Water (type)

Revision as of 04:07, 11 February 2011 by Venomoth (talk | contribs) (Consensus is that Arceus's formes should be included, please discuss before reverting)

Template:ElementalTypes Template:TypeNotice Notable Pokémon Trainers that specialize in the Water type include Misty of Cerulean City, Wallace and Juan of Sootopolis City, Crasher Wake of Pastoria City, and Cress of Striaton City.

Statistical averages

Overall

Stat
HP: 69
Attack: 70
Defense: 73
Sp.Atk: 69
Sp.Def: 67
Speed: 62
Total: 0


Fully evolved

Stat
HP: 85.27
Attack: 84.43
Defense: 85.69
Sp.Atk: 85.22
Sp.Def: 84.29
Speed: 70.41
Total: 0


Battle properties

Offensive   Defensive
Power Types   Power Types
 
 
 
½×  
 
 
 
½×  
 
 
 
 
None None


Characteristics

Defense

Defensively, the Water type is very strong when combined with high defensive stats. As every Water-type, with the exception of Magikarp, can use Template:Type2 moves to counter Template:Type2s (although Magikarp can learn one Template:Type2 move, Bounce, which can also counter Grass-types), Electric is the only true threat to Water-types. That is not the case if the Pokémon in question are part Ground like  Quagsire, Swampert, Whiscash, Gastrodon, and Gamageroge in which their Electric weakness is nullified but their Grass weakness is more effective, or if they are part Electric, like Chinchou and its evolutionary line. Water-types often have the most balanced attributes, usually coming with decent Attack, Special Attack, and Defense stats, but below average Speed.

Offense

The Water type is also useful offensively. Water-type Pokémon can learn Ice Beam to deal with Dragon- and Template:Type2s, which would make their resistance to Water-type attacks irrelevant. It can be extremely useful to be super-effective against Ground- and Template:Type2s when traveling through caves, etc. As a result of these advantages, as well as having to get through water routes using Surf, Waterfall, and even Whirlpool or Dive, most Trainers usually have at least one Water-type in their party. Also, double weaknesses to Water are fairly common (largely due to the common Rock/Ground typing) while there are only five Pokémon that have a double resistance to Water. (All of which are Water types themselves)  

When used in contests, Water-type moves typically become Beauty moves, but can also be any of the other four Contest types, excluding Cool.

Pokémon

As of Generation V, there are 110 Water-type Pokémon or 16.95% of all Pokémon, making it the most common of the seventeen elemental types. 

Pure Water-type Pokémon

# Name
007   Squirtle
008   Wartortle
009   Blastoise
054   Psyduck
055   Golduck
060   Poliwag
061   Poliwhirl
086   Seel
090   Shellder
098   Krabby
099   Kingler
116   Horsea
117   Seadra
118   Goldeen
119   Seaking
120   Staryu
129   Magikarp
134   Vaporeon
158   Totodile
159   Croconaw
160   Feraligatr
183   Marill
184   Azumarill
186   Politoed
223   Remoraid
224   Octillery
245   Suicune
258   Mudkip
320   Wailmer
321   Wailord
341   Corphish
349   Feebas
350   Milotic
351   Castform*
366   Clamperl
367   Huntail
368   Gorebyss
370   Luvdisc
382   Kyogre
393   Piplup
394   Prinplup
418   Buizel
419   Floatzel
422   Shellos
 
456   Finneon
457   Lumineon
489   Phione
490   Manaphy
493   Arceus*
501   Oshawott
502   Futachimaru
503   Daikenki
515   Panpour
516   Hiyakkie
535   Tympole
550   Basculin
 
594   Alomomola

Half Water-type Pokémon

Primary Water-type Pokémon

# Name Type 1 Type 2
062   Poliwrath Water Fighting
072   Tentacool Water Poison
073   Tentacruel Water Poison
079   Slowpoke Water Psychic
080   Slowbro Water Psychic
087   Dewgong Water Ice
091   Cloyster Water Ice
121   Starmie Water Psychic
130   Gyarados Water Flying
131   Lapras Water Ice
170   Chinchou Water Electric
171   Lanturn Water Electric
194   Wooper Water Ground
195   Quagsire Water Ground
199   Slowking Water Psychic
211   Qwilfish Water Poison
222   Corsola Water Rock
226   Mantine Water Flying
230   Kingdra Water Dragon
259   Marshtomp Water Ground
260   Swampert Water Ground
270   Lotad Water Grass
271   Lombre Water Grass
272   Ludicolo Water Grass
278   Wingull Water Flying
279   Pelipper Water Flying
318   Carvanha Water Dark
319   Sharpedo Water Dark
339   Barboach Water Ground
340   Whiscash Water Ground
342   Crawdaunt Water Dark
369   Relicanth Water Rock
395   Empoleon Water Steel
423   Gastrodon  Water   Ground 
 
458   Mantyke Water Flying
484   Palkia Water Dragon
536   Gamagaru Water Ground
537   Gamageroge Water Ground
564   Purotoga Water Rock
565   Abagoura Water Rock
580   Koaruhie Water Flying
581   Swanna Water Flying
592   Pururiru Water Ghost
593   Burungel Water Ghost
647   Keldeo Water Fighting

Secondary Water-type Pokémon

# Name Type 1 Type 2
138   Omanyte Rock Water
139   Omastar Rock Water
140   Kabuto Rock Water
141   Kabutops Rock Water
283   Surskit Bug Water
363   Spheal Ice Water
364   Sealeo Ice Water
365   Walrein Ice Water
400   Bibarel Normal Water
479   Rotom* Electric Water

Moves

Damage-dealing moves

 
Name Category Contest Power Accuracy PP Target Notes
Aqua Jet Physical Beauty 40 100% 20 One foe Always attacks first.
Aqua Tail Physical Cute 90 90% 10 One foe  
Brine Special Smart 65 100% 10 One foe Does double damage when the target's HP is 50% or less.
Bubble Special Cute 20 100% 30 Both foes Has a 10% chance of lowering the target's Speed.
BubbleBeam Special Beauty 65 100% 20 One foe Has a 10% chance of lowering the target's Speed.
Clamp Physical Tough 35 85%* 15* One foe Attacks for four to five turns.
Crabhammer Physical Tough 90 90%* 10 One foe Has a high critical hit ratio.
Dive Physical Beauty 80 100% 10 One foe In battle: User dives underwater on the first turn, then attacks in the second turn.
Out of battle: Allows the user to swim deep underwater.
Hydro Cannon Special Beauty 150 90% 5 One foe Attacks on the first turn but must rest on the second turn.
Hydro Pump Special Beauty 120 80% 5 One foe  
Muddy Water Special Tough 95 85% 10 Both foes May lower target's accuracy by one stage.
Octazooka Special Tough 65 85% 10 One foe May lower target's accuracy by one stage.
Razor Shell Physical ??? 75 95% 10 One foe Has a 50% chance of lowering the target's Defense.
Scald Special ??? 80 100% 15 One foe Has 30% chance of burning the target.
Surf Special Beauty 95 100% 15 Everyone else In battle: Does double damage when target is using Dive.
Out of battle: Allows the user to travel on water.
Water Gun Special Cute 40 100% 25 One foe  
Water Oath Special ??? 50 100% 10 One foe Can be combined with Fire Oath or Grass Oath.
Water Pulse Special Beauty 60 100% 20 One foe Has 20% chance of confusing the target.
Water Spout Special Beauty 150 100% 5 Both foes The lower the user's HP, the lower the power of the move.
Waterfall Physical Tough 80 100% 15 One foe In battle: Has 10% chance of making the target flinch.
Out of battle: Allows the user to climb waterfalls.
Whirlpool Special Beauty 35* 85%* 15 One foe In battle: Attacks for two to five turns.
Out of battle: Allows user to travel through whirlpools.

Non-damaging moves

 
Name Category Contest Power Accuracy PP Target Notes
Aqua Ring Status Beauty —% 20 User The user envelops itself in a veil made of water. It regains some HP on every turn.
Rain Dance Status Tough —% 5 All The user summons a heavy rain that falls for five turns*, powering up Water-type moves.
Water Sport Status Cute —% 15 All Weakens Template:Type2 moves while the user is in the battle.
Waterlog Status ??? 100% 20 One foe Changes the target's type to the Water-type.  
Withdraw Status Cute —% 40 User Increases the user's Defense by one level.

Trivia

In other languages

Language Title
  Japanese みず (水) mizu
Mandarin Chinese shuǐ
  Dutch Water
  Finnish Vesi
French   Canada Eau
  Europe Eau
  German Wasser
  Greek Υδρόβιος - Idrovios / Νερό - Nero
  Hebrew מים Mayim
  Italian Acqua
  Korean mul
  Norwegian Vann
  Polish Wodny
  Brazilian Portuguese Água / Aquático Aquatic
  Russian Водяной vodianoi
Spanish   Latin America Agua
  Spain Agua