Substitute (move): Difference between revisions

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Using 25% of its maximum {{stat|HP}}, the user creates a Substitute with 1 HP more than the amount of HP lost by the user. If the user's maximum HP is 3 or less, it will not lose any HP when the Substitute is made. A Substitute will have the same current type(s) and current stats of the Pokémon that created it.  
Using 25% of its maximum {{stat|HP}}, the user creates a Substitute with 1 HP more than the amount of HP lost by the user. If the user's maximum HP is 3 or less, it will not lose any HP when the Substitute is made. A Substitute will have the same current type(s) and current stats of the Pokémon that created it.  


Once created, all stat modifying attacks and side effects of attacks used by the opponent against the user will fail, though all current stat modifiers will remain in effect and any stat modifiers used by the user will also be applied to the Substitute. Until it breaks, a Substitute will absorb all damage done by the opponent (even if the damage done exceeds the remaining HP of the Substitute), but will not reduce the actual amount of damage that the opponent's attacks do. A one-hit KO move, if it hits, will always break a Substitute.
Once created, all stat modifying attacks and side effects of attacks used by the opponent against the user will fail, though all current stat modifiers will remain in effect and any stat modifiers used by the user will also be applied to the Substitute. The substitute will break when the damage the substitute has taken is greater than the HP used to make it. Until it breaks, a Substitute will absorb all damage done by the opponent (even if the damage done exceeds the remaining HP of the Substitute), but will not reduce the actual amount of damage that the opponent's attacks do. A one-hit KO move, if it hits, will always break a Substitute.


Substitute will not protect the user from self-inflicted [[status ailment]]s, but it will protect it from any status ailment generated by an opponent move and damage due to those status ailments.
Substitute will not protect the user from self-inflicted [[status ailment]]s, but it will protect it from any status ailment generated by an opponent move and damage due to those status ailments.