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[[File:Trainer House Level 0.png|thumb|160px|left|A {{?|5}}, which uses the last sprite as its own]] | [[File:Trainer House Level 0.png|thumb|160px|left|A {{?|5}}, which uses the last sprite as its own]] | ||
[[File:Trainer House glitch party.png|thumb|220px|right|A Trainer affected by the glitch; all of his Pokémon have fainted]] | [[File:Trainer House glitch party.png|thumb|220px|right|A Trainer affected by the glitch; all of his Pokémon have fainted]] | ||
This | This method usually occurs if the player sets the [[time]] back just after a trade or a [[Mystery Gift]]<!--How?-->. The Trainer in the [[Trainer House]] is replaced with [[Pokémon Trainer|{{PK}}{{MN}} TRAINER]] Thomas<!--Regardless of time?-->. [[Pokémon Trainer|{{PK}}{{MN}} TRAINER]] Thomas is displayed in the receptionist's dialog as a series of "9" and letters. This [[Pokémon Trainer|{{PK}}{{MN}} TRAINER]] is displayed in battle with six Pokémon, which are all fainted, and sends out a level 0 [[Five question marks|?????]] with his same sprite causing an immediate [[game freeze|freeze]]. [[Pokémon Trainer|{{PK}}{{MN}} TRAINER]] Thomas doesn't corrupt the player's [[mail]]box, and can be fixed by doing a new [[Mystery Gift]] or a trade, which should replace the missing information. {{-}} | ||
==Unown method== | ==Unown method== |
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