Shoal Cave: Difference between revisions

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'''Shoal Cave''' (Japanese: '''あさせのほらあな''' ''Shoal Cave'') is a location in [[Hoenn]]. It is north of [[Mossdeep City]], on {{Rt|125}}, and is the only place in {{game2|Ruby|Sapphire|Emerald}} where wild {{p|Spheal}} and {{p|Snorunt}} can be encountered. Shoal Cave has two different access points, only reachable during certain times of the day due to tides. During low tide, a {{player}} may be able to access an ice room containing some {{DL|Type-enhancing item|Nevermeltice}}.
'''Shoal Cave''' (Japanese: '''あさせのほらあな''' ''Shoal Cave'') is a location in [[Hoenn]]. It is north of [[Mossdeep City]], on {{Rt|125}}, and is the only place in {{game2|Ruby|Sapphire|Emerald}} where wild {{p|Spheal}} and {{p|Snorunt}} can be encountered. Shoal Cave has several levels of terrain, only reachable during certain times of the day, due to tides. During high tide, the {{player}} may access different areas by using the field move, [[Surf (move)|surf]], that could not be accessed on foot during low tide. The high tide feature greatly limits the amount of area that the {{player}} can access, but at the same time, allows the {{player}} to explore areas that can not be ventured on when the cave isn't flooded.


==Geography==
==Geography==
Shoal Cave is a cave north of Mossdeep City. The cave has been carved into the side of rocky mount rising from the ocean. At certain times of the day, the tides rise, flooding most of the cave. This water can be {{m|surf}}ed on to access areas where the player couldn't reach before, while the tides are high. And vice versa; while low tide, the player can access areas, which couldn't be accessed in high tide, such as the ice floor, the lowest floor in the cave.  To access the ice floor, {{HM|04|Strength}} is needed to move boulders. Shoal Cave is also the only place where [[Shoal Salt]] and [[Shoal Shell]]s can be found.
Shoal Cave is a cave north of Mossdeep City. The cave has been carved into the side of rocky mount rising from the ocean. At certain times of the day, the tides rise, flooding most of the cave. This water can be {{m|surfed}} on, to access levels of terrain in which the player can not reach on foot while the tide is low. And vice versa; during low tide, the player can access areas, which couldn't be accessed in high tide, such as the ice floor, the lowest floor in the cave.  During low tide, the {{player}} may be able to access the ice room containing the [[Type-enhancing item|Nevermeltice]]. To access the ice floor, {{HM|04|Strength}} is needed to move boulders. Prior to using {{HM|04|Strength}}, the {{player}} encounters a [[Black Belt (trainer class|Black Belt]], whom does not battle, but gives the {{player}} a [[In-battle effect item|Focus Band]].


==Obtaining the Shell Bell==
==Obtaining the Shell Bell==
Four Shoal Salts and four Shoal Shells are found in Shoal Cave. If all four Shoal Salts and four Shoal Shells are in the [[bag]], the player can exchange them with the old man in the first room, for the {{DL|In-battle effect item|Shell Bell}}. The player can recover the Shoal Salt at low tide and can recover the Shoal Shell at high tide.
Four [[Shoal Salt|Shoal Salts]] and four [[Shoal Shell|Shoal Shells]] are found in the Shoal Cave. If all four Shoal Salts and four Shoal Shells are in the [[bag]], the {{player}} can give the ingredients to the old man in the first room, and he makes a {{DL|In-battle effect item|Shell Bell}}. The player can only obtain the [[Shoal Salt]] during low tide, and can only obtain the Shoal Shell at high tide, and may obtain as many [[In-battle effect item|Shell Bells]] as he or she wants. Immediately after crafting a [[In-battle effect item|Shell Bell]] for the {{player}}, the old man prompts the {{player}} to find the ingredients for another. However, the {{player}} must wait for the tide to change in order to gather the [[Shoal Salt|salts]] and [[Shoal Shell|shells]] again. Shoal Cave is the only place where [[Shoal Salt|Shoal Salts]] and [[Shoal Shell|Shoal Shell]] can be found.


==Tides==
==Tides==