Whiscash (Pokémon): Difference between revisions

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|sapphiredex=If Whiscash goes on a wild rampage, it sets off a quake-like tremor with a radius of over three miles. This Pokémon has the ability to predict real earthquakes.
|sapphiredex=If Whiscash goes on a wild rampage, it sets off a quake-like tremor with a radius of over three miles. This Pokémon has the ability to predict real earthquakes.
|emeralddex=Mysteriously, it can foretell earthquakes. In the daytime, it sleeps in mud at the bottom of a pond. When it awakens, it continually feeds throughout the night.
|emeralddex=Mysteriously, it can foretell earthquakes. In the daytime, it sleeps in mud at the bottom of a pond. When it awakens, it continually feeds throughout the night.
|firereddex=It makes its nest at the bottom of swamps. It will eat anything - if it is alive, Whiscash will eat it.
|frlgdex=It makes its nest at the bottom of swamps. It will eat anything - if it is alive, Whiscash will eat it.
|leafgreendex=It makes its nest at the bottom of swamps. It will eat anything - if it is alive, Whiscash will eat it.
|diamonddex=It is very territorial. It repels foes by setting off tremors that extend over a three-mile radius.
|diamonddex=It is very territorial. It repels foes by setting off tremors that extend over a three-mile radius.
|pearldex=As a result of causing tremors by thrashing about, it developed the ability to foretell real earthquakes.
|pearldex=As a result of causing tremors by thrashing about, it developed the ability to foretell real earthquakes.
|platinumdex=It is extremely protective of its territory. If any foe approaches, it attacks using vicious tremors.
|platinumdex=It is extremely protective of its territory. If any foe approaches, it attacks using vicious tremors.
|heartgolddex=It claims a large swamp to itself. If a foe comes near it, it sets off tremors by thrashing around.
|hgssdex=It claims a large swamp to itself. If a foe comes near it, it sets off tremors by thrashing around.
|soulsilverdex=It claims a large swamp to itself. If a foe comes near it, it sets off tremors by thrashing around.
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