Unstable hybrid Pokémon

Revision as of 12:38, 25 April 2013 by SnorlaxMonster (talk | contribs) (→‎Johto Guard Glitch: I was originally going the split the ????? page 2 years ago. I really need to do that...)
If you were looking for the glitch Pokémon that share a family with official Pokémon, see Glitch Pokémon family.
Hybrid redirects here. For the glitch Pokémon in Generation IV, see Generation IV hybrid.

An unstable hybrid Pokémon is a Pokémon that simultaneously has the properties of two different species of Pokémon. An unstable hybrid Pokémon is composed of a "recipient" Pokémon—the Pokémon it truly is and will revert back to—and a "donor" Pokémon.

An unstable hybrid Pokémon displays the sprite and type of the recipient Pokémon, and evolves in the same way as it; it has the color palette, effective typing, name and learnset of the donor Pokémon.

Unstable hybrid Pokémon can be created by the Pokémon merge glitch, Rhydon glitch and Johto guard glitch.

Stabilizing

Stabilizing an unstable hybrid Pokémon is the act of causing it to return to being the species of the recipient Pokémon, but may retain changes that have happened to it while unstable. To stabilize an unstable hybrid, a Pokémon can be evolved (in the way the recipient would), traded to Pokémon Stadium 2, or deposited and withdrawn from Pokémon Day Care. A stabilized hybrid will be the species and level of the recipient Pokémon (or its evolved form if it was evolved), but have the stats, name, and moves of the donor. An unstable hybrid Pokémon cannot be traded to Pokémon Gold, Silver, or Crystal; once stabilized, the Pokémon can be traded to the Generation II games.

By glitchhunter09
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.


Glitches which create unstable hybrid Pokémon

Rhydon glitch

Main article: Rhydon glitch

When a glitch Pokémon with an invalid Pokédex number (valid numbers are 1-151) has a Pokédex entry displayed after capture and is sent to Bill's PC, it will become a hybrid with Rhydon (it is the recipient, Rhydon is the donor).

Pokémon merge glitch

Main article: Pokémon merge glitch

When 'M (FF) or Q◣ is used to merge two Pokémon together, the result is an unstable hybrid of the two species.

Johto guard glitch

Main article: Johto guard glitch

When a Pokémon is hidden by ????? (FF) to bypass the Time Capsule party check and traded to Red, Blue, or Yellow, it will be a hybrid of the equivalent Generation I Pokémon (as the recipient) and 'M (00)RB/3TrainerPoké $Y (as the donor).

Using unstable hybrids to level past 100

If the donor and recipient Pokémon have different experience groups, the unstable hybrid can level past 100, or drop down levels if the donor Pokémon was level 100. If the donor Pokémon requires more experience points to reach level 100 than the recipient, the hybrid can gain leveled up until it reaches the amount of experience the donor would require. If the donor Pokémon requires less experience than the recipient to reach level 100, then the hybrid will level down to the level it would be in the recipient's experience group if it had the amount of experience the donor requires at level 100. Stabilizing the hybrid will preserve the level.

This occurs because the amount of experience is capped to the donor's experience group's maximum amount of experience, but the levels are calculated using the recipient's experience group.

By Pacoo81
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.



Multiple
generations
Transform glitchesGlitch TrainersCloning glitchesError messagesArbitrary code execution
Generation I GlitchesBattle glitchesOverworld glitches
--0 ERRORBroken hidden itemsCable Club escape glitchDual-type damage misinformation
Experience underflow glitchFight Safari Zone Pokémon trickGlitch CityItem duplication glitchItem underflow
Mew glitchOld man glitchPewter Gym skip glitchPokémon merge glitchRhydon glitchRival twins glitch
Select glitches (dokokashira door glitch, second type glitch) • Super Glitch
Time Capsule exploitWalking through wallsZZAZZ glitch
Generation II GlitchesBattle glitches
Bug-Catching Contest glitchCelebi Egg glitchCoin Case glitchesExperience underflow glitch
Glitch dimensionGlitch EggTeru-samaTime Capsule exploitTrainer House glitchesGS Ball mail glitch
Generation III GlitchesBattle glitches
Berry glitchDive glitchPomeg glitchGlitzer Popping
Generation IV GlitchesBattle glitchesOverworld glitches
Acid rainGTS glitchesPomeg glitchRage glitch
Surf glitchTweakingPal Park Retire glitch
Generation V GlitchesBattle glitchesOverworld glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Frozen Zoroark glitchSky Drop glitch
Generation VI GlitchesBattle glitchesOverworld glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Lumiose City save glitchSymbiosis Eject Button glitchToxic sure-hit glitch
Generation VII GlitchesBattle glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Toxic sure-hit glitchRollout storage glitch
Generation VIII Glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Toxic sure-hit glitchRollout storage glitchParty item offset glitch
Generation IX Glitches
Glitch effects Game freezeGlitch battleGlitch song
Gen I only: Glitch screenTMTRAINER effectInverted sprites
Gen II only: Glitch dimension
Lists Glitches (GOMystery DungeonTCG GBSpin-off)
Glitch Pokémon (Gen IGen IIGen IIIGen IVGen VGen VIGen VIIGen VIII)
Glitch moves (Gen I) • Glitch types (Gen IGen II)


  This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games.