Talk:Pokémon data structure (Generation III): Difference between revisions

I liek mudkips too!
m (moar typos)
(I liek mudkips too!)
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: Damn right it doesn't. Only the substructures are actually checked. The live stats and name aren't. --[[User:Kyoufu Kawa|Kyoufu Kawa]] 19:46, 25 September 2007 (UTC)
: Damn right it doesn't. Only the substructures are actually checked. The live stats and name aren't. --[[User:Kyoufu Kawa|Kyoufu Kawa]] 19:46, 25 September 2007 (UTC)
::I have been able to perform a manual trade of sorts between saved states of VBA v1.8 with success. The 80 bytes values in the VBA saved state can literally be copy and pasted between games. The simplest way to do this is to paste the 80 bytes right on top of a Poke already in the box. Basically you follow the above procedure for step one above, but on two saved files. Open both in the hex editor, and copy/paste the value from one into the other, on top of a Poke that you don't mind "trading" out, like Magikarp. I have not yet tested this between different flavors of Gen 3, but it definitely works for Sapphire to Sapphire trades.  
::I have been able to perform a manual trade of sorts between saved states of VBA v1.8 with success. The 80 bytes values in the VBA saved state can literally be copy and pasted between games. The simplest way to do this is to paste the 80 bytes right on top of a Poke already in the box. Basically you follow the above procedure for step one above, but on two saved files. Open both in the hex editor, and copy/paste the value from one into the other, on top of a Poke that you don't mind "trading" out, like Magikarp. I have not yet tested this between different flavors of Gen 3, but it definitely works for Sapphire to Sapphire trades.  
::: It'll work. I mentioned on my talk page that I'm working on that I'm working on an opensource G3 clone? Any monster it generates can be hand-copied to any original G3 game, the full 100 bytes. And yes, they'll be Outsiders, so they get boosted experiece and give you the finger if you lack badges. --[[User:Kyoufu Kawa|Kyoufu Kawa]] 18:20, 27 September 2007 (UTC)


::I may document this better in the future, also, I don't expect that 100% manual trading between game-based saves will ever work because of the whole ROM-checksum issue, there will always be some calculator or something needed.
::I may document this better in the future, also, I don't expect that 100% manual trading between game-based saves will ever work because of the whole ROM-checksum issue, there will always be some calculator or something needed.
::: I just used the Memory Viewer. Bit of a misnomer, cos it edits fine. --[[User:Kyoufu Kawa|Kyoufu Kawa]] 18:20, 27 September 2007 (UTC)


::Worth mention: The manually traded Poke will behave just like a wire-traded one, including boosted experience, if the original trainer ID is different.
::Worth mention: The manually traded Poke will behave just like a wire-traded one, including boosted experience, if the original trainer ID is different.
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