Please remember to follow the manual of style and code of conduct at all times.
Check BNN and Bulbanews for up-to-date Pokémon news and discuss it on the forums or in our IRC channel #bulbagarden on
Last modified on 27 September 2015, at 05:11

Trade machine

050Diglett.png This article is incomplete.
Please feel free to edit this article to add missing information and complete it.
Reason: manga and games section.

A trade machine as seen in Evolution Exchange Excitement!

First appearing in the Generation I games, a trade machine is the in-game device that players use to trade Pokémon between game cartridges, in addition to the real-world Game Link Cable that actually connected information between the games. Players could access these machines at any Pokémon Center in the game by speaking with said Pokémon Center's Cable Club receptionist.

The trade machine is also a device located underneath Pokémon Centers in Pokémon Colosseum and Pokémon XD. It allows the player to trade Pokémon between Orre and the faraway regions of Kanto and Hoenn.

In the games

In the anime

Trade machines have been used in multiple episodes of the anime. They are used to trade Pokémon between Trainers, and are usually located in Pokémon Centers. The first was seen aboard the S.S. Anne, in Battle Aboard the St. Anne, but many more have been seen throughout the main series. It was through this method that Jessie obtained her Wobbuffet in Tricks of the Trade. Ash and Dawn also used one to trade Pokémon in Throwing the Track Switch.

Trade evolution was showcased in Evolution Exchange Excitement!, in which Bianca and Professor Juniper traded their Shelmet and Karrablast, respectively, to trigger their respective evolutions. Another trade evolution occurred in A Festival Trade! A Festival Farewell?, where the Pumpkaboo that Jessie had traded for Count Pumpka's Mawile evolved into Gourgeist after the trade. Afterwards, the two Pokémon were traded back to their original owners.

In the manga

See also