Type/Type chart

(Redirected from Type chart (Generation I))

The type chart has gone through many changes in the past, mainly being changed due to the inclusion of new types.

For the current type chart, go to Type#Type chart

Generations II-V

× Defending type
Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
A
t
t
a
c
k
i
n
g

t
y
p
e
Normal ½× ½×
Fighting ½× ½× ½× ½×
Flying ½× ½× ½×
Poison ½× ½× ½× ½×
Ground ½× ½×
Rock ½× ½× ½×
Bug ½× ½× ½× ½× ½× ½×
Ghost ½× ½×
Steel ½× ½× ½× ½×
Fire ½× ½× ½× ½×
Water ½× ½× ½×
Grass ½× ½× ½× ½× ½× ½× ½×
Electric ½× ½× ½×
Psychic ½× ½×
Ice ½× ½× ½× ½×
Dragon ½×
Dark ½× ½× ½×
These matchups are suitable for Generation II to Generation V.

Generation I

× Defending type
Normal Fighting Flying Poison Ground Rock Bug Ghost Fire Water Grass Electric Psychic Ice Dragon
A
t
t
a
c
k
i
n
g

t
y
p
e
Normal ½×
Fighting ½× ½× ½× ½×
Flying ½× ½×
Poison ½× ½× ½× ½×
Ground ½× ½×
Rock ½× ½×
Bug ½× ½× ½× ½×
Ghost
Fire ½× ½× ½× ½×
Water ½× ½× ½×
Grass ½× ½× ½× ½× ½× ½×
Electric ½× ½× ½×
Psychic ½×
Ice ½× ½×
Dragon
These matchups are suitable for Generation I.

Differences

Generation I and II

The biggest difference between the two charts is the addition of the Dark and Steel types. Among relationships that were already in the chart, Bug was made ½× effective against Poison instead of 2×, and Poison was changed from 2× to 1× against Bug. Ghost was made 2× against Psychic, as opposed to 0×. Also, Ice was adjusted to deal ½× damage to Fire as opposed to 1×.

Generation V and VI

The biggest difference between the two charts is the addition of the Fairy type. The only pre-existing relationship that was changed was making Steel no longer resistant to Ghost and Dark.

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