Silph Scope

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The Silph Scope (Japanese: シルフスコープ Sylph Scope) is a Key Item appearing in Generation I and FireRed and LeafGreen. It allows the player to identify ghosts.

Bag Silph Scope Sprite.png

Locations and uses

 
Silph Scope artwork from Pokémon Red and Green

As the name suggests, the Silph Scope was made by Silph Co., which Team Rocket later invades. The Silph Scope was initially stolen by Team Rocket, and is obtained from the Rocket Hideout after the player defeats Giovanni. It enables the player to identify the formerly unidentifiable ghosts appearing within the Pokémon Tower in Lavender Town, and is required to pass the stairway that is guarded by the ghost of a Marowak.

In Generation I, the Silph Scope can be stored via PC. If it is done so, the Pokémon within the Pokémon Tower will appear as ghosts once again. The player must have the Silph Scope in their items list in order to identify the ghosts.

Flavor text

Games Description
Stad An item that makes ghosts clearly distinguishable.
FRLG A scope that makes unseeable Pokémon visible. It is made by Silph Co.
E* Silph Co's scope makes unseeable Pokémon visible.


In the anime

 
Silph Scope in Pokémon Origins
 
Silph Scope identifying the ghost Marowak

In Pokémon Origins

The Silph Scope made an appearance in the Pokémon Origins episode File 2: Cubone. It was possessed by a small group of Team Rocket Grunts who were holding Mr. Fuji captive at the Pokémon Tower. Like in the games, the Silph Scope had the ability to unveil the true identity of both Ghost-type Pokémon and real ghosts. The Silph Scope was later stolen from the Grunts by Blue, who then gave it to Red, allowing him to identify the ghost he was fighting as Cubone's dead mother, Marowak. Afterwards, Red returned the Silph Scope to the Rocket Grunts, who presumably took it with themselves as they left after being defeated by Red in a battle.

In the manga

 
Silph Scope in the Pokémon Adventures manga

In the Pokémon Adventures manga

The Silph Scope has made several appearances in Pokémon Adventures, under the ownership of Green. Unlike a regular Silph Scope, Green has modified her Silph Scope to be able to reveal all invisible Pokémon. It made its debut in The Jynx Jinx, where Green used it and a data disc she had stolen from Team Rocket to locate and identify Mew. Later in the chapter, she used it to examine the barrier over Saffron City. During her battle against Sabrina at Silph Co., she was seen using the Silph Scope to see through her Horsea's Smokescreen.

During the FireRed & LeafGreen arc, when a mysterious Pokémon attacked Green aboard the Seagallop Ferry, she used the Scope to unveil it, although she couldn't recognize it. Red and Blue later recovered the Silph Scope, and although they didn't recognize the mysterious Pokémon at the time either, the recording on the Scope served as their first glimpse of it.

In the Pokémon Pocket Monsters manga

 
Silph Scope in the Pokémon Pocket Monsters manga

The Silph Scope first appears in Get Rid Of The Ghost Pokémon!!. Red's rival, Blue, is shown to have one and used it to identify Gengar's movements during its battle with Clefairy. However, Clefairy took the Silph Scope and used it to his advantage to defeat Gengar. Unlike its game counterpart, the Silph Scope is shaped as glasses and it was not shown to come from Silph Co.

In the Pokémon Zensho manga

The Silph Scope was seen in Celadon City. After Satoshi had been scared away from the Pokémon Tower by a Gastly, he saw several Team Rocket Grunts exciting the Tower, using a Silph Scope to avoid being scared by the ghosts. Satoshi then secretly followed the Grunts to the Rocket Hideout, where he snatched one of the Scopes that were in there. Using the Scope, he was able to get past of the ghosts in the Tower and all the way to the top floor, where he encountered Mr. Fuji, who was being held captive by Team Rocket.

Trivia

  • A sign next to the Pokémon Tower in Lavender Town advertises the Silph Scope, proclaiming Make the Invisible Plain to See!
  • In Generation I, an exploit allows the player to get past the Marowak ghost without using the Silph Scope. By using a Poké Doll to flee the battle, the ghost will disappear as if it had been defeated. This allows the player to skip getting the Silph Scope and in fact skip the Rocket Hideout completely.
  • Also in Generation I, by viewing the status screen of a Pokémon, the ghost's sprite will change to that of the actual Pokémon. However, it still cannot be fought or caught.

In other languages

Language Title
Chinese Cantonese 西爾佛檢視鏡 Sāiyíhfaht Gímsihgeng *
顯像器 Hínjeuhnghei *
Mandarin 西爾佛檢視鏡 Xīěrfu Jiǎnshìjìng *
幻影透视镜 Huànyǐng Tòushìjìng *
  European French Scope Sylphe
  German Silph Scope
  Italian Spettrosonda
  European Spanish Scope Silph


  This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items.