Pokémon with Zen Mode
|| First Ability
|| Second Ability
|| Hidden Ability
|| Sheer Force
|| Zen Mode
|| Zen Mode
| Please note that this is only 100% accurate to Generation VI games.
- For Generation III games, ignore Abilities introduced in Generation IV and Hidden Abilities.
- For Generation IV games, ignore Hidden Abilities.
- For Generation V games, ignore Abilities introduced in Generation VI.
In the anime
|| The picture used in this section is unsatisfactory.|
Reason: Cartoon Network logo on an anime screenshot
Please feel free to replace it so it conforms to Bulbapedia conventions.
In the manga
In the Pokémon Adventures manga
In other languages