Vibrava (Pokémon)

328MS.png #328: Trapinch
Pokémon
#330: Flygon 330MS.png
Vibrava
Vibration Pokémon
ビブラーバ
Vibrava
#329
Vibrava



Images on the Bulbagarden Archives
Type
Ground Dragon
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Ability
Levitate Cacophony
Cacophony
Cacophony
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
120 (24.9%)
Breeding
Egg Group
Bug
Hatch time
21 cycles
Height
3'07" 1.1 m
Vibrava
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
33.7 lbs. 15.3 kg
Vibrava
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
126
Gen. III-IV
Unknown
IV
119
V+
Leveling rate
Medium Slow
EV yield
Total: 2
Vibrava
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body13.png
Footprint
F329.png F000.png
{{{form2}}}
Pokédex color
Green
Base friendship
70
External Links

Vibrava (Japanese: ビブラーバ Vibrava) is a dual-type Ground/Dragon Pokémon introduced in Generation III.

It evolves from Trapinch starting at level 35 and evolves into Flygon starting at level 45.

Biology

Vibrava is a dragonfly-like Pokémon. It has a small head with two yellow antennae and green bulging eyes with black oval-shaped pupils. Its mouth has two large white teeth protruding from each side. It has a skinny yellow body, four skinny black legs with slender feet, and four green, rhombus-shaped wings with black edges. There are similarly-colored rhombus shapes at the end of its tail. Vibrava's wings are not fully developed, so it is unable to fly very far. However, it is able to create vibrations and ultrasonic waves with its wings. Humans get headaches from these waves. After causing prey to faint, it uses acid to melt the prey. Vibrava lives on rough terrains.

In the anime

 
Vibrava in the anime

Major appearances

Vibrava's first anime appearance was in Beg, Burrow and Steal. Dozens of Trapinch were seen evolving into them at an underground lake. Team Rocket made a failed attempt to steal the Vibration Pokémon despite the fact the idea Meowth had of using their previous forms as nut-crackers was now foiled. The Vibrava helped Ash, May, Max, Brock, Hal and Elisa out of the underground labyrinth.

A Coordinator named Brianna used a Vibrava in the Battle Stage of the Chrysanthemum Contest in Spontaneous Combusken.

Minor appearances

Vibrava first appeared in the first Advanced Generation series movie, Jirachi: Wish Maker, in the form of a swarm.

A Vibrava appeared in Hi Ho Silver Wind! under the ownership of a Coordinator participating in the Hoenn Grand Festival.

A Coordinator's Vibrava appeared in Harley Rides Again.

A Vibrava appeared in Pokémon Ranger and the Kidnapped Riolu! Part One.

A Trainer's Vibrava appeared in A Relay in the Sky! where it was a participant in the Pokémon Sky Relay in a team consisting off Ninjask and Shedinja.

Pokédex entries

Episode Pokémon Source Entry
AG106 Vibrava Ash's Pokédex Vibrava, the Vibration Pokémon. Vibrava is the evolved form of Trapinch. By flapping their wings, they create vibrations, emitting ultrasonic waves.

In the manga

In the Pokémon Adventures manga

Aqua Admins Shelly and Matt both own a Vibrava they use for aerial transport.

Hugh owns a Vibrava, which evolved from his Trapinch prior to Movie Panic.

In the TCG

Main article: Vibrava (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation III.
Generation III
Ruby To make prey faint, Vibrava generates ultrasonic waves by vigorously making its two wings vibrate. This Pokémon's ultrasonic waves are so powerful, they can bring on headaches in people.
Sapphire Vibrava's wings have not yet completed the process of growing. Rather than flying long distances, they are more useful for generating ultrasonic waves by vibrating.
Emerald It looses ultrasonic waves by rubbing its wings together. Since a Vibrava's wings are still in the process of growing, it can only fly short distances.
FireRed It generates ultrasonic waves by violently flapping its wings. After making its prey faint, it melts the prey with acid.
LeafGreen
Generation IV
Diamond It violently shudders its wings, generating ultrasonic waves to induce headaches in people.
Pearl
Platinum
HeartGold It vibrates its wings vigorously, creating ultrasonic waves that cause serious headaches.
SoulSilver
Generation V
Black It violently shudders its wings, generating ultrasonic waves to induce headaches in people.
White
Black 2 The ultrasonic waves it generates by rubbing its two wings together cause severe headaches.
White 2
Generation VI
X The ultrasonic waves it generates by rubbing its two wings together cause severe headaches.
Y It generates ultrasonic waves by violently flapping its wings. After making its prey faint, it melts the prey with acid.
Omega Ruby To make prey faint, Vibrava generates ultrasonic waves by vigorously making its two wings vibrate. This Pokémon’s ultrasonic waves are so powerful, they can bring on headaches in people.
Alpha Sapphire Vibrava’s wings have not yet completed the process of growing. Rather than flying long distances, they are more useful for generating ultrasonic waves by vibrating.
Generation VII
Sun Rather than using its underdeveloped wings for flight, it rubs them together, producing ultrasonic waves to attack its enemies.
Moon To help make its wings grow, it dissolves quantities of prey in its digestive juices and guzzles them down every day.


Game locations

This Pokémon was unavailable prior to Generation III.
Generation III
Ruby Sapphire
Evolve Trapinch
Emerald
Evolve Trapinch
FireRed LeafGreen
Trade
Colosseum
Shadow PKMN Lab (Shadow)
XD
Evolve Trapinch
Generation IV
Diamond Pearl
Route 228 (Poké Radar)
Platinum
Trade
HeartGold SoulSilver
Safari Zone
Pal Park
Mountain
Generation V
Black
Trade
White
Evolve Trapinch
Black 2 White 2
Reversal Mountain (Dark grass)
Generation VI
X Y
Evolve Trapinch
Omega Ruby Alpha Sapphire
Evolve Trapinch
Generation VII
Sun Moon
Evolve Trapinch


In side games

This Pokémon was unavailable prior to Generation III.
Generation III
Pinball: R&S
Wilderness (Sapphire Field)
Trozei!
Secret Storage 6, Mr. Who's Den
MD Red MD Blue
Southern Cavern (12F-20F), Wyvern Hill (10F-16F)
Generation IV
MD Time MD Darkness
Quicksand Cave (B1-B9)
MD Sky
Quicksand Cave (B1-B9)
Generation V
Rumble Blast
Desert: Rugged Flats
Rumble U
Vehicle Gallery: Spike Ball Alert!
Generation VI
Battle Trozei
Distortion Island: Stage 3
Shuffle
Violeta Palace: Stage 386
Rumble World
White Ruins: Trailhead Field (All Areas), Plasma Tundra: Sacred Blade Cliff (All Areas)


Held items

Game Held Item(s)
Colosseum   Dragon Fang (100%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
50
110 - 157 210 - 304
70
67 - 134 130 - 262
50
49 - 112 94 - 218
50
49 - 112 94 - 218
50
49 - 112 94 - 218
70
67 - 134 130 - 262
Total:
340
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Pokéathlon stats

Speed
3/4 ★★★
Power
2/3 ★★
Skill
4/5 ★★★★
Stamina
2/3 ★★
Jump
3/4 ★★★
Total
14/19 ★★


Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Notes:

Learnset

By leveling up

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Dragon Breath Dragon Special 06060 100100% 20
011 Sand Attack Ground Status 0000 100100% 15
011 Sonic Boom Normal Special 0000 09090% 20
011 Feint Attack Dark Physical 06060 —% 20
011 Bide Normal Physical 0000 —% 10
Evo.Evo. Dragon Breath Dragon Special 06060 100100% 20
055 Mud-Slap Ground Special 02020 100100% 10
088 Bulldoze Ground Physical 06060 100100% 20
1212 Sand Tomb Ground Physical 03535 08585% 15
1515 Rock Slide Rock Physical 07575 09090% 10
1919 Supersonic Normal Status 0000 05555% 20
2222 Screech Normal Status 0000 08585% 40
2626 Earth Power Ground Special 09090 100100% 10
2929 Bug Buzz Bug Special 09090 100100% 10
3333 Earthquake Ground Physical 100100 100100% 10
3636 Sandstorm Rock Status 0000 —% 10
4040 Uproar Normal Special 09090 100100% 10
4343 Hyper Beam Normal Special 150150 09090% 5
4747 Boomburst Normal Special 140140 100100% 10
  • Bold indicates a move that gets STAB when used by Vibrava
  • Italic indicates a move that gets STAB only when used by an evolution of Vibrava
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11  TM11 Sunny Day Fire Status 0000 —}}—% 5
TM15  TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17  TM17 Protect Normal Status 0000 —}}—% 10
TM19  TM19 Roost Flying Status 0000 —}}—% 10
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM22  TM22 Solar Beam Grass Special 120120 100}}100% 10
TM26  TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM32  TM32 Double Team Normal Status 0000 —}}—% 15
TM37  TM37 Sandstorm Rock Status 0000 —}}—% 10
TM39  TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 —}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM51  TM51 Steel Wing Steel Physical 07070 090}}90% 25
TM76  TM76 Fly Flying Physical 09090 095}}95% 15
TM78  TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM80  TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 —}}—% 10
TM89  TM89 U-turn Bug Physical 07070 100}}100% 20
TM90  TM90 Substitute Normal Status 0000 —}}—% 10
XTM100  TM100 Confide Normal Status 0000 —}}—% 20
  • Bold indicates a move that gets STAB when used by Vibrava
  • Italic indicates a move that gets STAB only when used by an evolution of Vibrava
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Bug Bite Bug Physical 60 100% 20
Earth Power Ground Special 90 100% 10
Endure Normal Status —% 10
Flail Normal Physical 100% 15
Focus Energy Normal Status —% 30
Fury Cutter Bug Physical 40 95% 20
Gust Flying Special 40 100% 35
Mud Shot* Ground Special 55 95% 15
Quick Attack Normal Physical 40 100% 30
Signal Beam Bug Special 75 100% 15
  • Moves marked with an asterisk (*) must be chain bred onto Vibrava in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Vibrava in that game.
  • Bold indicates a move that gets STAB when used by Vibrava
  • Italic indicates a move that gets STAB only when used by an evolution of Vibrava
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Draco Meteor Dragon Special 130 90% 5
  • A black or white abbreviation in a colored box indicates that Vibrava can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Vibrava cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Vibrava
  • Italic indicates a move that gets STAB only when used by an evolution of Vibrava
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
  Bite Dark Physical 60 100% 25
  Dig Ground Physical 80 100% 10
  Crunch Dark Physical 80 100% 15
  Feint Normal Physical 30 100% 10
  Superpower Fighting Physical 120 100% 5
  Fissure Ground Physical —% 5
  • Bold indicates a move that gets STAB when used by Vibrava
  • Italic indicates a move that gets STAB only when used by an evolution of Vibrava
  • Click on the generation numbers at the top to see moves from other generations

Side game data

Pokémon Pinball RS
   
Acquisition: Catch
Pokémon Trozei!
 
Rarity: Rare
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: -19%%
Friend Area: Furnace Desert
Phrases
51%-100% HP My ultrasonic waves are beyond your range of hearing. OK?
26%-50% HP I only have half my health left...
1%-25% HP I've had it... I can't even vibrate my wings...
Level up I've leveled up! My ultrasonic waves are in prime form!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
  Body size: 1
Recruit rate: 0.5%
IQ group: D
Pokémon Rumble Blast
Attack ●●
Defense ●●
Speed ●●●
Pokémon Battle Trozei
Ground
Attack Power: ★★★★★

 

Pokémon Shuffle
 
Ground
  Attack Power: 50 - 70   0

#526
 

Hitting Streak
Does more damage the more times in a row it is triggered.


Evolution

 
Unevolved
Trapinch
 Ground 
 
Level 35
 
First evolution
Vibrava
 Ground  Dragon 
 
Level 45
 
Second evolution
Flygon
 Ground  Dragon 


Sprites

This Pokémon was unavailable prior to Generation III.
Generation III
Ruby Sapphire Emerald FireRed LeafGreen
           
           
Front Back Front Back Front Back
Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
           
           
Front Back Front Back Front Back
Generation V
Black White Black 2 White 2
       
       
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
Front Back Front Back
  For other sprites and images, please see Vibrava images on the Bulbagarden Archives.


Trivia

  • All of Vibrava's base stats go up by exactly 30 points when it evolves into Flygon.
  • Vibrava shares its category with Palpitoad and Seismitoad. They are all known as the Vibration Pokémon.
  • Vibrava and its evolution are the only Dragon-type Pokémon belonging in the Bug Egg Group.
  • Trapinch's Attack stat goes down when it evolves into Vibrava, but returns to the original stat when it evolves into Flygon.

Origin

Bulbanews has an article related to this subject:

Vibrava is based on the adult stage of an antlion. Often the adult antlion and dragonfly are confused with one another, and Vibrava could draw inspiration from both. In fact, some species of dragonflies are commonly called "sand dragons", which could account for Vibrava and Flygon's type combination.

Name origin

Vibrava may be a combination of vibrate (to shake rapidly) and larva. It may also derive from Vibra.

In other languages

Language Title Meaning
  Japanese ビブラーバ Vibrava From vibrate, larva, and Vibra
  French Vibraninf Possibly from vibrate and nymph
  Spanish Vibrava Same as English name
  German Vibrava Same as English name
  Italian Vibrava Same as English name
  Korean 비브라바 Vibrava Transliteration of the Japanese name
  Mandarin Chinese 超音波幼蟲 / 超音波幼虫 Chāoyīnbōyòuchóng Literally "Ultrasonic larva"
  Cantonese Chinese


External links


  #328: Trapinch
Pokémon
#330: Flygon  
  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.