Time Capsule: Difference between revisions

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{{incomplete|article|Missing localized names; influence on Red's dialogue should be checked on non-English versions (in particular, the Japanese versions); Japanese TCG card number}}
{{incomplete|article|Missing localized names; influence on Red's dialogue should be checked on non-English versions (in particular, the Japanese versions); Japanese TCG card number}}
[[File:Gold Silver Ethan Time Capsule.png|thumb|right|200px|[[Ken Sugimori]] artwork of the Time Capsule from {{2v2|Gold|Silver}}]]
[[File:Gold Silver Ethan Time Capsule.png|thumb|right|200px|[[Ken Sugimori]] artwork of the Time Capsule from {{2v2|Gold|Silver}}]]
The '''Time Capsule''' (Japanese: '''{{tt|タイムカプセル|Taimu Kapuseru}}''' ''Time Capsule'') is a part of [[Pokémon Center]]s in the [[Version|main series]] [[Generation II]] games where {{player}}s can [[trade]] with their main series [[Generation I]] games. It's also the only facility so far that allows direct inter-generational trades.
The '''Time Capsule''' (Japanese: '''{{tt|タイムカプセル|Taimu Kapuseru}}''' ''Time Capsule'') is a mechanic in {{game2|Gold|Silver|Crystal}} that allows players to trade Pokémon back in time to {{game2|Red|Blue|Yellow}}. A permanent fixture in every [[Pokémon Center]], the Time Capsule is the only facility which allows direct inter-generational trades.


The Time Capsule is located on the second floor of each Pokémon Center. However, it's not readily accessible when players start their adventures; it is under repair, and thus unavailable until the player has met [[Bill]] in [[Ecruteak City]]. Even then, the player has to wait for another 24 real-life hours before being able to use the Time Capsule.
The Time Capsule was also featured as a Trainer Card in the TCG.


After this point, it is possible to trade with the main series Generation I games; however, there are still some requirements:
==In the games==
The Time Capsule is located on the second floor of each Pokémon Center. However, it will be under repair and unavailable until the player has met [[Bill]] in [[Ecruteak City]]. Even then, the player has to wait for another 24 real-life hours before being able to use the Time Capsule.
 
After this point, it is possible to trade with the main series Generation I games; however, there are still some restrictions:
* The player cannot have any {{cat|Generation II Pokémon}} or {{pkmn|Egg}}s in their [[party]].
* The player cannot have any {{cat|Generation II Pokémon}} or {{pkmn|Egg}}s in their [[party]].
* None of the {{cat|Generation I Pokémon}} that are in the party can know any {{cat|Generation II moves|moves introduced in Generation II}}.
* None of the {{cat|Generation I Pokémon}} that are in the party can know any {{cat|Generation II moves|moves introduced in Generation II}}.
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When linked up to a Generation I game, the trade will happen as it did in Generation I, and the Generation II game will act as if it is a Generation I game.
When linked up to a Generation I game, the trade will happen as it did in Generation I, and the Generation II game will act as if it is a Generation I game.


Due to the restriction on later-generation moves when trading back to Generation I, the [[Move Deleter]] was also introduced in Generation II so that Generation I Pokémon that had learned newer moves could be traded back. The Move Deleter carried on into [[Generation III|Generations III]], {{gen|IV}}, and {{gen|V}}, even though trades with previous generations were not supported. However, it still had use for forgetting [[HM]] moves.
===Consequences===
Because of the restriction that moves introduced in Generation II cannot be traded back to Generation I, a man in [[Blackthorn City]] will [[Move Deleter|delete moves]] that are incompatible with earlier games. While trades with previous generations were not supported in any games after {{game2|Gold|Silver|Crystal}}, the "move deleter" concept was retained as part of gameplay.
 
===Glitches===
The Time Capsule's limitation that prevents Generation II Pokémon from entering can be bypassed with the [[Johto guard glitch]], though Generation II Pokémon brought in this way must still only know {{cat|Generation I moves}}. When traded to a Generation I game, they will become [[glitch Pokémon]]. The four Pokémon that evolve by trade in Generation I - {{p|Haunter}}, {{p|Kadabra}}, {{p|Machoke}}, and {{p|Graveler}}, if traded from a Generation I game to a Generation II game at the correct level, will learn a Generation II move after evolving, but can be traded back to Generation I immediately after. This gives access to [[glitch moves]] in the Generation I game.


The Time Capsule's limitation that prevents Generation II Pokémon from entering can be bypassed with the [[Johto guard glitch]], though Generation II Pokémon brought in this way must still only know {{cat|Generation I moves}}. When traded to a Generation I game, they will become [[glitch Pokémon]]. The four Pokémon that evolve by trade in Generation I - {{p|Haunter}}, {{p|Kadabra}}, {{p|Machoke}}, and {{p|Graveler}}, if traded from a Generation I game to a Generation II game at the correct level, will learn a Generation II move after evolving, thus enabling them to be traded back to Generation I immediately and allowing access to [[glitch moves]] in the Generation I game.
===In future generations===
Direct trades between generations would not be possible in any games from the [[Generation III|third generation]] onwards, although it is possible to move Pokémon forward a generation through use of [[Pal Park]] (from Generation III to [[Generation IV]]) and the [[Poké Transfer]] (from Generation IV to [[Generation V]]). Pokémon can no longer be "sent back in time".


The Generation IV counterpart to the Time Capsule, which allows Pokémon from Generation III to be transferred ahead, is [[Pal Park]]; however, these are not trades, but instead, permanent transfers from Generation III to IV. Also, Generation V introduces the [[Poké Transfer]], which does the same thing, except this time it transfers Generation IV Pokémon to Generation V.
The Time Machine is not present in the Gold and Silver remakes {{game|HeartGold and SoulSilver|s}}.


==In the TCG==
==In the TCG==