User talk:SnorlaxMonster/Archive/6: Difference between revisions

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Needs combos like RY, GY, BY, G, RE, SE, GC, SC, DPt, and PPt. Also needs Blazing, Stormy, and Light. (I would say to use PMDB, PMDS, and PMDL, but PMDS is Sky. PMDBAS is too long, while PMDBSL looks odd too.) And Magnagate is needed too. Don't forget Time-Sky and Darkness-Sky. A table of all the combinations would be nice too. Thank you, [[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 04:12, 15 September 2012 (UTC)
Needs combos like RY, GY, BY, G, RE, SE, GC, SC, DPt, and PPt. Also needs Blazing, Stormy, and Light. (I would say to use PMDB, PMDS, and PMDL, but PMDS is Sky. PMDBAS is too long, while PMDBSL looks odd too.) And Magnagate is needed too. Don't forget Time-Sky and Darkness-Sky. A table of all the combinations would be nice too. Thank you, [[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 04:12, 15 September 2012 (UTC)
:Combinations are done with two templates. So if you want to do RY, you do {{sup|R}}{{sup|Y}}. Blazing, Stormy and Light do need to be added, but since we've never really had any information on them, they haven't been needed before. --[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 04:14, 15 September 2012 (UTC)
:Combinations are done with two templates. So if you want to do RY, you do {{sup/1|R}}{{sup/1|Y}}. Blazing, Stormy and Light do need to be added, but since we've never really had any information on them, they haven't been needed before. --[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 04:14, 15 September 2012 (UTC)
::Ah, OK. It's still missing Green and Blue (Japanese), though. Stadium 0, 1, 2, Box, Ranch, PokéPark 1, 2, Ranger 1, 2, and 3 would be nice to have. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 04:27, 15 September 2012 (UTC)
::Ah, OK. It's still missing Green and Blue (Japanese), though. Stadium 0, 1, 2, Box, Ranch, PokéPark 1, 2, Ranger 1, 2, and 3 would be nice to have. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 04:27, 15 September 2012 (UTC)
:::Please delete [[Template:gameabbrev]] and [[Template:Gameabbrev2]]. Old historical templates. But once they are deleted, [[Template:Gameabbrev3]] will look off with the 3. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 15:22, 15 September 2012 (UTC)
:::Please delete [[Template:gameabbrev]] and [[Template:Gameabbrev2]]. Old historical templates. But once they are deleted, [[Template:Gameabbrev3]] will look off with the 3. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 15:22, 15 September 2012 (UTC)
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::::::::::::[[Template:Moveentryspecial]] still uses Template:Sup, which I believe is the cause of why {{m|Secret Power}} still uses it. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 02:47, 19 September 2012 (UTC)
::::::::::::[[Template:Moveentryspecial]] still uses Template:Sup, which I believe is the cause of why {{m|Secret Power}} still uses it. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 02:47, 19 September 2012 (UTC)
:::::::::::::You here? --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 05:33, 22 September 2012 (UTC)
:::::::::::::You here? --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 05:33, 22 September 2012 (UTC)
I think that is a fair point made about weather, but maybe it should only apply to rain, intense sunlight, and fog. Hail and sandstorm aren't very common, and I think that say when there is a sandstorm while crossing the desert it should count as the weather condition. As for Secret Power, Shellos was done wrong and it was submitting <code><nowiki>{{sup|}}</nowiki></code> due to Shellos having "East" set one slot too far over. --[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 08:54, 22 September 2012 (UTC)


=='M==
=='M==
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:[[Index number]] additions are fine to me, but call them index numbers and not hexadecimal identifiers as you are expressing them as decimals. --[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 13:07, 17 September 2012 (UTC)
:[[Index number]] additions are fine to me, but call them index numbers and not hexadecimal identifiers as you are expressing them as decimals. --[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 13:07, 17 September 2012 (UTC)
::Oh, ok.  I was using the 000 page as a template for the rest.  Does that mean that all mentions of hexadecimal identifier be changed to Index number or all of the mentions outside of "By hexadecimal identifier, --- may refer to:" be changed to hexadecimal identifier?  [[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 03:10, 18 September 2012 (UTC)
::Oh, ok.  I was using the 000 page as a template for the rest.  Does that mean that all mentions of hexadecimal identifier be changed to Index number or all of the mentions outside of "By hexadecimal identifier, --- may refer to:" be changed to hexadecimal identifier?  [[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 03:10, 18 September 2012 (UTC)
:::It depends on whether hexadecimal identifier or index number is used. Index number is a general term and can be used for it in decimal, hexadecimal, or even binary. Hexadecimal identifier can only be used if the index number is expressed as a hexadecimal number. --[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 08:54, 22 September 2012 (UTC)


== 4Kids music ==
== 4Kids music ==
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Ok well I have started to make and upload menu sprites. I'm naming them like ''YGlitchMenuMissingno.png'' which is [[File:YGlitchMenuMissingno.png]]. "Missingno." would be replaced by a Hex # of course. So is this naming system ok?--[[User:Rsrdaman|<span style="color:#000000">'''×Rsr'''</span>]][[User_Talk:Rsrdaman|<span style="color:#0000A7">'''daman×'''</span>]] 21:48, 17 September 2012 (UTC)
Ok well I have started to make and upload menu sprites. I'm naming them like ''YGlitchMenuMissingno.png'' which is [[File:YGlitchMenuMissingno.png]]. "Missingno." would be replaced by a Hex # of course. So is this naming system ok?--[[User:Rsrdaman|<span style="color:#000000">'''×Rsr'''</span>]][[User_Talk:Rsrdaman|<span style="color:#0000A7">'''daman×'''</span>]] 21:48, 17 September 2012 (UTC)
:Just found out that Glitches who have the same index number have the same menu sprites as well. So RBGlitchMenu### sounds good?--[[User:Rsrdaman|<span style="color:#000000">'''×Rsr'''</span>]][[User_Talk:Rsrdaman|<span style="color:#0000A7">'''daman×'''</span>]] 15:48, 18 September 2012 (UTC)
:Just found out that Glitches who have the same index number have the same menu sprites as well. So RBGlitchMenu### sounds good?--[[User:Rsrdaman|<span style="color:#000000">'''×Rsr'''</span>]][[User_Talk:Rsrdaman|<span style="color:#0000A7">'''daman×'''</span>]] 15:48, 18 September 2012 (UTC)
::I think you mean Pokédex number (please don't mix up index number and Pokédex number in articles; there is a huge difference). The naming system seems fine, but since most of them likely share their menu sprites with other things (being menu sprites for non-glitch Pokémon or overworld sprites of Trainers etc.) so it may be better to name them like the rest of [[a:Category:Generation I menu sprites|these]] or [[a:Category:Overworld_Trainer_sprites|these]], if relevant. --[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 08:54, 22 September 2012 (UTC)


== Missingno? ==
== Missingno? ==
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I recently came across ''this'' → http://iimarck.us/i/missing-number/ketsuban-sprite.png
I recently came across ''this'' → http://iimarck.us/i/missing-number/ketsuban-sprite.png
It says on [http://glitchcity.info/wiki/index.php/MISSINGNO._%28name%29 Glitch City] that it literally translates into Missingno., but this is a sprite from Gen IV. I can find literally nothing on this. Do you know anything about it?--[[User:Rsrdaman|<span style="color:#000000">'''×Rsr'''</span>]][[User_Talk:Rsrdaman|<span style="color:#0000A7">'''daman×'''</span>]] 22:55, 20 September 2012 (UTC)
It says on [http://glitchcity.info/wiki/index.php/MISSINGNO._%28name%29 Glitch City] that it literally translates into Missingno., but this is a sprite from Gen IV. I can find literally nothing on this. Do you know anything about it?--[[User:Rsrdaman|<span style="color:#000000">'''×Rsr'''</span>]][[User_Talk:Rsrdaman|<span style="color:#0000A7">'''daman×'''</span>]] 22:55, 20 September 2012 (UTC)
:MISSINGNO. is just a string saying that there is no number submitted. I can confirm that that Japanese text does translate to Missingno., but it is really just filler data, not the programmers trying to reference Missingno. I don't mind if it is mentioned in Missingno.'s trivia though. Also, Missingno. was in hiragana in Generation I, not kanji like that value is in Generation IV. --[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 08:54, 22 September 2012 (UTC)