Totem Pokémon: Difference between revisions

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Data shows they weigh four times more than normal.
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m (Data shows they weigh four times more than normal.)
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[[File:SM Prerelease SOS Battle.png|thumb|A Totem Gumshoos and a called Yungoos]]
[[File:SM Prerelease SOS Battle.png|thumb|A Totem Gumshoos and a called Yungoos]]
'''Totem Pokémon''' (Japanese: '''ぬしポケモン''' ''Leader Pokémon'') are special Pokémon that are battled at the end of a particular [[island challenge]] trial, having been trained up by the respective [[Trial Captain]] to fulfill that role. These Pokémon appear larger than other Pokémon of the same species and are enveloped in a special aura which boosts a specific [[statistic|stat]] of the Totem Pokémon by a fixed number of [[Statistic#Stat modifiers|stages]] at the start of the battle. Totem Pokémon are battled in [[SOS Battle]]s, which allows them to summon an ally to help.
'''Totem Pokémon''' (Japanese: '''ぬしポケモン''' ''Leader Pokémon'') are special Pokémon that are battled at the end of a particular [[island challenge]] trial, having been trained up by the respective [[Trial Captain]] to fulfill that role. These Pokémon appear larger and weigh four times the norm than other Pokémon of the same species and are enveloped in a special aura which boosts a specific [[statistic|stat]] of the Totem Pokémon by a fixed number of [[Statistic#Stat modifiers|stages]] at the start of the battle. Totem Pokémon are battled in [[SOS Battle]]s, which allows them to summon an ally to help.


SOS Battles with Totem Pokémon differ from regular SOS Battles in that their supply of allies may be limited, which allies they call is not influenced by the weather, and they call allies at specific times rather than at random (so are unaffected by the [[Adrenaline Orb]]). Both the Totem Pokémon and their allies have more advanced AI than wild Pokémon, mirroring Trainer behavior. Totem Pokémon each also hold a specific item, usually one that will synergize effectively with their particular strategies or cover their weaknesses. Due to the island challenge rules, Totem Pokémon and their allies cannot be caught. Like all wild Pokémon, if the player steals an item from a Totem Pokémon (such as by using {{m|Thief}}), the player's Pokémon will still be holding the stolen item at the end of battle.  
SOS Battles with Totem Pokémon differ from regular SOS Battles in that their supply of allies may be limited, which allies they call is not influenced by the weather, and they call allies at specific times rather than at random (so are unaffected by the [[Adrenaline Orb]]). Both the Totem Pokémon and their allies have more advanced AI than wild Pokémon, mirroring Trainer behavior. Totem Pokémon each also hold a specific item, usually one that will synergize effectively with their particular strategies or cover their weaknesses. Due to the island challenge rules, Totem Pokémon and their allies cannot be caught. Like all wild Pokémon, if the player steals an item from a Totem Pokémon (such as by using {{m|Thief}}), the player's Pokémon will still be holding the stolen item at the end of battle.  
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