Withdraw (move)

Withdraw redirects here. For the act of switching Pokémon in battle, see Recall.
Withdraw
からにこもる Withdraw into Shell
[[File:|center]]
Type  Water
Category  Status
PP  40 (max. 64)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation I
Condition  Cute
Appeal  1
Jam  0  
Can avoid being startled by others.
Condition  Cute
Appeal  2 ♥♥
Prevents the Voltage from going up in the same turn.
Condition  Cute
Appeal  0  
Jamming  0  

Withdraw (Japanese: からにこもる Withdraw into Shell) is a non-damaging Water-type move introduced in Generation I.

Effect

Withdraw increases the user's Defense by 1 stage.

Description

Games Description
Used mainly by Pokémon with shells. By withdrawing into the shell, Defense is increased.
Heightens the user's Defense.
RSE Withdraws the body into its hard shell to raise Defense.
FRLG The user withdraws its body in its hard shell, raising its Defense stat.
Withdraws into its hard shell to raise Defense.
The user withdraws its body into its hard shell, raising its Defense stat.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
007   Squirtle Water Water 28 10 10 10 10 '
008   Wartortle Water Water 31 10 10 10 10 '
009   Blastoise Water Water --, 31 --, 31 --, 10 -, 10 --, 10 '
080   Slowbro Water Psychic 37 37 37 37 37 '
090   Shellder Water Water -- -- -- 4 4 '
091   Cloyster Water Ice -- -- -- -- -- '
138   Omanyte Rock Water -- -- -- -- -- '
139   Omastar Rock Water -- -- -- -- -- '
213   Shuckle Bug Rock   -- -- -- -- '
324   Torkoal Fire Fire       7 7 '
387   Turtwig Grass Grass       5 5 '
388   Grotle Grass Grass       --, 5 --, 5 '
389   Torterra Grass Grass       --, 5 --, 5 '
557   Dwebble Bug Rock         7 '
558   Crustle Bug Rock         --, 7 '
564   Tirtouga Water Rock         -- '
565   Carracosta Water Rock         -- '
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Super Smash Bros. Brawl

 
Squirtle using Withdraw in Super Smash Bros. Brawl.


In Super Smash Bros. Brawl, Withdraw is Squirtle's Special Side move. It hides into its shell and slides around the stage, damaging opponents it collides with. If it is attacked, Squirtle will come out of its shell.

In the anime

 
Blastoise
 
Shuckle
 
Squirtle
 
Omanyte and Omastar
The user withdraws its body into its hard shell.
Pokémon Method
User First Used In Notes
  Squirtle pulls all of its limbs into its shell for protection. Sometimes, the shell glows blue when the attack is being used.
Ash's Squirtle Fire and Ice Debut
May's Squirtle Curbing the Crimson Tide! None
  Cloyster clamps its shell shut, protecting its inner body from harm.
Pete Pebbleman's Cloyster Fire and Ice None
Prima's Cloyster The Mandarin Island Miss Match None
  Wartortle pulls all of its limbs into its shell for protection.
Captain Aiden's Team Wartortle The Pokémon Water War None
  Omanyte pulls itself into its shell and covers the bottom part with a material the same color as its shell.
Multiple wild Omanyte Fossil Fools None
Multiple wild Omanyte Lucario and the Mystery of Mew None
  Omastar pulls itself into its shell and covers the bottom part with a material the same color as its shell.
Multiple wild Omastar Fossil Fools None
A wild Omastar Lucario and the Mystery of Mew None
  Blastoise pulls its limbs, head, and hydro cannons into its shell.
A Blastoise Jessie borrows from the Battle Park One Trick Phony! None
Gary's Blastoise Can't Beat the Heat! Japanese version only
  Shuckle pulls its head and limbs into its body and its shell glows or flashes red, protecting it from attacks or raising its defense. While in its shell, Shuckle's shell glows brightly every time it wants to raise its defense more.
Rebecca's Shuckle Double-Time Battle Training! None
Conway's Shuckle Working on a Right Move! None


In the manga

In the Pokémon Adventures manga


In other generations


In other languages

Language Title
Mandarin Chinese 縮殼 Suō​ké
  Dutch Terugtrekking
  Finnish Vetäytyminen
  French Repli
  German Panzerschutz
  Greek Απόσυρση
  Hindi पीछे हटो Peeche Hato
  Indonesian Masuk Cangkang
Masuk
  Italian Ritirata
  Korean 껍질에숨기 Kkeopjil-e Sumgi
  Brazilian Portuguese Retirada
  Serbian Povlačenje
  Spanish Refugio


Variations of the move Defense Curl
  Defense CurlHardenMeditateSharpenWithdraw
Formerly a variation
  Howl


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.