White Treehollow: Difference between revisions

m
mNo edit summary
Line 19: Line 19:
The White Treehollow was established in White Forest between the events of [[Pokémon Black and White Versions|Pokémon White]] and [[Pokémon Black and White Versions 2|Pokémon White 2]]. The player cannot challenge it until he or she has defeated [[Alder]] in [[Floccesy Town]] after defeating the Elite Four and Champion.
The White Treehollow was established in White Forest between the events of [[Pokémon Black and White Versions|Pokémon White]] and [[Pokémon Black and White Versions 2|Pokémon White 2]]. The player cannot challenge it until he or she has defeated [[Alder]] in [[Floccesy Town]] after defeating the Elite Four and Champion.


It comprises ten randomly generated, progressively more complex areas, each with a number of trainers. Each area contains a Gate Trainer and a {{tc|Boss Trainer}}. To unlock the next area, the player must first defeat the Boss Trainer by defeating the Gate Trainer, who will unlock the Boss Trainer's room. Other trainers in each area may also be challenged. A {{tc|Nurse}} on each floor will heal the player's Pokémon after being defeated in battle, but only once. Unlike in most battle facilities, the player will earn [[experience]] and [[Pokémon Dollar|money]] for winning battles, but will forfeit the money earned during the challenge if the player loses or forfeits.
It comprises ten randomly generated, progressively more complex areas, each with a number of Trainers. Each area contains a Gate Trainer and a {{tc|Boss Trainer}}. To unlock the next area, the player must first defeat the Boss Trainer by defeating the Gate Trainer, who will unlock the Boss Trainer's room. Other Trainers in each area may also be challenged. A {{tc|Nurse}} on each floor will heal the player's Pokémon after being defeated in battle, but only once. Unlike in most battle facilities, the player will earn [[experience]] and [[Pokémon Dollar|money]] for winning battles, but will forfeit the money earned during the challenge if the player loses or forfeits.


The trainers in each area have a randomly selected team of two Pokémon from a personalized pool of about nine Pokémon. The Boss Trainer of each area has three Pokémon, which are fixed for each battle. The levels increase as the player progresses through the areas, beginning at level 40 and ending at level 60 in Normal Mode. The Boss Trainers' Pokémon have higher levels than those of other Trainers in the area, and they will be holding [[in-battle effect item]]s such as {{DL|In-battle effect item|Black Sludge}}, {{DL|In-battle effect item|Life Orb}}s, or elemental [[Gem]]s. The regular Trainers' Pokémon may hold [[Berries]].
The Trainers in each area have a randomly selected team of two Pokémon from a personalized pool of about nine Pokémon. The Boss Trainer of each area has three Pokémon, which are fixed for each battle. The levels increase as the player progresses through the areas, beginning at level 40 and ending at level 60 in Normal Mode. The Boss Trainers' Pokémon have higher levels than those of other Trainers in the area, and they will be holding [[in-battle effect item]]s such as {{DL|In-battle effect item|Black Sludge}}, {{DL|In-battle effect item|Life Orb}}s, or elemental [[Gem]]s. The regular Trainers' Pokémon may hold [[Berries]].


Starting from Area 6, the areas will be separated into different floors, which the player has to explore in order to find the Gate Trainer and/or the Boss Trainer. Each floor has its own set of rooms, Trainers, and Nurse.
Starting from Area 6, the areas will be separated into different floors, which the player has to explore in order to find the Gate Trainer and/or the Boss Trainer. Each floor has its own set of rooms, Trainers, and Nurse.
13,284

edits