Suicune (Pokémon)/Generation II learnset

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By leveling up

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
011 Bite Dark 06060 100}}100% 25
011 Leer Normal 0000 100}}100% 30
1111GS Water Gun Water 04040 100}}100% 25
1111C BubbleBeam Water 06565 100}}100% 20
2121GS Roar Normal 0000 100}}100% 20
2121C Rain Dance Water 0000 —}}—% 5
3131 Gust Flying 04040 100}}100% 35
4141GS BubbleBeam Water 06565 100}}100% 20
4141C Aurora Beam Ice 06565 100}}100% 20
5151 Mist Ice 0000 —}}—% 30
6161 Mirror Coat Psychic 0000 100}}100% 20
7171 Hydro Pump Water 120120 080}}80% 5
  • Bold indicates a move that gets STAB when used by Suicune
  • Italic indicates a move that gets STAB only when used by an evolution of Suicune
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
  TM02 Headbutt Normal 70 100% 15
  TM03 Curse ??? —% 10
  TM05 Roar Normal 100% 20
  TM06 Toxic Poison 85% 10
  TM08 Rock Smash Fighting 20 100% 15
  TM09 Psych Up Normal —% 10
  TM10 Hidden Power Normal 100% 15
  TM11 Sunny Day Fire —% 5
  TM13 Snore Normal 40 100% 15
  TM14 Blizzard Ice 120 70% 5
  TM15 Hyper Beam Normal 150 90% 5
  TM16 Icy Wind Ice 55 95% 15
  TM17 Protect Normal —% 10
  TM18 Rain Dance Water —% 5
  TM20 Endure Normal —% 10
  TM21 Frustration Normal 100% 20
  TM23 Iron Tail Steel 100 75% 15
  TM27 Return Normal 100% 20
  TM28 Dig Ground 60 100% 10
  TM31 Mud-Slap Ground 20 100% 10
  TM32 Double Team Normal —% 15
  TM34 Swagger Normal 90% 15
  TM35 Sleep Talk Normal —% 10
  TM37 Sandstorm Rock —% 10
  TM39 Swift Normal 60 —% 20
  TM43 Detect Fighting —% 5
  TM44 Rest Psychic —% 10
  HM01 Cut Normal 50 95% 30
  HM03 Surf Water 95 100% 15
  HM06 Whirlpool Water 15 70% 15
  HM07 Waterfall Water 80 100% 15
  • Bold indicates a move that gets STAB when used by Suicune
  • Italic indicates a move that gets STAB only when used by an evolution of Suicune
  • Click on the generation numbers at the top to see TM moves from other generations

By tutoring

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Game   Move   Type   Power   Accuracy   PP 
C Ice Beam Ice 95 100% 10
  • A black abbreviation in a colored box indicates that Suicune can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Suicune cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Suicune
  • Italic indicates a move that gets STAB only when used by an evolution of Suicune
  • Click on the generation numbers at the top to see Move Tutor moves from other generations