This article is about the move Soak. For the Field Move in Pokémon Ranger games, see Field Move.

Soak
みずびたし Waterlog
[[File:|center]]
Type  Water
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  100%
Priority  {{{priority}}}
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation V
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Soak (Japanese: みずびたし Waterlog) is a non-damaging Water-type move introduced in Generation V.

Effect

Soak changes the target's type to Water; the effect lasts until the target switches out. Soak does not affect Pokémon with the Ability Multitype. Soak fails if used on a substitute.

Description

Games Description
The user shoots a torrent of water at the target and changes the target's type to Water.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
054   Psyduck Water Water 35 36 '
055   Golduck Water Water 37 38 '
118   Goldeen Water Water 51 '
119   Seaking Water Water 63 '
223   Remoraid Water Water 49 50 '
224   Octillery Water Water 61 64 '
279   Pelipper Water Flying -- '
456   Finneon Water Water 54 '
457   Lumineon Water Water 66 '
550   Basculin Water Water 32 '
594   Alomomola Water Water 33 '
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
298   Azurill Normal Normal       
320   Wailmer Water Water          
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Trivia

  • Azurill is the only non-Water-type Pokémon able to learn Soak, although the type of its evolutions are Water.

In other languages

Language Title
  French Détrempage
  German Überflutung
  Italian Inondazione
  Korean 물붓기 Moolbootgi
  Brazilian Portuguese Encharcar
  Spanish Anegar


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.