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|map=Hoenn Sky Pillar Map.png | |map=Hoenn Sky Pillar Map.png | ||
}} | }} | ||
[[File:Sky Pillar RS.png|thumb|Sky Pillar in {{game|Ruby and Sapphire|s}}]] | |||
The '''Sky Pillar''' (Japanese: '''そらのはしら''' ''Sky Pillar'') is a building located in [[Hoenn]]. It is located on the northern edge of {{rt|131|Hoenn}} in {{game2|Ruby|Sapphire|Emerald}}. | The '''Sky Pillar''' (Japanese: '''そらのはしら''' ''Sky Pillar'') is a building located in [[Hoenn]]. It is located on the northern edge of {{rt|131|Hoenn}} in {{game2|Ruby|Sapphire|Emerald}}. | ||
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In Pokémon Ruby and Sapphire, the island in which Sky Pillar is located on is blocked off by walls of rocks until the player defeats the {{DL|Elite Four|Hoenn Elite Four|Elite Four}}. In Pokémon Emerald, the Sky Pillar is accessible earlier in the game since {{p|Rayquaza}} is needed to abate the conflict in [[Sootopolis City]] between {{p|Groudon}} and {{p|Kyogre}}. As a result of this, the wild Pokémon are lower leveled, and less of the floor is cracked. | In Pokémon Ruby and Sapphire, the island in which Sky Pillar is located on is blocked off by walls of rocks until the player defeats the {{DL|Elite Four|Hoenn Elite Four|Elite Four}}. In Pokémon Emerald, the Sky Pillar is accessible earlier in the game since {{p|Rayquaza}} is needed to abate the conflict in [[Sootopolis City]] between {{p|Groudon}} and {{p|Kyogre}}. As a result of this, the wild Pokémon are lower leveled, and less of the floor is cracked. | ||
==Pokémon== | ==Pokémon== | ||
{{Catch/header|ruins|no}} | {{Catch/header|ruins|no}} | ||
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{{Catch/entry3|384|Rayquaza|yes|yes|yes|Special|70|One|type1=Dragon|type2=Flying}} | {{Catch/entry3|384|Rayquaza|yes|yes|yes|Special|70|One|type1=Dragon|type2=Flying}} | ||
{{Catch/footer|ruins}} | {{Catch/footer|ruins}} | ||
==Layout== | ==Layout== | ||
{{incomplete|section|Top before crumbling in Emerald}} | {{incomplete|section|Top before crumbling in Emerald}} | ||
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==Trivia== | ==Trivia== | ||
{{incomplete|section|List other possible buildings which allow the player to use the Running Shoes in the Generation III games.}} | {{incomplete|section|List other possible buildings which allow the player to use the Running Shoes in the Generation III games.}} | ||
* By stopping the [[bicycle]] on a certain section of cracked floor tiles on the second floor, it is possible to fall on top of a rock. However, it is possible to walk off the rock so there is no risk of being stuck there. | * By stopping the [[bicycle]] on a certain section of cracked floor tiles on the second floor, it is possible to fall on top of a rock. However, it is possible to walk off the rock so there is no risk of being stuck there. | ||
* It is one of various buildings in the [[Generation III]] games where it is possible to [[Running Shoes|run]]. The others are [[Trainer Tower]] in [[Quest Island]], [[Sevii Islands]] and [[Trainer Hill]] in {{rt|111|Hoenn}}. | * It is one of various buildings in the [[Generation III]] games where it is possible to [[Running Shoes|run]]. The others are [[Trainer Tower]] in [[Quest Island]], [[Sevii Islands]] and [[Trainer Hill]] in {{rt|111|Hoenn}}. | ||
==In other languages== | ==In other languages== | ||
{{Langtable|color={{hoenn color}}|bordercolor={{hoenn color dark}} | {{Langtable|color={{hoenn color}}|bordercolor={{hoenn color dark}} | ||
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{{Hoenn}} | {{Hoenn}} | ||
{{legendarylocations|hoenn}} | {{legendarylocations|hoenn}} | ||
{{-}} | |||
{{Project Locations notice}} | {{Project Locations notice}} | ||
[[Category:Hoenn locations]] | [[Category:Hoenn locations]] | ||
[[Category:Ruby and Sapphire locations]] | [[Category:Ruby and Sapphire locations]] |
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