Soak (move)

This article is about the move Soak. For the Field Move in Pokémon Ranger games, see Field Move.

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Soak
みずびたし Waterlog
[[File:|300px|center]]
Type  Water
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation V
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  Cute
Appeal  2 ♥♥
Jamming  1
Badly startles Pokémon that the audience has high expectations of.

Soak (Japanese: みずびたし Waterlog) is a non-damaging Water-type move introduced in Generation V.

Effect

Generation V

Soak changes the target's type to pure Water; the effect lasts as long as the target is in battle, however changing form or transforming will also remove the effect.

Soak does not affect Pokémon with the Ability Multitype. Soak fails if used on a substitute.

If used on a pure Water-type Pokémon (naturally or via Soak), Soak will act successful and state, "The wild/foe's <Pokémon> transformed into the Water type."

Generation VI onward

If used on a pure Water-type Pokémon, Soak's animation will still play, but the game will now state that the move has failed.

If powered up by a Waterium Z into Z-Soak, the user's Special Attack stat raises one stage.

Description

Games Description
BWB2W2
XYORAS
SM
The user shoots a torrent of water at the target and changes the target's type to Water.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0054     Water 1 Field 35BW
36B2W2
36 31
0055     Water 1 Field 37BW
38B2W2
38 31
0118     Water 2 Water 2 51 50XY
40ORAS
40
0119     Water 2 Water 2 63 63XY
46ORAS
46
0223     Water 1 Water 2 49BW
50B2W2
50 50
0224     Water 1 Water 2 61BW
64B2W2
64 64
0279    
 
Water 1 Flying 1 1 1
0321     Field Water 2 1
0370     Water 2 Water 2 42
0456     Water 2 Water 2 54 54 54
0457     Water 2 Water 2 66 1, 66 1, 66
0550     Water 2 Water 2 32 32 23
0594     Water 1 Water 2 33 33 33
0746     Water 2 Water 2 46
0752    
 
Water 1 Bug 1
0771     Water 1 Water 1 41
0788    
 
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 20
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0170    
 
Water 2 Water 2
0278    
 
Water 1 Flying
0298    
 
Water 1 Fairy
0320     Field Water 2
0418     Water 1 Field
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In the manga

In the Pokémon Adventures manga


In other generations

Trivia

In other languages

Language Title
  French Détrempage
  German Überflutung
  Italian Inondazione
  Korean 물붓기 Moolbootgi
  Brazilian Portuguese Ensopar
  Spanish Anegar


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.