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===={{anchor|HP|Hit Points}}==== | ===={{anchor|HP|Hit Points}}==== | ||
[[File:Pt hp bar.png|frame|HP bar in {{v2|Platinum}}]] | [[File:Pt hp bar.png|frame|HP bar in {{v2|Platinum}}]] | ||
'''Hit Points''', or '''HP''' for short, determine how much damage a Pokémon can receive before [[fainting]]. It is comparable to body mass rather than the toughness or willpower of the Pokémon. It is the most visible of the stats in battle, appearing both graphically (as a bar that is green, yellow, or red depending on how much HP is left) and as a current/total amount below the bar. Currently, {{P|Blissey}} has the highest HP stat among all the Pokémon in the game with a whopping 255 Base HP. The average HP Stat is 68 of all Pokémon, and the average for all fully evolved Pokémon is 80. If a Pokémon has more than half their HP, the color remains green, and if the Pokémon is between half or more than 1/4 their HP, the Pokémon HP will turn yellow (In Gold, Silver, and Crystal, if a player uses a revive the color would be green when revived to half of the player's Pokémon). If a Pokémon has less than 1/4 of their HP remaining, the color will turn red and a beeping sound (Generations I-IV) or a change of battle music with the beep as a metronome (Generation V) will notify the player that his or her Pokémon is in danger of [[fainting]] and will continue playing until the Pokémon is | '''Hit Points''', or '''HP''' for short, determine how much damage a Pokémon can receive before [[fainting]]. It is comparable to body mass rather than the toughness or willpower of the Pokémon. It is the most visible of the stats in battle, appearing both graphically (as a bar that is green, yellow, or red depending on how much HP is left) and as a current/total amount below the bar. Currently, {{P|Blissey}} has the highest HP stat among all the Pokémon in the game with a whopping 255 Base HP. The average HP Stat is 68 of all Pokémon, and the average for all fully evolved Pokémon is 80. If a Pokémon has more than half their HP, the color remains green, and if the Pokémon is between half or more than 1/4 their HP, the Pokémon HP will turn yellow (In Gold, Silver, and Crystal, if a player uses a revive the color would be green when revived to half of the player's Pokémon). If a Pokémon has less than 1/4 of their HP remaining, the color will turn red and a beeping sound (Generations I-IV) or a change of battle music with the beep as a metronome (Generation V) will notify the player that his or her Pokémon is in danger of [[fainting]] and will continue playing until the Pokémon is no longer active or is healed back to over 25% of its HP. | ||
====Attack==== | ====Attack==== |