Smoke Ball

Revision as of 14:46, 30 April 2017 by SnorlaxMonster (talk | contribs) (→‎Held item: You can't normally flee from it, but the Smoke Ball might allow it (although it would probably require an oversight in the code)...)

The Smoke Ball (Japanese: けむりだま Smoke Ball) is a type of held item introduced in Generation II.

Smoke Ball
けむりだま
Smoke Ball
Bag Smoke Ball Sprite.png
Smoke Ball
Pokémon Global Link artwork
Introduced in Generation II
Pocket
Generation II Bag Items pocket icon.png Items
Generation III Bag Items pocket icon.png Items
Generation IV Bag Items pocket icon.png Items
Generation V Bag Items pocket icon.png Items (Held items)
Generation VI Bag Items pocket icon.png Items
Generation VII Bag Items pocket icon.png Items
Fling
Power 30

Price

Games Cost Sell price
GSC
RSEFRLG
ColoXD
DPPtHGSS
BWB2W2
XYORAS
N/A $100
SM N/A $2,000

Effect

 
Animation for escaping via Smoke Ball in Generation III

Held item

  This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Does it allow roaming Pokémon and the initial Nihilego to bypass trapping moves and Abilities, and if so, does it play a special animation when they flee in Generation III?
Does it allow wild Pokémon to Teleport regardless of trapping moves and Abilities?
If a player's Pokémon holding a Smoke Ball faints and the player chooses to flee instead of sending out another Pokémon, are they guaranteed to escape in Generation II?
In Generation II, does it allow the player to flee from the scripted red Gyarados?

Generation II

If held by the player's Pokémon, fleeing from a wild Pokémon is guaranteed to succeed. It does not ignore trapping moves.

Generation III onward

If held by a Pokémon, it can flee and Teleport successfully, regardless of trapping moves and Abilities.

In Generation III and IV, if the player's Pokémon holding a Smoke Ball faints, if the player attempts to flee instead of sending out another Pokémon, they will escape without fail.

In Generation III only, the Smoke Ball plays a special animation when used.

Description

Games Description
GSC Escape from wild Pokémon. (HOLD)
RS A hold item that can be used to flee from a wild Pokémon.
FRLG An item to be held by a Pokémon. The holding Pokémon can flee from any wild Pokémon for sure.
E A hold item that assures fleeing from wild Pokémon.
ColoXD An item brought over from a faraway place.
DPPtHGSS
BWB2W2
An item to be held by a Pokémon. It enables the holder to flee from any wild Pokémon without fail.
XYORAS
SM
An item to be held by a Pokémon. It enables the holder to flee from any wild Pokémon encounter without fail.

Acquisition

Games Finite methods Repeatable methods
GSC Goldenrod Tunnel B2F
RSE Trick House (Fourth Puzzle) Steal from Ninja Boy Lao's Weezing (after fourth battle), held by wild Koffing
FRLG Celadon City Game Corner (800 coins)
DPPt Route 210 Held by wild Koffing and Weezing
HGSS Goldenrod Tunnel B2F Held by wild Koffing and Weezing
BW Team Plasma's hideout in Castelia City
B2W2 Reversal Mountain Exterior, Opelucid City
XY Lost Hotel (Route 15)
ORAS Trick House (Fourth Puzzle) Held by wild Koffing and wild Spiritomb
SM Po Town Held by wild Salandit

Trivia

In other languages

Language Title
Chinese Cantonese 煙霧球 Yīnmouh Kàuh
Mandarin 煙霧球 / 烟雾球 Yānwù Qiú
  French Boule FumeeGen II-II
Boule FuméeGen IV+
  German Rauchball
  Italian Palla Fumo
  Korean 연막탄 Yeonmaktan
  Spanish Bola Humo

External links


  This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items.