Wrap (move): Difference between revisions

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==Effect==
==Effect==
===Generation I===
===Generation I===
Wrap inflicts damage for 2-5 turns. There is a 37.5% chance that it will attack for 2 turns, a 37.5% chance that it will attack for 3 turns, a 12.5% chance that it will attack for 4 turns, and a 12.5% chance that it will attack for 5 turns. Though technically only the first attack can critical hit, every attack during the duration will do the same amount of damage. During this turn duration, the target will be unable to attack, and if the user of Wrap attacks before the target when used, the target will be unable to attack during that round as well.  
Wrap inflicts damage for 2-5 turns. There is a 37.5% chance that it will attack for 2 turns, a 37.5% chance that it will attack for 3 turns, a 12.5% chance that it will attack for 4 turns, and a 12.5% chance that it will attack for 5 turns. Though technically only the first attack can critical hit, every attack during the duration will do the same amount of damage. During this turn duration, the target will be unable to attack, and if the user of Wrap attacks before the target when used, the target will be unable to attack during that round as well. While it's inflicting damage, a message "'''<User>'s attack continues!'''" appear.


Damage done by Wrap's continuing duration is done after recurrent damage. If the user switches out before the turn duration ends, the target will be unable to attack during that turn. If the target switches out before the turn duration ends, Wrap will automatically be used against the incoming Pokémon, deducting an additional PP from the move. If at such a time Wrap has 0 PP, Wrap will still be used against the incoming Pokémon. After that use, the current PP of Wrap will roll over to 63, and full PP ups will be applied to it.  
Damage done by Wrap's continuing duration is done after recurrent damage. If the user switches out before the turn duration ends, the target will be unable to attack during that turn. If the target switches out before the turn duration ends, Wrap will automatically be used against the incoming Pokémon, deducting an additional PP from the move. If at such a time Wrap has 0 PP, Wrap will still be used against the incoming Pokémon. After that use, the current PP of Wrap will roll over to 63, and full PP ups will be applied to it.  
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===Generation II===
===Generation II===
The target is now able to attack during Wrap's duration, and can act normally. Instead, it inflicts 1/16 of the target's maximum HP as damage for two to five turns upon use, in addition to the damage dealt when it is used. The quote "<Pokémon> was WRAPPED by <User>!" will appear. It also traps the target, preventing switching and [[escape]]. If a trapped Pokémon uses {{m|Rapid Spin}}, it will be freed.
The target is now able to attack during Wrap's duration, and can act normally. Instead, it inflicts 1/16 of the target's maximum HP as damage for two to five turns upon use, in addition to the damage dealt when it is used. The quote "'''Enemy <!--- doesn't matter if wild or Trainer's!---> <Pokémon> was WRAPPED by <User>!'''" will appear. It also traps the target, preventing switching and [[escape]]. If a trapped Pokémon uses {{m|Rapid Spin}}, it will be freed. While it's hurting target, a message appears "'''Enemy <Pokémon>'s hurt by WRAP!'''". After it stops, it will say "'''Enemy <Pokémon> was released from WRAP!'''"


===Generation III===
===Generation III===
The effects of Wrap are the same as in Generation II, but if a [[wild Pokémon]] uses Wrap on the player's Pokémon, the player may escape if the affected Pokémon has {{a|Run Away}} or is holding a {{DL|In-battle effect item|Smoke Ball}}. However, these do not allow the player to switch the Pokémon out.
The effects of Wrap are the same as in Generation II, but if a [[wild Pokémon]] uses Wrap on the player's Pokémon, the player may escape if the affected Pokémon has {{a|Run Away}} or is holding a {{DL|In-battle effect item|Smoke Ball}}. However, these do not allow the player to switch the Pokémon out. Quote "'''Wild/Foe <Pokémon> was WRAPPED by <User>!'''" will appear after successful use. While it's hurting target, a message appears "'''Wild/Foe <Pokémon> is hurt by WRAP!'''". After it stops, it will say "'''The wild/foe <Pokémon> was freed from Wrap!'''"


====Pokémon Mystery Dungeon====
====Pokémon Mystery Dungeon====
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===Generation IV===
===Generation IV===
In Generation IV, if the user of Wrap is holding a {{DL|In-battle effect item|Grip Claw}}, the duration will always be 5 turns. Also, if an affected Pokémon is holding a {{DL|In-battle effect item|Shed Shell}}, it can switch out.
In Generation IV, if the user of Wrap is holding a {{DL|In-battle effect item|Grip Claw}}, the duration will always be 5 turns. Also, if an affected Pokémon is holding a {{DL|In-battle effect item|Shed Shell}}, it can switch out. Quote "'''The wild/foe's <Pokémon> was wrapped by <User>!'''" will appear after successful use. While it's hurting target, a message appears "'''The wild/foe's <Pokémon> is hurt by Wrap!'''". After it stops, it will say "'''The wild/foe's <Pokémon> was freed from Wrap!'''"


===Generation V===
===Generation V===
The accuracy of Wrap changed from 85% to 90%, and lasts four to five turns. If the user is holding a {{DL|In-battle effect item|Binding Band}}, the end turn damage of Wrap will increase from 1/16 to 1/8 of the target's maximum HP. Otherwise, it works as before.
The accuracy of Wrap changed from 85% to 90%, and lasts four to five turns. If the user is holding a {{DL|In-battle effect item|Binding Band}}, the end turn damage of Wrap will increase from 1/16 to 1/8 of the target's maximum HP. Otherwise, it works as before. The messages are the same.


==Description==
==Description==