Spikes
まきびし Caltrop
[[File:|center]]
Type  Ground
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  —%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
Affects all foes
Availability
Introduced  Generation II
Condition  Smart
Appeal  2 ♥♥
Jam  0  
Makes all Pokémon after the user nervous.
Condition  Smart
Appeal  2 ♥♥
Prevents the Voltage from going up in the same turn.
Condition  Smart
Appeal  0  
Jamming  0  

Spikes (Japanese: まきびし Caltrop) is a non-damaging Ground-type move introduced in Generation II. Prior to Pokémon Crystal, it was the signature move of the Pineco evolutionary line.

Effect

Generation II

Spikes sets an entry hazard around the enemy team's field. Pokémon who switch into the spike-ridden field take 12.5% of their maximum HP in damage. Flying-type Pokémon are immune to this damage. The move Rapid Spin removes Spikes around the user.

Generation III

Spikes can now be set up to three times, each increasing the damage done to the opponent upon switching in. One layer of Spikes will damage the opponent Pokémon by 12.5% of its maximum HP, two layers will deal 18.75%, and three layers will deal 25%. Any Pokémon with Levitate will prevent the damage.

Generation IV

The move Defog will remove Spikes around its target. Any Pokémon under the effect of Magnet Rise or Magic Guard Ability are unaffected to the damage. However, Flying and Levitating Pokémon are affected under Gravity, while holding Iron Ball, or if Baton Passed an Ingrain.

Generation V

Spikes can now be reflected with Magic Coat.

Mystery Dungeon

Spikes creates a Spiked Tile underneath the user. Any Pokémon that steps on a Spiked Tile will lose 20 HP each. However, Spiked Tile cannot be laid under one-tile ways and the entrance of a room.

Description

Games Description
Stad2 An attack that scatters Spikes and injures opponent Pokémon when they switch.
GSC Hurts foes when they switch out.
RS Sets spikes that hurt a foe switching out.
E Sets spikes that hurt a foe switching in.
FRLG A trap of spikes is laid around the foe’s party to hurt foes switching in.
ColoXD Sets spikes that hurt a foe switching out.
DPPtHGSS The user lays a trap of spikes at the foe’s feet. The trap hurts foes that switch into battle.
BW The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
091   Cloyster Water Ice   33 33 36 28 28 '
204   Pineco Bug Bug 43 43 23 28 28 '
205   Forretress Bug Steel 49 49 23 28 28 '
211   Qwilfish Water Poison   -- -- -- -- '
227   Skarmory Steel Flying   42 27 28 28 '
331   Cacnea Grass Grass   33 33 33 '
332   Cacturne Grass Dark   35 35 35 '
386   Deoxys Psychic Psychic   20 33 33 '
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
138   Omanyte Rock Water        
315   Roselia Grass Poison           
361   Snorunt Ice Ice        
406   Budew Grass Poison          
543   Venipede Bug Poison         
556   Maractus Grass Grass         
557   Dwebble Bug Rock         
568   Trubbish Poison Poison         
597   Ferroseed Grass Steel         
616   Shelmet Bug Bug         
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation II

#   Pokémon Type Obtained with
0225   Delibird Ice Flying New York City Pokémon Center
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In the anime

 
Skarmory
 
Pineco
 
Effect
 
Forretress
The user lays a trap of spikes at the foe's feet.
Pokémon Method
User First Used In Notes
  Pineco spins around and purple spikes come out of its body and hit the opponent.
Brock's Pineco Ariados, Amigos Debut
  Forretress spins around and glowing white spikes comes out of its body and hit the opponent, or Forretress fires black spikes at the opponent that surround it. When the opponent gets pricked by them, it hurts them.
Brock's Forretress A Tail with a Twist None
  Skarmory spins its body rapidly and multiple glowing metallic red spikes come out of its body and fall onto the battlefield. The spikes sink into the ground when they land. When the opponent switches to another Pokémon, small explosions go off under their feet, hurting them.
Barry's Skarmory Casting a Paul on Barry! None


In the manga

In the Pokémon Adventures manga


In other generations


Trivia

  • The Japanese name of Spikes refers to Makibishi, the Japanese version of the caltrop.
  • Despite being a Ground-type move, no Ground-type Pokémon can actually learn Spikes.

In other languages

Language Title
Mandarin Chinese 滿地星 Mǎn​dì​xīng*
捲捲菱 Juǎnjuǎnlíng*
  Dutch Stekels
  French Picots
  German Stachler
  Greek Καρφιά
  Indonesian Duri
Spike
  Italian Punte
  Korean 압정뿌리기 Apjeong Ppurigi
  Serbian Šiljci
  Spanish Púas



Variations of the move Spikes
  SpikesStealth RockToxic SpikesSticky Web
  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.