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(→Effect: added note about when using it maxed) |
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* {{type|Fairy}} if the battlefield is {{m|Misty Terrain}}. | * {{type|Fairy}} if the battlefield is {{m|Misty Terrain}}. | ||
* {{type|Psychic}} if the battlefield is {{m|Psychic Terrain}}. | * {{type|Psychic}} if the battlefield is {{m|Psychic Terrain}}. | ||
When used as a [[Max Move]], Terrain Pulse will display as Max Strike but will change into the appropriately typed Max Move upon execution, depending on the present terrain when Max Strike is actually executed. | |||
==Description== | ==Description== |
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