Status condition: Difference between revisions

m
m (→‎In other languages: Added Brazilian Portuguese from ET03)
Line 37: Line 37:
All moves which cause poison are {{type|Poison}}, except {{m|Twineedle}}, {{m|Secret Power}} (when used in [[tall grass]]; [[Generation III]] only), {{m|Psycho Shift}} (while poisoned), and {{m|Fling}} (if {{DL|Type-enhancing item|Poison Barb}} or {{DL|In-battle effect item|Toxic Orb}} is held). Poison-type Pokémon cannot be normally poisoned. In Generation II, {{type|Steel}} Pokémon cannot be poisoned by Poison-type moves (but they can be poisoned by {{m|Twineedle}}); from Generation III onward, Steel-type Pokémon and Pokémon with the {{a|Immunity}} Ability cannot normally be poisoned. Poison- and Steel-type Pokémon can be poisoned by a Pokémon with the {{a|Corrosion}} Ability.
All moves which cause poison are {{type|Poison}}, except {{m|Twineedle}}, {{m|Secret Power}} (when used in [[tall grass]]; [[Generation III]] only), {{m|Psycho Shift}} (while poisoned), and {{m|Fling}} (if {{DL|Type-enhancing item|Poison Barb}} or {{DL|In-battle effect item|Toxic Orb}} is held). Poison-type Pokémon cannot be normally poisoned. In Generation II, {{type|Steel}} Pokémon cannot be poisoned by Poison-type moves (but they can be poisoned by {{m|Twineedle}}); from Generation III onward, Steel-type Pokémon and Pokémon with the {{a|Immunity}} Ability cannot normally be poisoned. Poison- and Steel-type Pokémon can be poisoned by a Pokémon with the {{a|Corrosion}} Ability.


From Generation I to IV, a poisoned Pokémon loses 1 HP for every four steps taken outside of battle. In [[Generation IV]], a Pokémon whose HP is reduced to 1 via poison outside of battle will have the poison status removed; in Generations I to III, its HP will be reduced to 0, causing it to faint).
From Generation I to IV, a poisoned Pokémon loses 1 HP for every four steps taken outside of battle. In [[Generation IV]], a Pokémon whose HP is reduced to 1 via poison outside of battle will have the poison status removed; in Generations I to III, its HP will be reduced to 0 (causing it to faint).


===={{anchor|Badly poisoned|Badly poisoned}}====
===={{anchor|Badly poisoned|Badly poisoned}}====
597

edits