Type (TCG): Difference between revisions

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Because of the limited number of types, many of the 18 types found in the games have been combined into one of the TCG types. For example, {{t|Fighting}}-, {{t|Rock}}- and {{type|Ground}}s in the games are instead combined into the {{TCG|Fighting}} in the TCG. However, in keeping with Pokémon tradition, the Weakness and Resistance of certain Pokémon are similar to their weaknesses in the games. For example, even though Glalie is a {{ct|Water}} in the TCG, it is weak to {{TCG|Metal}}, much like how in the [[main series]], Glalie, as an {{type|Ice}}, is weak to {{t|Steel}}.
Because of the limited number of types, many of the 18 types found in the games have been combined into one of the TCG types. For example, {{t|Fighting}}-, {{t|Rock}}- and {{type|Ground}}s in the games are instead combined into the {{TCG|Fighting}} in the TCG. However, in keeping with Pokémon tradition, the Weakness and Resistance of certain Pokémon are similar to their weaknesses in the games. For example, even though Glalie is a {{ct|Water}} in the TCG, it is weak to {{TCG|Metal}}, much like how in the [[main series]], Glalie, as an {{type|Ice}}, is weak to {{t|Steel}}.


Another difference between the games and the TCG is how damage is calculated according to Weakness and Resistance. Beginning with {{TCG|Base Set}}, if a Pokémon had a weakness to another Pokémon's type, that damage done was doubled, and if a Pokémon had a resistance to another Pokémon's type, that damage was reduced by 30 damage points. This system was set and did not vary between Pokémon, types and sets. However, beginning with the Diamond & Pearl set, the Weakness and Resistance system was change slightly to allow for variation for how damage was adjusted, such as a Weakness that  added 30 damage instead of doubling it, or a Resistance reducing damage by 20 instead of 30.
Another difference between the games and the TCG is how damage is calculated according to Weakness and Resistance. Beginning with {{TCG|Base Set}}, if a Pokémon had a weakness to another Pokémon's type, that damage done was doubled, and if a Pokémon had a resistance to another Pokémon's type, that damage was reduced by 30 damage points. This system was set and did not vary between Pokémon, types and sets. However, beginning with the Diamond & Pearl set, the Weakness and Resistance system was changed slightly to allow for variation for how damage was adjusted, such as a Weakness that  added 30 damage instead of doubling it, or a Resistance reducing damage by 20 instead of 30.


Sometimes, special Pokémon, such as {{TCG|Pokémon-ex}} and the like, will have more than one Weakness and/or Resistance. Likewise, other special Pokémon may have more than one type, a feature introduced in the {{TCG|EX Team Magma vs Team Aqua}} expansion, with Pokémon that were part {{TCG|Darkness}} and part their normal type. Eventually, the EX Holon subseries would introduce {{TCG|δ Delta Species|Pokémon with another secondary type}}, this time {{TCG|Metal}}.
Sometimes, special Pokémon, such as {{TCG|Pokémon-ex}} and the like, will have more than one Weakness and/or Resistance. Likewise, other special Pokémon may have more than one type, a feature introduced in the {{TCG|EX Team Magma vs Team Aqua}} expansion, with Pokémon that were part {{TCG|Darkness}} and part their normal type. Eventually, the EX Holon subseries would introduce {{TCG|δ Delta Species|Pokémon with another secondary type}}, this time {{TCG|Metal}}.
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