Stantler (Pokémon)

Revision as of 22:00, 8 February 2013 by Crystal Talian (talk | contribs) (Undo revision 1844280 by Monkey99 (talk)Interesting, but not notable)
Porygon2 #233: Porygon2
Pokémon
#235: Smeargle Smeargle
Stantler
オドシシ Odoshishi
#234
234Stantler.png
Art by Ken Sugimori from HeartGold and SoulSilver
Type
Normal Unknown
Category
Big Horn Pokémon
Abilities
Intimidate or Frisk Sap Sipper
Hidden Ability
Exp. at Lv. 100
1,250,000
Regional Pokédex numbers
Johto
#131
Hoenn
#369
Regional Browser numbers
Oblivia
R-033 N-191
Height
4'07"
Imperial
1.4 m
Metric
Weight
157.0 lbs.
Imperial
71.2 kg
Metric
Dex color
Brown
Catch rate
45 (5.9%)
Body style
Body08.png BodyUnknown.png
Blue-Striped
Footprint
 F234.png   F487O.png
Blue-Striped
Gender ratio
50% male, 50% female
Breeding
Field group 21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
1
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 165 Battle Exp.: 1651*

Stantler (Japanese: オドシシ Odoshishi) is a Normal-type Pokémon.

It is not known to evolve into or from any other Pokémon.

Biology

Physiology

Stantler are antlered Pokémon that are similar to real-life reindeer or caribou. These Pokémon are quadrupedal, with each leg ending in a black hoof. The pelt of a Stantler is a tan color with a cream-colored belly and a few cream-colored spots on the back. They have large, brown noses and a pair of pale cream-colored antlers, each with a black orb in the center. There is confusion whether the tail of a Stantler is cream or brown, since the artwork has differed this way between generations. However, the official artwork from Pokémon HeartGold and SoulSilver depicts Stantler with a brown tail, the same brown as its pelt.

Gender differences

None.

Special abilities

Stantler can distort reality and create illusions with its antlers by subtly changing the flow of air around them. Staring into them creates an odd sensation, as if one is being sucked through them, and one may become so dizzy it makes them impossible to stand. Its strange antlers are very valuable artifacts that Pokémon hunters poach Stantler for. The species was nearly driven to extinction for this. The round balls found on the fallen antlers can be ground into a powder that aids in sleeping.

Behavior

It can be presumed that Stantler shed their horns at some point, as a Pokédex entry references its fallen antlers. If a baby Stantler is separated from its herd and frightened, it will instinctively produce an illusion of a big, stampeding herd to scare away the perceived threats.

Habitat

Stantler live in herds in forests or mountainous terrain.

Diet

Main article: Pokémon food

Stantler are herbivores.

In the anime

 
Stantler in the anime

Major appearances

In The Little Big Horn, Brock helped a Stantler fawn reunite with its herd. A little while before that, Stantler created an illusion of a stampeding herd of Stantler in self defense, but it was later seen through by Brock.

In Different Strokes for Different Blokes, Ash got lost in a forest that contained many Stantler with his Turtwig. Some of the Stantler used Hypnosis on the two, giving them various hallucinations. Paul captured one of the Stantler but released it after deciding that it wasn't worthy for his team.

Santa Claus has a group of Stantler to pull his sleigh as shown in Stantler's Little Helpers, officially replacing his Ponyta.

Minor appearances

A Stantler was one of the Pokémon seen at the Pokémon Swap Meet in Tricks of the Trade.

Multiple Stantler also appeared in Celebi: Voice of the Forest.

Two Stantler were seen in the wild in The Legend of Thunder!.

A picture of a Stantler appeared in Hocus Pokémon.

A Stantler was one of the Pokémon seen in a forest outside the Ice Path in EP250.

A Stantler was one of the inhabitants of the Dragon Holy Land in Fangs for Nothin'.

A Stantler appeared in Misty's flashback in Gotta Catch Ya Later!.

A pod of three Stantler appeared in A Bite to Remember.

A Stantler appeared in Lucario and the Mystery of Mew living in the Tree of Beginning.

It was also seen as part of Lila's famous "tiger lily smile" in Battling the Generation Gap!.

Many Stantler appeared in Giratina and the Sky Warrior.

A few Stantler also appeared in Arceus and the Jewel of Life.

A Stantler appeared in the opening scenes of Zoroark: Master of Illusions.

Pokédex entries

Episode Pokémon Source Entry
EP125 Stantler Ash's Pokédex Stantler, the Big Horn Pokémon. The eye-like shape at the base of its horn produces a pleasant odor and has a bewildering effect on anyone who smells it. It can also create startling realistic illusions by shaking its horns. Stantler form herds, and live in mountainous terrain.
Episode Pokémon Source Entry
DP006 Stantler Ash's Pokédex Stantler, the Big Horn Pokémon. Its large curved horns subtly bend the air around them, which creates a mysterious warp in reality.

In the manga

 
Professor Oak's Stantler, Antch

In the Pokémon Adventures manga

Stantler first appeared in Volume 8 under the ownership of Professor Oak, who used it often for transport during its appearances.

In the TCG

Main article: Stantler (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation II.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold The curved antlers subtly change the flow of air to create a strange space where reality is distorted.
Silver Those who stare at its antlers will gradually lose control of their senses and be unable to stand.
Crystal The round balls found on the fallen antlers can be ground into a powder that aids in sleeping.
Stadium 2 The curved antlers subtly change the flow of air to create a strange space where reality is distorted.
Generation III
Ruby Stantler's magnificent antlers were traded at high prices as works of art. As a result, this Pokémon was hunted close to extinction by those who were after the priceless antlers.
Sapphire
Emerald Stantler's magnificent antlers were once traded at high prices as works of art. As a result, this Pokémon was hunted close to extinction.
FireRed Those who stare at its antlers will gradually lose control of their senses and be unable to stand.
LeafGreen The curved antlers subtly change the flow of air to create a strange space where reality is distorted.
Generation IV
Diamond Staring at its antlers creates an odd sensation as if one were being drawn into their centers.
Pearl
Platinum
HeartGold The curved antlers subtly change the flow of air to create a strange space where reality is distorted.
SoulSilver Those who stare at its antlers will gradually lose control of their senses and be unable to stand.
Generation V
Black Staring at its antlers creates an odd sensation as if one were being drawn into their centers.
White
Black 2 Staring at its antlers creates an odd sensation as if one were being drawn into their centers.
White 2
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation II.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
Common Routes 36, 37
Crystal
Common Route 37Night
Generation III
Ruby Sapphire
None Trade
Emerald
Rare Safari Zone
FireRed LeafGreen
None Trade
Colosseum
One The Under (Shadow)
XD
None Trade
Generation IV
Diamond Pearl
Uncommon Route 207 (Poké Radar(Pearl only)
Platinum
Rare Route 207 (Poké Radar)
HeartGold SoulSilver
Uncommon Routes 36, 37
Pal Park
Field
Pokéwalker
Treehouse
Generation V
Black White
Rare Abundant Shrine
Black 2 White 2
None Trade
Dream World
Pleasant Forest
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Trozei! Secret Storage 13
Endless Level 35
Forever Level 12
Mr. Who's Den
Pokémon Mystery Dungeon
Red/Blue Rescue Team
Mt. Thunder (5F-9F)
Joyous Tower (31F-36F)
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Foggy Forest (6F-11F)
Shimmer Hill (1F-17F)
Pokémon Ranger:
Guardian Signs
Teakwood Forest
Dark Temple
Pokémon Rumble Blast Canyon: Rugged Flats

In events

Games Event Language Location Level Distribution period
Gotta Catch 'Em All Station! Safeguard Stantler English United States 5 January 10 to 16, 2003
RSEFRLG Gotta Catch 'Em All #6 Stantler Japanese Japan 10 April 22 to May 7, 2006

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
73
133 - 180 256 - 350
95
90 - 161 175 - 317
62
60 - 125 116 - 245
85
81 - 150 157 - 295
65
63 - 128 121 - 251
85
81 - 150 157 - 295
Total:
465
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Pokéathlon stats

Speed
3/3 ★★★
Power
4/4 ★★★★
Skill
3/3 ★★★
Stamina
3/4 ★★★
Jump
3/3 ★★★
Total
16/17 ★★★


Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Notes:

Learnset

By leveling up

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Tackle Normal Physical 05050 100100% 35
033 Leer Normal Status 0000 100100% 30
077 Astonish Ghost Physical 03030 100100% 15
1010 Hypnosis Psychic Status 0000 06060% 20
1313 Stomp Normal Physical 06565 100100% 20
1616 Sand-Attack Ground Status 0000 100100% 15
2121 Take Down Normal Physical 09090 08585% 20
2323 Confuse Ray Ghost Status 0000 100100% 10
2727 Calm Mind Psychic Status 0000 —% 20
3333 Role Play Psychic Status 0000 —% 10
3838 Zen Headbutt Psychic Physical 08080 09090% 15
4343 Jump Kick Fighting Physical 100100 09595% 10
4949 Imprison Psychic Status 0000 —% 10
5353 Captivate Normal Status 0000 100100% 20
5555 Me First Normal Status 0000 —% 20
  • Bold indicates a move that gets STAB when used by Stantler
  • Italic indicates a move that gets STAB only when used by an evolution of Stantler
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  TM03 Psyshock Psychic Special 08080 100}}100% 10
  TM04 Calm Mind Psychic Status 0000 —}}—% 20
  TM05 Roar Normal Status 0000 100}}100% 20
  TM06 Toxic Poison Status 0000 090}}90% 10
  TM10 Hidden Power Normal Special 0000 100}}100% 15
  TM11 Sunny Day Fire Status 0000 —}}—% 5
  TM16 Light Screen Psychic Status 0000 —}}—% 30
  TM17 Protect Normal Status 0000 —}}—% 10
  TM18 Rain Dance Water Status 0000 —}}—% 5
  TM21 Frustration Normal Physical 0000 100}}100% 20
  TM22 SolarBeam Grass Special 120120 100}}100% 10
  TM24 Thunderbolt Electric Special 09595 100}}100% 15
  TM25 Thunder Electric Special 120120 070}}70% 10
  TM26 Earthquake Ground Physical 100100 100}}100% 10
  TM27 Return Normal Physical 0000 100}}100% 20
  TM29 Psychic Psychic Special 09090 100}}100% 10
  TM30 Shadow Ball Ghost Special 08080 100}}100% 15
  TM32 Double Team Normal Status 0000 —}}—% 15
  TM33 Reflect Psychic Status 0000 —}}—% 20
  TM42 Facade Normal Physical 07070 100}}100% 20
  TM44 Rest Psychic Status 0000 —}}—% 10
  TM45 Attract Normal Status 0000 100}}100% 15
  TM46 Thief Dark Physical 04040 100}}100% 10
  TM48 Round Normal Special 06060 100}}100% 15
  TM53 Energy Ball Grass Special 08080 100}}100% 10
  TM57 Charge Beam Electric Special 05050 090}}90% 10
  TM67 Retaliate Normal Physical 07070 100}}100% 5
  TM68 Giga Impact Normal Physical 150150 090}}90% 5
  TM70 Flash Normal Status 0000 100}}100% 20
  TM73 Thunder Wave Electric Status 0000 100}}100% 20
  TM77 Psych Up Normal Status 0000 —}}—% 10
  TM78 Bulldoze Ground Physical 06060 100}}100% 20
  TM83 Work Up Normal Status 0000 —}}—% 30
  TM85 Dream Eater Psychic Special 100100 100}}100% 15
  TM87 Swagger Normal Status 0000 090}}90% 15
  TM90 Substitute Normal Status 0000 —}}—% 10
  TM92 Trick Room Psychic Status 0000 —}}—% 5
  TM93 Wild Charge Electric Physical 09090 100}}100% 15
  • Bold indicates a move that gets STAB when used by Stantler
  • Italic indicates a move that gets STAB only when used by an evolution of Stantler
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Bite Dark Physical 60 100% 25
Disable Normal Status 100% 20
Double Kick Fighting Physical 30 100% 30
Extrasensory Psychic Special 80 100% 30
Megahorn Bug Physical 120 85% 10
Me First Normal Status 100% 20
Mud Sport Ground Status —% 15
Rage Normal Physical 20 100% 20
Spite Ghost Status 100% 10
Thrash Normal Physical 120 100% 10
Zen Headbutt Psychic Physical 80 90% 15
  • Moves marked with an asterisk (*) must be chain bred onto Stantler in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Stantler in that game.
  • Bold indicates a move that gets STAB when used by Stantler
  • Italic indicates a move that gets STAB only when used by an evolution of Stantler
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Bounce Flying Physical 85 85% 5
B W B2 W2 Gravity Psychic Status —% 5
B W B2 W2 Iron Tail Steel Physical 100 75% 15
B W B2 W2 Last Resort Normal Physical 140 100% 5
B W B2 W2 Magic Room Psychic Status —% 10
B W B2 W2 Role Play Psychic Status —% 10
B W B2 W2 Signal Beam Bug Special 75 100% 15
B W B2 W2 Skill Swap Psychic Status —% 10
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Spite Ghost Status 100% 10
B W B2 W2 Uproar Normal Special 90 100% 10
B W B2 W2 Zen Headbutt Psychic Physical 80 90% 15
  • A black abbreviation in a colored box indicates that Stantler can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Stantler cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Stantler
  • Italic indicates a move that gets STAB only when used by an evolution of Stantler
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Dream World moves

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Pleasant Forest Disable Normal Status 100% 20
Pleasant Forest Skill Swap Psychic Status —% 10
  • A superscript level indicates that Stantler can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Stantler
  • Italic indicates a move that gets STAB only when used by an evolution of Stantler
  • Click on the generation numbers at the top to see event moves from other generations

Side game data

Pokémon Pinball
 N/A 
Not available
Pokémon Pinball RS
 N/A 
Not available
Pokémon Trozei!
   
Rarity: Common
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
File:MDP RT 234.png Body size: 1
Recruit rate: 7.2%
Friend Area: Energetic Forest
Phrases
51%-100% HP My antlers create a weird space where reality is distorted!
26%-50% HP I've lost half my HP already.
1%-25% HP I'm done for... My head is spinning, and I'm about to fall...
Level up My level went up! My weird reality field turned weirder!
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up My level went up! My weird reality field turned weirder!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness
,
and Explorers of Sky
  Body size: 1
Recruit rate: 6.4%
IQ group: G
Pokémon Ranger
Group:  Normal  Poké Assist: None Field move: None
Loops: 0 Min. exp.: 0 Max. exp.: 0
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Shadows of Almia
Group:  Normal  Poké Assist: None Field move: None
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Normal   
( Normal )
Past
 
( Normal )
 
(Tackle ×2)
Past
 
(Electrify ×1)
Browser entry  
It lets loose shock waves to attack.
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
Attack ●●●
Defense ●●
Speed ●●●
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
PokéPark Wii: Pikachu's Adventure
  PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
PokéPark 2: Wonders Beyond
  Strong: {{{Park2strong}}} Weak: {{{Park2weak}}}
PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
  HP: Move: {{{ConquestMove}}}
Attack: Ability 1: {{{ConquestAbility1}}}
Defense: Ability 2: {{{ConquestAbility2}}}
Speed: Ability 3: {{{ConquestAbility3}}}
Does not evolve.
Range: 0 Perfect Links: {{{ConquestLink}}}

Evolution

 
Does not evolve
Stantler
 Normal 


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
       
       
III Ruby Sapphire Emerald FireRed LeafGreen Back
       
       
IV Diamond Pearl Platinum HeartGold SoulSilver Back
       
       
V Black White Black 2 White 2 Back
     
     
  For other sprites and images, please see Stantler images on Bulbagarden Archives.

Japanese sprites

 
 
 
 
Gold Silver

Trivia

Origin

It appears to be based on a reindeer, since both the males and females have antlers. The center of its antlers also have some resemblance to a jingle bell.

Name origin

Stantler may be a combination of stag and antler.

Odoshishi may be derived from 鹿威し shishiodoshi, a Japanese device traditionally used to scare deer and birds away from gardens.

In other languages

Language Title Meaning
  Japanese オドシシ Odoshishi From 鹿威し shishiodoshi
  French Cerfrousse From cerf and frousse
  Spanish Stantler Same as English name
  German Damhirplex From Damhirsch and perplex
  Italian Stantler Same as English name
  Korean 노라키 Noraki
  Mandarin Chinese 驚角鹿 Jīngjiǎolù Literally "Frightening-antler deer", referring to its ability to create frightening illusions with its antlers
  Cantonese Chinese


External links

  #233: Porygon2
Pokémon
#235: Smeargle  


  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.