Vital Throw (move): Difference between revisions

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m (r2.7.3) (Robot: Adding zh:一招制敌(技能))
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==Description==
==Description==
{{incomplete|section|XD description}}
{{movedesc|fighting}}
{{movedesc|fighting}}
{{movedescentry|{{gameabbrev3|Stad2}}|A <sc>Fighting</sc>-type attack. Always comes after the target's attack but never misses.}}
{{movedescentry|{{gameabbrev3|Stad2}}|A <sc>Fighting</sc>-type attack. Always comes after the target's attack but never misses.}}
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{{movedescentry|{{gameabbrev3|RSE}}|Makes the user's move last, but it never misses.}}
{{movedescentry|{{gameabbrev3|RSE}}|Makes the user's move last, but it never misses.}}
{{movedescentry|{{gameabbrev3|FRLG}}|Makes the user attack after the foe. In return, it will not miss.}}
{{movedescentry|{{gameabbrev3|FRLG}}|Makes the user attack after the foe. In return, it will not miss.}}
{{movedescentry|{{gameabbrev3|Colo}}|Makes the user go last, but it never misses.}}
{{movedescentry|{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Makes the user go last, but it never misses.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The user allows the foe to attack first. In return, this throw move is guaranteed not to miss.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The user allows the foe to attack first. In return, this throw move is guaranteed not to miss.}}
{{movedescentry|{{gameabbrev3|BWB2W2}}|The user attacks last. In return, this throw move is guaranteed not to miss.}}
{{movedescentry|{{gameabbrev3|BWB2W2}}|The user attacks last. In return, this throw move is guaranteed not to miss.}}
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