Umbreon (Pokémon)/Generation II learnset

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← Umbreon Umbreon

By leveling up

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
011 Tail Whip Normal 0000 100}}100% 30
088 Sand-Attack Ground 0000 100}}100% 15
1616 Pursuit Dark 04040 100}}100% 20
2323 Quick Attack Normal 04040 100}}100% 30
3030 Confuse Ray Ghost 0000 100}}100% 10
3636 Faint Attack Dark 06060 —}}—% 20
4242 Mean Look Normal 0000 —}}—% 5
4747 Screech Normal 0000 085}}85% 40
5252 Moonlight Normal 0000 —}}—% 5
  • Bold indicates a move that gets STAB when used by Umbreon
  • Italic indicates a move that gets STAB only when used by an evolution of Umbreon
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
  TM02 Headbutt Normal 70 100% 15
  TM03 Curse ??? —% 10
  TM06 Toxic Poison 85% 10
  TM07 Zap Cannon Electric 100 50% 5
  TM09 Psych Up Normal —% 10
  TM10 Hidden Power Normal 100% 15
  TM11 Sunny Day Fire —% 5
  TM13 Snore Normal 40 100% 15
  TM15 Hyper Beam Normal 150 90% 5
  TM17 Protect Normal —% 10
  TM18 Rain Dance Water —% 5
  TM20 Endure Normal —% 10
  TM21 Frustration Normal 100% 20
  TM23 Iron Tail Steel 100 75% 15
  TM27 Return Normal 100% 20
  TM29 Psychic Psychic 90 100% 10
  TM30 Shadow Ball Ghost 80 100% 15
  TM31 Mud-Slap Ground 20 100% 10
  TM32 Double Team Normal —% 15
  TM34 Swagger Normal 90% 15
  TM35 Sleep Talk Normal —% 10
  TM39 Swift Normal 60 —% 20
  TM42 Dream Eater Psychic 100 100% 15
  TM43 Detect Fighting —% 5
  TM44 Rest Psychic —% 10
  TM45 Attract Normal 100% 15
  TM50 Nightmare Ghost 100% 15
  HM01 Cut Normal 50 95% 30
  HM05 Flash Normal 70% 20
  • Bold indicates a move that gets STAB when used by Umbreon
  • Italic indicates a move that gets STAB only when used by an evolution of Umbreon
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Father   Move   Type   Power   Accuracy   PP 
Charm Normal 100% 20
Flail Normal 100% 15
  • Moves marked with an asterisk (*) must be chain bred onto Umbreon in Generation II
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Umbreon in that game.
  • Bold indicates a move that gets STAB when used by Umbreon
  • Italic indicates a move that gets STAB only when used by an evolution of Umbreon
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Game   Move   Type   Power   Accuracy   PP 
This Pokémon learns no moves by tutoring.
  • A black abbreviation in a colored box indicates that Umbreon can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Umbreon cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Umbreon
  • Italic indicates a move that gets STAB only when used by an evolution of Umbreon
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Stage   Move   Type   Power   Accuracy   PP 
  Growl Normal 100% 40
  Bite Dark 60 100% 25
  Focus EnergyGS Normal —% 30
  Baton PassC Normal —% 40
  Take Down Normal 90 85% 20
  Growth Normal 100% 40
  • Bold indicates a move that gets STAB when used by Umbreon
  • Italic indicates a move that gets STAB only when used by an evolution of Umbreon
  • Click on the generation numbers at the top to see moves from other generations