Work Up (move)

Work Up
ふるいたてる Cheer Up
[[File:|300px|center]]
Type  Normal
Category  Status
PP  30 (max. 48)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation V
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  Tough
Appeal  3 ♥♥♥
Jamming  0  
Excites the audience a lot if used first.

Work Up (Japanese: ふるいたてる Cheer Up) is a non-damaging Normal-type move introduced in Generation V. It was TM83 in Generation V.

Effect

Work Up raises the user's Attack and Special Attack stats by one stage each.

Description

Games Description
BWB2W2
XYORAS
The user is roused, and its Attack and Sp. Atk stats increase.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
128   Tauros Normal Normal 29 29
504   Patrat Normal Normal 26 26
506   Lillipup Normal Normal 19 19
507   Herdier Normal Normal 20 20
508   Stoutland Normal Normal 20 20
554   Darumaka Fire Fire 25 25
555   Darmanitan Fire Fire 25 25
633   Deino Dark Dragon 38 38
634   Zweilous Dark Dragon 38 38
635   Hydreigon Dark Dragon 38 38
638   Cobalion Steel Fighting 61 1, 61
639   Terrakion Rock Fighting 61 1, 61
640   Virizion Grass Fighting 61 1, 61
647   Keldeo Water Fighting 61 61
667   Litleo Fire Normal   8
668   Pyroar Fire Normal   8
674   Pancham Fighting Fighting   10
675   Pangoro Fighting Dark   10
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
676   Furfrou Normal Normal              
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM

# Pokémon Type Machine
I
TM83
II
TM83
III
TM83
IV
TM83
V
TM83
VI
--
016   Pidgey Normal Flying
017   Pidgeotto Normal Flying
018   Pidgeot Normal Flying
019   Rattata Normal Normal
020   Raticate Normal Normal
021   Spearow Normal Flying
022   Fearow Normal Flying
035   Clefairy Normal Normal
036   Clefable Normal Normal
039   Jigglypuff Normal Normal
040   Wigglytuff Normal Normal
052   Meowth Normal Normal
053   Persian Normal Normal
056   Mankey Fighting Fighting
057   Primeape Fighting Fighting
062   Poliwrath Water Fighting
066   Machop Fighting Fighting
067   Machoke Fighting Fighting
068   Machamp Fighting Fighting
083   Farfetch'd Normal Flying
084   Doduo Normal Flying
085   Dodrio Normal Flying
106   Hitmonlee Fighting Fighting
107   Hitmonchan Fighting Fighting
108   Lickitung Normal Normal
113   Chansey Normal Normal
115   Kangaskhan Normal Normal
128   Tauros Normal Normal
133   Eevee Normal Normal
134   Vaporeon Water Water
135   Jolteon Electric Electric
136   Flareon Fire Fire
143   Snorlax Normal Normal
151   Mew Psychic Psychic
161   Sentret Normal Normal
162   Furret Normal Normal
163   Hoothoot Normal Flying
164   Noctowl Normal Flying
173   Cleffa Normal Normal
175   Togepi Normal Normal
176   Togetic Normal Flying
183   Marill Water Water
184   Azumarill Water Water
190   Aipom Normal Normal
196   Espeon Psychic Psychic
197   Umbreon Dark Dark
203   Girafarig Normal Psychic
209   Snubbull Normal Normal
210   Granbull Normal Normal
214   Heracross Bug Fighting
216   Teddiursa Normal Normal
217   Ursaring Normal Normal
234   Stantler Normal Normal
236   Tyrogue Fighting Fighting
237   Hitmontop Fighting Fighting
241   Miltank Normal Normal
242   Blissey Normal Normal
256   Combusken Fire Fighting
257   Blaziken Fire Fighting
263   Zigzagoon Normal Normal
264   Linoone Normal Normal
276   Taillow Normal Flying
277   Swellow Normal Flying
286   Breloom Grass Fighting
287   Slakoth Normal Normal
288   Vigoroth Normal Normal
289   Slaking Normal Normal
293   Whismur Normal Normal
294   Loudred Normal Normal
295   Exploud Normal Normal
296   Makuhita Fighting Fighting
297   Hariyama Fighting Fighting
298   Azurill Normal Normal
300   Skitty Normal Normal
301   Delcatty Normal Normal
307   Meditite Fighting Psychic
308   Medicham Fighting Psychic
327   Spinda Normal Normal
335   Zangoose Normal Normal
351   Castform Normal Normal
352   Kecleon Normal Normal
391   Monferno Fire Fighting
392   Infernape Fire Fighting
396   Starly Normal Flying
397   Staravia Normal Flying
398   Staraptor Normal Flying
399   Bidoof Normal Normal
400   Bibarel Normal Water
424   Ambipom Normal Normal
427   Buneary Normal Normal
428   Lopunny Normal Normal
431   Glameow Normal Normal
432   Purugly Normal Normal
440   Happiny Normal Normal
441   Chatot Normal Flying
446   Munchlax Normal Normal
447   Riolu Fighting Fighting
448   Lucario Fighting Steel
453   Croagunk Poison Fighting
454   Toxicroak Poison Fighting
463   Lickilicky Normal Normal
468   Togekiss Normal Flying
470   Leafeon Grass Grass
471   Glaceon Ice Ice
475   Gallade Psychic Fighting
493   Arceus Normal Normal
494   Victini Psychic Fire
499   Pignite Fire Fighting
500   Emboar Fire Fighting
504   Patrat Normal Normal
505   Watchog Normal Normal
506   Lillipup Normal Normal
507   Herdier Normal Normal
508   Stoutland Normal Normal
511   Pansage Grass Grass
512   Simisage Grass Grass
513   Pansear Fire Fire
514   Simisear Fire Fire
515   Panpour Water Water
516   Simipour Water Water
519   Pidove Normal Flying
520   Tranquill Normal Flying
521   Unfezant Normal Flying
531   Audino Normal Normal
532   Timburr Fighting Fighting
533   Gurdurr Fighting Fighting
534   Conkeldurr Fighting Fighting
538   Throh Fighting Fighting
539   Sawk Fighting Fighting
554   Darumaka Fire Fire
555   Darmanitan Fire Fire
559   Scraggy Dark Fighting
560   Scrafty Dark Fighting
572   Minccino Normal Normal
573   Cinccino Normal Normal
585   Deerling Normal Grass
586   Sawsbuck Normal Grass
619   Mienfoo Fighting Fighting
620   Mienshao Fighting Fighting
626   Bouffalant Normal Normal
627   Rufflet Normal Flying
628   Braviary Normal Flying
633   Deino Dark Dragon
634   Zweilous Dark Dragon
635   Hydreigon Dark Dragon
638   Cobalion Steel Fighting
639   Terrakion Rock Fighting
640   Virizion Grass Fighting
647   Keldeo Water Fighting
648   Meloetta Normal Psychic
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In the anime

 
Tranquill


The user glows a reddish color, raising its Attack and Special Attack stats
Pokémon Method
User First Used In Notes
  Tranquill's body momentarily becomes surrounded by a light red aura, raising its attack powers. When it is about to attack, the light red aura flashes around its body once again.
Trip's Tranquill A Rival Battle for Club Champ! Debut


In the manga

In the Pokémon Adventures manga


In other generations

In other languages

Language Title
Mandarin Chinese 自我激勵 Zìwǒ Jīlì
  French Rengorgement
  German Kraftschub
  Indonesian Bangkit
  Italian Cuordileone
  Korean 분발 Boonbal
  Polish Brawura
  Brazilian Portuguese Elaborar
Elaborado (manga)
Spanish   Latin America Avivar
  Spain Avivar


Generation V TMs
01020304050607080910111213141516171819
20212223242526272829303132333435363738
39404142434445464748495051525354555657
58596061626364656667686970717273747576
77787980818283848586878889909192939495
Generation V HMs
010203040506


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.