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Gengarzilla (talk | contribs) |
Stratelier (talk | contribs) (→Type effectiveness: try a little better phrasing for describing dual-typed Pokemon) |
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==Type effectiveness== | ==Type effectiveness== | ||
{{main|Type chart}} | {{main|Type chart}} | ||
If the type of a move used by a Pokémon is strong against the opponent's type, then the damage done is twice the normal amount; if a move's type is weak against a specific type, then the damage done is half the normal damage done | If the type of a move used by a Pokémon is strong against the opponent's type, then the damage done is twice the normal amount; if a move's type is weak against a specific type, then the damage done is half the normal damage done. | ||
If a move's type is completely ineffective due the opposing Pokémon's type, then the damage done by the move is zero. Otherwise, the damage dealt will always be at least 1HP. | For Pokémon that have two types, the overall damage is calculated against both types combined; this means that if a move's type is strong against both of the opponent's types (such as {{m|Dig}}, a {{type|Ground}} move, on an {{p|Aggron}}, a {{2t|Steel|Rock}} Pokémon), then the move does 4 times the damage. On the other hand, if a move's type is not very effective against either of the opponent's types (such as {{m|Wake-Up Slap}}, a {{type|Fighting}} move, on a {{p|Sigilyph}}, a {{2t|Psychic|Flying}} Pokémon), then the move does ¼ of the damage. Similarly, if the move is super effective on one of the opponent's types but weak against the other (such as {{m|Razor Leaf}}, a {{type|Grass}} move, on a {{p|Gyarados}}, a {{2t|Water|Flying}} Pokémon), the move deals normal damage. | ||
If a move's type is completely ineffective due the opposing Pokémon's type, then the damage done by the move is zero, even if the opponent has a secondary type that would be vulnerable to it (such as {{m|Thunderbolt}}, an {{type|Electric}} move, on a {{p|Quagsire}}, a {{2t|Water|Ground}} Pokémon). Otherwise, the damage dealt will always be at least 1HP. | |||
==Type-affected game mechanics== | ==Type-affected game mechanics== |
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