Water Pulse (move)

Water Pulse
みずのはどう Water Pulse
[[File:|center]]
Type  Water
Category  Special
PP  20 (max. 32)
Power  60
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone but the user
Availability
Introduced  Generation III
Condition  Beauty
Appeal  3 ♥♥♥
Jam  0  
Scrambles the order of appeals on the next turn.
Condition  Beauty
Appeal  2 ♥♥
Earn +2 if the Pokémon performs first in the turn.
Condition  Beauty
Appeal  0  
Jamming  0  

Water Pulse (Japanese: みずのはどう Water Pulse) is a damage-dealing Water-type move introduced in Generation III. It was TM03 in Generation III and IV.

Effect

Generation III to IV

Water Pulse inflicts damage, and has a 20% chance of confusing the target.

Generation V

Water Pulse can hit non-adjacent opponents in Triple Battles.

Description

  This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Colo description
Games Description
RSE Attacks with ultrasonic waves. May confuse the foe.*
Generates an ultrasonic wave that may confuse.*
FRLG An attack with a pulsing blast of water. It may also confuse the foe.
Attacks with ultrasonic waves. May confuse target.
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
The foe is hit with a pulsating blast of water. It may also confuse the foe.*
The foe is hit with a pulsating blast of water. It may also confuse the target.*
The user attacks the target with a pulsing blast of water. It may also confuse the target.
Conq A pulse of water is ejected at the target, confusing them.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
007   Squirtle Water Water   25 25 ''''
008   Wartortle Water Water   28 28 ''''
009   Blastoise Water Water   28 28 ''''
054   Psyduck Water Water   22 22 18 ''''
055   Golduck Water Water   22 22 18 ''''
072   Tentacool Water Poison   29 33 ''''
073   Tentacruel Water Poison   29 34 ''''
079   Slowpoke Water Psychic   29 28 ''''
080   Slowbro Water Psychic   29 28 ''''
118   Goldeen Water Water   17 17 ''''
119   Seaking Water Water   17 17 ''''
131   Lapras Water Ice   14 14 ''''
134   Vaporeon Water Water       17 ''''
199   Slowking Water Psychic   29 28 ''''
223   Remoraid Water Water   32 32 26 ''''
226   Mantine Water Flying 43 28 28 19 ''''
278   Wingull Water Flying   19 19 17 ''''
279   Pelipper Water Flying   19 19 17 ''''
320   Wailmer Water Water 28 21 21 ''''
321   Wailord Water Water 28 21 21 ''''
339   Barboach Water Ground   22 22 ''''
340   Whiscash Water Ground   22 22 ''''
350   Milotic Water Water 20 13 13 ''''
367   Huntail Water Water 22 15 15 ''''
368   Gorebyss Water Water 22 15 15 ''''
370   Luvdisc Water Water   28 22 ''''
382   Kyogre Water Water -- -- -- ''''
422   Shellos Water Water   7 7 ''''
423   Gastrodon Water Ground   --, 7 --, 7 ''''
456   Finneon Water Water   22 22 ''''
457   Lumineon Water Water   22 22 ''''
458   Mantyke Water Flying   28 28 19 ''''
484   Palkia Water Dragon   10 6 6 ''''
489   Phione Water Water   46 46 ''''
490   Manaphy Water Water   46 46 ''''
501   Oshawott Water Water     23 ''''
502   Dewott Water Water     25 ''''
503   Samurott Water Water     25 ''''
580   Ducklett Water Flying     13 ''''
581   Swanna Water Flying     13 ''''
592   Frillish Water Ghost     22 ''''
593   Jellicent Water Ghost     22 ''''
594   Alomomola Water Water     25 ''''
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
060   Poliwag Water Water                      
086   Seel Water Water                                                       
090   Shellder Water Water   
116   Horsea Water Water                      
147   Dratini Dragon Dragon                      
138   Omanyte Rock Water                        
158   Totodile Water Water                      
170   Chinchou Water Electric            
211   Qwilfish Water Poison            
222   Corsola Water Rock                        
223   Remoraid Water Water                               
327   Spinda Normal Normal                 
347   Anorith Rock Bug   
363   Spheal Ice Water                                                       
366   Clamperl Water Water                      
535   Tympole Water Water                      
564   Tirtouga Water Rock                        
582   Vanillite Ice Ice   
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM

# Pokémon Type Machine
I
[[|]]
II
[[|]]
III
TM03
IV
TM03
V
--
VI
TM08
007   Squirtle Water Water
008   Wartortle Water Water
009   Blastoise Water Water
029   Nidoran♀ Poison Poison
030   Nidorina Poison Poison
031   Nidoqueen Poison Ground
032   Nidoran♂ Poison Poison
033   Nidorino Poison Poison
034   Nidoking Poison Ground
035   Clefairy Normal Normal
036   Clefable Normal Normal
039   Jigglypuff Normal Normal
040   Wigglytuff Normal Normal
052   Meowth Normal Normal
053   Persian Normal Normal
054   Psyduck Water Water
055   Golduck Water Water
060   Poliwag Water Water
061   Poliwhirl Water Water
062   Poliwrath Water Fighting
072   Tentacool Water Poison
073   Tentacruel Water Poison
079   Slowpoke Water Psychic
080   Slowbro Water Psychic
086   Seel Water Water
087   Dewgong Water Ice
090   Shellder Water Water
091   Cloyster Water Ice
098   Krabby Water Water
099   Kingler Water Water
108   Lickitung Normal Normal
113   Chansey Normal Normal
115   Kangaskhan Normal Normal
116   Horsea Water Water
117   Seadra Water Water
118   Goldeen Water Water
119   Seaking Water Water
120   Staryu Water Water
121   Starmie Water Psychic
124   Jynx Ice Psychic
128   Tauros Normal Normal
130   Gyarados Water Flying
131   Lapras Water Ice
134   Vaporeon Water Water
138   Omanyte Rock Water
139   Omastar Rock Water
140   Kabuto Rock Water
141   Kabutops Rock Water
143   Snorlax Normal Normal
144   Articuno Ice Flying
147   Dratini Dragon Dragon
148   Dragonair Dragon Dragon
149   Dragonite Dragon Flying
150   Mewtwo Psychic Psychic
151   Mew Psychic Psychic
158   Totodile Water Water
159   Croconaw Water Water
160   Feraligatr Water Water
161   Sentret Normal Normal
162   Furret Normal Normal
170   Chinchou Water Electric
171   Lanturn Water Electric
173   Cleffa Normal Normal
174   Igglybuff Normal Normal
175   Togepi Normal Normal
176   Togetic Normal Flying
183   Marill Water Water
184   Azumarill Water Water
186   Politoed Water Water
190   Aipom Normal Normal
194   Wooper Water Ground
195   Quagsire Water Ground
199   Slowking Water Psychic
206   Dunsparce Normal Normal
209   Snubbull Normal Normal
210   Granbull Normal Normal
211   Qwilfish Water Poison
222   Corsola Water Rock
223   Remoraid Water Water
224   Octillery Water Water
225   Delibird Ice Flying
226   Mantine Water Flying
230   Kingdra Water Dragon
238   Smoochum Ice Psychic
241   Miltank Normal Normal
242   Blissey Normal Normal
245   Suicune Water Water
248   Tyranitar Rock Dark
249   Lugia Psychic Flying
251   Celebi Psychic Grass
258   Mudkip Water Water
259   Marshtomp Water Ground
260   Swampert Water Ground
263   Zigzagoon Normal Normal
264   Linoone Normal Normal
270   Lotad Water Grass
271   Lombre Water Grass
272   Ludicolo Water Grass
278   Wingull Water Flying
279   Pelipper Water Flying
283   Surskit Bug Water
284   Masquerain Bug Flying
287   Slakoth Normal Normal
288   Vigoroth Normal Normal
289   Slaking Normal Normal
293   Whismur Normal Normal
294   Loudred Normal Normal
295   Exploud Normal Normal
298   Azurill Normal Normal
300   Skitty Normal Normal
301   Delcatty Normal Normal
302   Sableye Dark Ghost
304   Aron Steel Rock
305   Lairon Steel Rock
306   Aggron Steel Rock
313   Volbeat Bug Bug
314   Illumise Bug Bug
316   Gulpin Poison Poison
317   Swalot Poison Poison
318   Carvanha Water Dark
319   Sharpedo Water Dark
320   Wailmer Water Water
321   Wailord Water Water
327   Spinda Normal Normal
335   Zangoose Normal Normal
339   Barboach Water Ground
340   Whiscash Water Ground
341   Corphish Water Water
342   Crawdaunt Water Dark
347   Anorith Rock Bug
348   Armaldo Rock Bug
349   Feebas Water Water
350   Milotic Water Water
351   Castform Normal Normal
352   Kecleon Normal Normal
359   Absol Dark Dark
361   Snorunt Ice Ice
362   Glalie Ice Ice
363   Spheal Ice Water
364   Sealeo Ice Water
365   Walrein Ice Water
366   Clamperl Water Water
367   Huntail Water Water
368   Gorebyss Water Water
369   Relicanth Water Rock
370   Luvdisc Water Water
380   Latias Dragon Psychic
381   Latios Dragon Psychic
382   Kyogre Water Water
384   Rayquaza Dragon Flying
385   Jirachi Psychic Steel
386   Deoxys Psychic Psychic
393   Piplup Water Water
394   Prinplup Water Water
395   Empoleon Water Steel
400   Bibarel Normal Water
418   Buizel Water Water
419   Floatzel Water Water
422   Shellos Water Water
423   Gastrodon Water Ground
424   Ambipom Normal Normal
427   Buneary Normal Normal
428   Lopunny Normal Normal
431   Glameow Normal Normal
432   Purugly Normal Normal
440   Happiny Normal Normal
442   Spiritomb Ghost Dark
446   Munchlax Normal Normal
448   Lucario Fighting Steel
449   Hippopotas Ground Ground
450   Hippowdon Ground Ground
456   Finneon Water Water
457   Lumineon Water Water
458   Mantyke Water Flying
459   Snover Grass Ice
460   Abomasnow Grass Ice
463   Lickilicky Normal Normal
468   Togekiss Normal Flying
471   Glaceon Ice Ice
478   Froslass Ice Ghost
480   Uxie Psychic Psychic
481   Mesprit Psychic Psychic
482   Azelf Psychic Psychic
484   Palkia Water Dragon
489   Phione Water Water
490   Manaphy Water Water
493   Arceus Normal Normal
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation V

#   Pokémon Type Obtained with
0061   Poliwhirl Water Dream World - Pokémon Café Forest
0118   GoldeenLv.10 Water Dream World - Sparkling Sea
0147   Dratini Dragon Dream World - Sparkling Sea
0270   Lotad Water Grass Dream World - Pleasant Forest
0351   Castform Normal Dream World - Pleasant Forest
0361   Snorunt Ice Dream World - Icy Cave
0418   Buizel Water Dream World - Sparkling Sea
0456   FinneonLv.10 Water Dream World - Sparkling Sea
0535   Tympole Water Dream World - Pleasant Forest
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In other games

Pokémon Conquest

Water Pulse is the only move of Dewott.

In the anime

 
Slowking
 
Frillish
 
Gastrodon
 
Absol
A ball of water from the user becomes a wave that attacks the foe.
Pokémon Method
User First Used In Notes
  Crawdaunt's pincers become surrounded in light blue energy orbs. Then, Crawdaunt puts its claws at the ground and releases a huge pulse of water from its claws at the opponent.
A Team Aqua Grunt's Crawdaunt On a Wingull and a Prayer! Debut
  Surskit lifts up its two front legs and a light blue ball is created between them. It brings the ball into the water and a sends a huge wave at the opponent.
Max's Surskit Maxxed Out! None
Kent's Surskit A Cacturne for the Worse None
  Whiscash puts its whiskers in the air and a ball of water forms in between them. It puts the ball down and shoots the ball at the opponent.
Nero Whiscash and Ash None
  Lairon's eyes glow blue and then pulses appear under the opponent. A geyser then shoots out of the ground under the opponent.
Savannah's Lairon A Fan with a Plan None
  Huntail opens its mouth and a blue ball forms in front of it. It then fires the ball at the opponent.
Keith's Huntail The Evolutionary War None
  Gorebyss lowers its head and a blue ball forms on its forehead. It then fires the ball at the opponent.
Nancy's Gorebyss The Evolutionary War None
  Luvdisc fires a ball of water from its mouth at the opponent.
Juan's Luvdisc The Great Eight Fate! None
  Linoone creates a huge blue ball of energy in between its hands. It then throws it to the ground, making water hit the foe and sending it back. Sometimes, the move confuses the opponent, making them have bruise-like marks around their eyes when they are.
Kimmy Shoney's Tokin Showdown At Linoone None
  Wailord opens its mouth and creates a blue energy ball in its mouth. It then fires the energy ball at the opponent.
Robin's Wailord Island Time None
  Persian creates a blue ball in front of its mouth. Persian then slams the ball into the ground, and waves of water come out from around its body.
Vivica's Persian Saved by the Beldum None
  Articuno releases a blue ball of energy from its mouth at the opponent. When the attack hits the opponent, the ball turns into water.
Noland's Articuno The Symbol Life None
  Swampert's tailfin glows orange and it gathers water vapor from the air above its tail. A geyser then fires from the water above Swampert's tailfin at the opponent and sucks it up into a water tornado.
Tucker's Swampert Tactics Theatrics!! None
  Poliwag fires a blue ball of energy from its mouth at the opponent. The ball glides across a stream of water that is created under the ball.
Hiroshi's Poliwag Curbing the Crimson Tide! None
  Aggron creates a blue ball of energy in between its three horns, then launches the ball into the ground, creating a wave of water and hitting the opponent.
James's Aggron Grating Spaces! None
  Absol's body becomes outlined in blue and it releases a large water tornado around its body, or Absol's body becomes outlined in blue and it releases a huge wave at the opponent.
Drew's Absol Thinning the Hoard! None
  Shellos opens its mouth and a blue ball of energy appears in front of it. It then fires a spiraling stream of water from the ball at the opponent.
Zoey's Shellos Dawn's Early Night! None
  Buizel puts its hands together and forms a blue ball. It then throws the ball at the floor and it glides on the ground across a stream of water at the opponent, hitting it, or Buizel throws the ball at the ground and it turns into a huge wave of water, the wave going and hitting the opponent.
Ash's Buizel A Triple Fighting Chance! None
  Slowking raises its hands and a blue ball of energy forms in between them. Slowking then throws the ball at the opponent.
Conway's Slowking Up Close and Personable! None
  All three of Gastrodon's eyes glow light blue, and a light blue orb of energy appears in front of its mouth. It then fires the orb at the opponent.
Zoey's Gastrodon Last Call - First Round! None
  A light blue orb of energy appears in front of Gastrodon's third eye and it fires the orb at the opponent. When the orb hits it, it explodes in the form of water.
Paul's Gastrodon Familiarity Breeds Strategy! None
  Frillish puts its tentacles in front of its body and forms a light blue ball of energy in between them. It then pushes the ball with its tentacles, slightly making it smaller. It then throws the orb at the opponent. When the ball hits the opponent, it expands and surrounds the opponent in a large orb of water. The water then swirls around from all sides, causing the water to explode.
Trip's Frillish A Rival Battle for Club Champ! None
  Dewott holds out both of its arms in the shape of a 'T' and opens its mouth. A light blue orb of energy appears in front of Dewott's mouth and it fires it at the opponent. When the orb hits the opponent, it expands and surrounds the opponent in a large orb of water. The orb then floats into the air and the water then starts to swirl around from all sides, causing the water to explode.
Burgundy's Dewott A Connoisseur's Revenge! None


In the manga

In the Phantom Thief Pokémon 7 manga


In the Pokémon Adventures manga


In other generations

Trivia

  • If Secret Power is used on water in Generation IV, it will have the animation of Water Pulse.
  • Water Pulse, along with other moves with Pulse in their name (Dark Pulse, Dragon Pulse, Heal Pulse) and Aura Sphere are the only non-Flying-type moves that can hit a non-adjacent Pokémon. Also, their Japanese names (including Aura Sphere) contain はどう hadō (wave/pulse).

In other languages

Language Title
Mandarin Chinese 水波動 Shuǐ​ Bō​dòng​
  Dutch Waterpuls
  Finnish Vesipulssi
  French Vibraqua
  German Aquawelle
  Greek Υδάτινος Παλμός
  Hindi पानी की धार Paani Ki Dhaar
पानी की लहर Pani ki leher
  Indonesian Gelombang Air
Bola Air
  Italian Idropulsar
  Korean 물의파동 Mul-yi Padong
  Polish Wodny Puls
  Portuguese Pulsação de Água
  Brazilian Portuguese Vibração de Água
  Serbian Vodeni Udar
Spanish   Latin America Ataque de Agua(AG Advanced Challenge)
Chorro de Agua(AG Advanced Battle and Diamond and Pearl series)
Pulso de Agua(Best Wishes series)
  Spain Hidropulso
Generation III TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation III HMs
0102030405060708RSE
Generation IV TMs
0102030405060708091011121314151617181920212223
2425262728293031323334353637383940414243444546
4748495051525354555657585960616263646566676869
7071727374757677787980818283848586878889909192
Generation IV HMs
01020304 • 05 (DPPtHGSS) • 060708
  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.