Whiscash (Pokémon)

339MS.png #339: Barboach
Pokémon
#341: Corphish 341MS.png
This article is about the species. For a specific instance of this species, see Whiscash (disambiguation).
Whiscash
Whiskers Pokémon
ナマズン
Namazun
#340
Whiscash



Images on the Bulbagarden Archives
Type
Water Ground
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Oblivious or Anticipation Cacophony
Cacophony
Hydration
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
75 (17.5%)
Breeding
Egg Group
Water 2
Hatch time
21 cycles
Height
2'11" 0.9 m
Whiscash
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
52.0 lbs. 23.6 kg
Whiscash
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
158
Gen. III-IV
Unknown
IV
164
V+
Leveling rate
Medium Fast
EV yield
Total: 2
Whiscash
2
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body03.png
Footprint
F340.png F000.png
{{{form2}}}
Pokédex color
Blue
Base friendship
70
External Links

Whiscash (Japanese: ナマズン Namazun) is a dual-type Water/Ground Pokémon introduced in Generation III.

It evolves from Barboach starting at level 30.

Biology

Whiscash is a dark blue, catfish-like Pokémon with a yellow underbelly. It has a cavernous mouth with light blue lips that have short, thin whiskers growing from the lower lips. Long, yellow barbels grow from its cheeks, and there is a yellow marking on its forehead that resembles a W. The light blue dorsal fin has a pattern of three spots arranged in a triangle, while its horizontal tail fin lacks spots. Its pectoral fins and belly fins match its main body color. It causes earthquakes that can extend for over three miles, and can predict when natural earthquakes will occur. It lives at the bottom of ponds and swamps, and is territorial over them. It eats anything that is alive, and has been shown in the anime to eat inanimate objects as well.

In the anime

 
Whiscash in the anime

Major appearances

Nero

A Whiscash nicknamed Nero appeared in Whiscash and Ash. A fisherman named Sullivan had been hunting it down for fifty years because of its huge size. After Ash had battled Nero and retrieved his Badge Case that it had eaten, Sullivan used it as his chance to finally catch Nero. However, even after using a Master Ball, Nero simply swallowed the Ball and swam away.

Other

A Whiscash also appeared in Pokémon Mystery Dungeon: Team Go-Getters Out of the Gate! where he assigned Team Go-Getters and Team Meanies to rescue Pichu's brother, Pikachu.

Whiscash was the third Pokémon that Juan used for the second half of the Gym battle against Ash in Eight Ain't Enough!. The Whiskers Pokémon was able to defeat Corphish but was defeated by Swellow.

A Whiscash under the ownership of Chōta was set to appear in an episode between Solid as a Solrock and Vanity Affair. However, the episode never aired due to an earthquake that occurred in Japan sometime before its scheduled airdate. The episode hasn't aired since.

Minor appearances

A Whiscash was owned by a family of traveling circus performers in Pokémon Ranger and the Temple of the Sea.

A Whiscash also appeared in One Big Happiny Family! in Jessie's fantasy.

Another Whiscash also appeared in Strategy Begins at Home! while Team Rocket was fishing for Goldeen.

Pokédex entries

Episode Pokémon Source Entry
AG075 Whiscash May's Pokédex Whiscash, the Whiskers Pokémon. Whiscash has strong territorial instincts and goes berserk when any enemy approaches, creating earthquakes.

In the manga

In the Pokémon Adventures manga

Mr. Briney owns a Whiscash. He uses it to predict the massive, constant earthquakes to determine when he could go fishing, among other reasons. It first appeared in Stick This in Your Craw, Crawdaunt I.

Wallace's Whiscash, Phillip, is primarily used for Contests. He first appeared in I More Than Like You, Luvdisc I.

The Battle Factory rented a Whiscash which was stolen by Guile Hideout in The Final Battle VII.

In the TCG

Main article: Whiscash (TCG)

Game data

NPC appearances

Pokédex entries

This Pokémon was unavailable prior to Generation III.
Generation III
Ruby Whiscash is extremely territorial. Just one of these Pokémon will claim a large pond as its exclusive territory. If a foe approaches it, it thrashes about and triggers a massive earthquake.
Sapphire If Whiscash goes on a wild rampage, it sets off a quake-like tremor with a radius of over three miles. This Pokémon has the ability to predict real earthquakes.
Emerald Mysteriously, it can foretell earthquakes. In the daytime, it sleeps in mud at the bottom of a pond. When it awakens, it continually feeds throughout the night.
FireRed It makes its nest at the bottom of swamps. It will eat anything - if it is alive, Whiscash will eat it.
LeafGreen
Generation IV
Diamond It is very territorial. It repels foes by setting off tremors that extend over a three-mile radius.
Pearl As a result of causing tremors by thrashing about, it developed the ability to foretell real earthquakes.
Platinum It is extremely protective of its territory. If any foe approaches, it attacks using vicious tremors.
HeartGold It claims a large swamp to itself. If a foe comes near it, it sets off tremors by thrashing around.
SoulSilver
Generation V
Black It is extremely protective of its territory. If any foe approaches, it attacks using vicious tremors.
White
Black 2 It is extremely protective of its territory. If any foe approaches, it attacks using vicious tremors.
White 2
Generation VI
X It claims a large swamp to itself. If a foe comes near it, it sets off tremors by thrashing around.
Y It makes its nest at the bottom of swamps. It will eat anything - if it is alive, Whiscash will eat it.
Omega Ruby Whiscash is extremely territorial. Just one of these Pokémon will claim a large pond as its exclusive territory. If a foe approaches it, it thrashes about and triggers a massive earthquake.
Alpha Sapphire If Whiscash goes on a wild rampage, it sets off a quake-like tremor with a radius of over three miles. This Pokémon has the ability to predict real earthquakes.
Generation VII
Sun A glutton that devours anything that moves, it quietly lurks at the bottom of swamps, lying in wait for prey.
Moon Sighting Whiscash leaping from the water is believed to herald an earthquake.


Game locations

This Pokémon was unavailable prior to Generation III.
Generation III
Ruby Sapphire
Meteor Falls, Victory Road (Super Rod)
Emerald
Meteor Falls, Victory Road (Super Rod)
FireRed LeafGreen
Trade
Colosseum
Trade
XD
Trade
Generation IV
Diamond Pearl
Routes 205, 208, 210, 212, 227, and 228, Celestic Town, Eterna City, Great Marsh, Mt. Coronet, Oreburgh Gate, Ravaged Path (Super Rod)
Platinum
Route 228 (Good Rod)
Routes 205, 208, 210, 225, 227, and 228, Eterna City, Great Marsh, Mt. Coronet, Oreburgh Gate, Ravaged Path (Super Rod)
HeartGold SoulSilver
Violet City (Swarm)
Pal Park
Pond
Generation V
Black White
Route 8, Icirrus City, Moor of Icirrus (Fishing in rippling water)
Black 2 White 2
Route 8, Icirrus City, Moor of Icirrus (Fishing in rippling water)
Generation VI
X Y
Routes 14 and 19 (Super Rod)
Omega Ruby Alpha Sapphire
Meteor Falls (Super Rod)
Generation VII
Sun Moon
Paniola Town, Poni Gauntlet, Poni Meadow, Seaward Cave, Vast Poni Canyon (SOS Battle)


In side games

This Pokémon was unavailable prior to Generation III.
Generation III
Pinball: R&S
Evolve Barboach
Trozei!
Secret Storage 12, Mr. Who's Den
MD Red MD Blue
Evolve Barboach
Generation IV
MD Time MD Darkness
Waterfall Cave (B5-B8)
MD Sky
Waterfall Cave (B5-B8)
Generation V
Rumble Blast
Lake: Soothing Shore
Rumble U
Frenzy Square: Make a Big Splash!
Generation VI
Battle Trozei
Safari Jungle: Stage 2Tu
Rumble World
Ruby Volcano: Lake of Tranquility (All Areas, Entrance Boss)


In events

Games Event Language Location Level Distribution period
DP Yamamoto Whiscash Japanese Japan 51 March 21 to April 9, 2007

Held items

Game Held Item(s)
Events*   Rindo Berry (100%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
110
170 - 217 330 - 424
78
74 - 143 144 - 280
73
70 - 137 135 - 269
76
72 - 140 141 - 276
71
68 - 135 132 - 265
60
58 - 123 112 - 240
Total:
468
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Pokéathlon stats

Speed
2/2 ★★
Power
4/5 ★★★★
Skill
3/4 ★★★
Stamina
4/5 ★★★★
Jump
2/2 ★★
Total
15/18 ★★★


Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Notes:

Learnset

By leveling up

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Thrash Normal Physical 120120 100100% 10
011 Belch Poison Special 120120 09090% 10
011 Zen Headbutt Psychic Physical 08080 09090% 15
011 Tickle Normal Status 0000 100100% 20
011 Mud-Slap Ground Special 02020 100100% 10
011 Mud Sport Ground Status 0000 —% 15
011 Water Sport Water Status 0000 —% 15
011 Water Gun Water Special 04040 100100% 25
Evo.Evo. Thrash Normal Physical 120120 100100% 10
066 Mud Sport Ground Status 0000 —% 15
066 Water Sport Water Status 0000 —% 15
099 Water Gun Water Special 04040 100100% 25
1313 Mud Bomb Ground Special 06565 08585% 10
1515 Amnesia Psychic Status 0000 —% 20
1717 Water Pulse Water Special 06060 100100% 20
2020 Magnitude Ground Physical 0000 100100% 30
2525 Rest Psychic Status 0000 —% 10
2525 Snore Normal Special 05050 100100% 15
2828 Aqua Tail Water Physical 09090 09090% 10
3434 Earthquake Ground Physical 100100 100100% 10
3939 Muddy Water Water Special 09090 08585% 10
4545 Future Sight Psychic Special 120120 100100% 10
5252 Fissure Ground Physical 0000 —% 5
  • Bold indicates a move that gets STAB when used by Whiscash
  • Italic indicates a move that gets STAB only when used by an evolution of Whiscash
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM07  TM07 Hail Ice Status 0000 —}}—% 10
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM13  TM13 Ice Beam Ice Special 09090 100}}100% 10
TM14  TM14 Blizzard Ice Special 110110 070}}70% 5
TM15  TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17  TM17 Protect Normal Status 0000 —}}—% 10
TM18  TM18 Rain Dance Water Status 0000 —}}—% 5
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM26  TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM32  TM32 Double Team Normal Status 0000 —}}—% 15
TM37  TM37 Sandstorm Rock Status 0000 —}}—% 10
TM39  TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 —}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM55  TM55 Scald Water Special 08080 100}}100% 15
TM68  TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM71  TM71 Stone Edge Rock Physical 100100 080}}80% 5
TM78  TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM80  TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 —}}—% 10
TM90  TM90 Substitute Normal Status 0000 —}}—% 10
TM94  TM94 Surf Water Special 09090 100}}100% 15
TM98  TM98 Waterfall Water Physical 08080 100}}100% 15
XTM100  TM100 Confide Normal Status 0000 —}}—% 20
  • Bold indicates a move that gets STAB when used by Whiscash
  • Italic indicates a move that gets STAB only when used by an evolution of Whiscash
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Dragon Dance Dragon Status —% 20
Earth Power Ground Special 90 100% 10
Flail Normal Physical 100% 15
Hydro Pump Water Special 110 80% 5
Mud Shot* Ground Special 55 95% 15
Muddy Water Water Special 90 85% 10
Spark Electric Physical 65 100% 20
Take Down Normal Physical 90 85% 20
Thrash Normal Physical 120 100% 10
Whirlpool Water Special 35 85% 15
  • Moves marked with an asterisk (*) must be chain bred onto Whiscash in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Whiscash in that game.
  • Bold indicates a move that gets STAB when used by Whiscash
  • Italic indicates a move that gets STAB only when used by an evolution of Whiscash
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black or white abbreviation in a colored box indicates that Whiscash can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Whiscash cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Whiscash
  • Italic indicates a move that gets STAB only when used by an evolution of Whiscash
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Whiscash
  • Italic indicates a move that gets STAB only when used by an evolution of Whiscash
  • Click on the generation numbers at the top to see moves from other generations

Side game data

Pokémon Pinball RS
 
Acquisition: Evolve
Pokémon Trozei!
 
Rarity: Rare
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: Evolve
Friend Area: Peanut Swamp
Phrases
51%-100% HP Even long battles must eventually end!
26%-50% HP Let's see... Ah, so my HP has declined to half.
1%-25% HP I'm hurting... Even my prized whiskers developed kinks...
Level up Oh? My level seems to have gone up.
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
  Body size: 1
Recruit rate: 0.5%
IQ group: B
Pokémon Rumble Blast
Attack ●●
Defense ●●●
Speed ●●●
Pokémon Battle Trozei
Ground
Attack Power: ★★★★★

 

Pokémon Shuffle
 
Ground
  Attack Power: 60 - 80   0

#683
 

Rock Break+
Sometimes destroys three breakable-rock disruptions.


Evolution

 
Unevolved
Barboach
 Water  Ground 
 
Level 30
 
First evolution
Whiscash
 Water  Ground 


Sprites

This Pokémon was unavailable prior to Generation III.
Generation III
Ruby Sapphire Emerald FireRed LeafGreen
           
           
Front Back Front Back Front Back
Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
           
           
Front Back Front Back Front Back
Generation V
Black White Black 2 White 2
       
       
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
Front Back Front Back
  For other sprites and images, please see Whiscash images on the Bulbagarden Archives.


Trivia

Origin

Whiscash may be based on Namazu, a catfish in Japanese mythology which caused earthquakes. Since its pre-evolution appears to be based on a loach, it may also draw inspiration from loach catfish.

Name origin

Whiscash may be a combination of whisker and mustache, referring to the long whiskers it has. Cash may also be a contraction of catfish.

Namazun is derived from 鯰 Namazu (or 大鯰 Ōnamazu), a catfish in Japanese mythology which caused earthquakes. 鯰 namazu also means catfish.

In other languages

Language Title Meaning
  Japanese ナマズン Namazun From 鯰 Namazu or possibly 大鯰 Ōnamazu
  French Barbicha From barbiche and poisson-chat
  Spanish Whiscash Same as English name
  German Welsar From Wels and Barthaar
  Italian Whiscash Same as English name
  Korean 메깅 Meging From 메기 megi and king
  Mandarin Chinese 鯰魚王 / 鲶鱼王 Niányúwáng Literally "Catfish king"
  Cantonese Chinese


Related articles

External links


  #339: Barboach
Pokémon
#341: Corphish  
  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.