White Treehollow: Difference between revisions

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The White Treehollow was established in White Forest between the events of [[Pokémon Black and White Versions|Pokémon White]] and [[Pokémon Black and White Versions 2|Pokémon White 2]]. The player cannot challenge it until he or she has defeated [[Alder]] in [[Floccesy Town]] after entering the [[Hall of Fame]].
The White Treehollow was established in White Forest between the events of [[Pokémon Black and White Versions|Pokémon White]] and [[Pokémon Black and White Versions 2|Pokémon White 2]]. The player cannot challenge it until he or she has defeated [[Alder]] in [[Floccesy Town]] after entering the [[Hall of Fame]].


It comprises ten randomly generated, progressively more complex areas, each with a number of Trainers. Each area contains a Gate Trainer and a {{tc|Boss Trainer}}. Defeating the Gate Trainer of an area unlocks the area's Boss Trainer room, while defeating an area's Boss Trainer allows the player to challenge the next area. Other Trainers in each area may also be challenged. A {{tc|Nurse}} on each floor will heal the player's Pokémon after being defeated in battle, but only once. Unlike true battle facilities, the player will earn [[experience]] and [[Pokémon Dollar|money]] in battles. The player will forfeit the money earned during a challenge if the player loses or retires.
It comprises ten randomly generated, progressively more complex areas, each with a number of Trainers. Each area contains a gate Trainer and a {{tc|Boss Trainer}}. Defeating the gate Trainer of an area unlocks the area's Boss Trainer room, while defeating an area's Boss Trainer allows the player to challenge the next area. Other Trainers in each area may also be challenged. A {{tc|Nurse}} on each floor will heal the player's Pokémon after being defeated in battle, but only once. Unlike true battle facilities, the player will earn [[experience]] and [[Pokémon Dollar|money]] in battles. The player will forfeit the money earned during a challenge if the player loses or retires.


The Trainers in each area have a randomly selected team of two Pokémon from a personalized pool of about nine Pokémon. The Boss Trainer of each area has three Pokémon, which are fixed for each battle. The levels increase as the player progresses through the areas, with vast level differences between the first and the tenth area. The Boss Trainers' Pokémon have slightly higher levels than those of other Trainers in the area, and they will be holding a wider variety of items, including {{DL|In-battle effect item|Black Sludge}}, {{DL|In-battle effect item|Focus Sash}}, {{DL|In-battle effect item|Life Orb}}, or [[Gem]]s.
The Trainers in each area have a randomly selected team of two Pokémon from a personalized pool of about nine Pokémon. The Boss Trainer of each area has three Pokémon, which are fixed for each battle. The levels increase as the player progresses through the areas, with vast level differences between the first and the tenth area. The Boss Trainers' Pokémon have slightly higher levels than those of other Trainers in the area, and they will be holding a wider variety of items, including {{DL|In-battle effect item|Black Sludge}}, {{DL|In-battle effect item|Focus Sash}}, {{DL|In-battle effect item|Life Orb}}, or [[Gem]]s.


Starting from Area 6, the areas are separated into different floors, which the player has to explore in order to find the Gate Trainer and/or the Boss Trainer. Each floor has its own set of rooms, Trainers, and Nurse.
Starting from Area 6, the areas are separated into different floors, which the player has to explore in order to find the gate Trainer and/or the Boss Trainer. Each floor has its own set of rooms, Trainers, and Nurse.


Pokémon seen by the player while battling within the White Treehollow do not contribute to Pokémon seen in the player's Pokédex.
Pokémon seen by the player while battling within the White Treehollow do not contribute to Pokémon seen in the player's Pokédex.
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==Boss Trainers==
==Boss Trainers==
The Boss Trainers always use their same set of three Pokémon. Upon visiting Area 10's Boss Trainer chamber for the first time in either White Treehollow or [[Black Tower]], the player will face [[Benga]] in battle. Each Trainer has their Pokémon with 3 levels more and gives the player {{pdollar}}600 more than previous Trainer in each order.
The Boss Trainers always use their same set of three Pokémon. [[Benga]] is the Boss Trainer of Area 10 in White 2, and upon first visit in Black 2. Players of Black 2 will face Jariel instead of Benga on subsequent visits. Each Boss Trainer has their Pokémon with 3 levels more and gives the player {{pdollar}}600 more than the previous area's Boss Trainer.


===Area 1===
===Area 1===
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==Trivia==
==Trivia==
* The regular Boss Trainers follow an alphabetical naming pattern, having initials A through J in the English versions, and ア ''a'' through ワ ''wa'' in Japanese versions.
* The ordinary Boss Trainers follow an alphabetical naming pattern, having initials A through J in the English versions, and ア ''a'' through ワ ''wa'' in Japanese versions.
* Any Pokémon Breeder will own two members of the {{p|Chansey}} evolution family.
* Any Pokémon Breeder will own two members of the {{p|Chansey}} evolution family.
* Although the White Treehollow disables the Bag menu in and outside of battle, making players unable to use healing items such as {{DL|Potion|Hyper Potion}}s or {{dl|Potion|Full Restore}}s, players are able to heal their Pokémon by using HP-restoring Pass Powers, and can utilize the Pokémon menu to make their Pokémon hold any item, including those with in-battle healing/curing effects.
* Although the White Treehollow disables the Bag menu in and outside of battle, making players unable to use healing items such as {{DL|Potion|Hyper Potion}}s or {{dl|Potion|Full Restore}}s, players are able to heal their Pokémon by using HP-restoring Pass Powers, and can utilize the Pokémon menu to make their Pokémon hold any item, including those with in-battle healing/curing effects.
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