Shadow Sky (move): Difference between revisions

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{{MoveInfobox|
{{MoveInfobox
n=1000 |
|n=1000000
spm= |
|name=Shadow Sky
name=Shadow Sky |
|jname=ダークウェザー
jname=ダークウェザー |
|jtranslit=Dāku Uezā
jtranslit=Dāku Uezā |
|jtrans=Dark Weather
jtrans=Dark Weather |
|gameimage=Shadow Sky.png
gameimage=Shadow Sky.png |
|gameimagewidth=300
type=Shadow |
|type=Shadow
damagecategory=Status |
|damagecategory=Status
basepp=— |
|basepp=—
maxpp=— |
|maxpp=—
power=— |
|power=—
accuracy=100 |
|accuracy=100
bdesc=??? |
|gen=III
gen=III |
|touches=no
pokefordex=Shadow%20Sky |
|protect=no
touches=no |
|magiccoat=no
protect=no |
|snatch=no
magiccoat=no |
|mirrormove=no
snatch=no |
|kingsrock=no
brightpowder=no |
|sound=no
kingsrock=no |
|target=all
sound=no |
}}
target=all|
footnotes= }}
'''Shadow Sky''' (Japanese: '''ダークウェザー''' ''Dark Weather'') is one of several [[Shadow move]]s available only in {{g|XD: Gale of Darkness}}. Like other Shadow moves, it is forgotten and replaced with another move once the Pokémon is [[Purification|purified]].
'''Shadow Sky''' (Japanese: '''ダークウェザー''' ''Dark Weather'') is one of several [[Shadow move]]s available only in {{g|XD: Gale of Darkness}}. Like other Shadow moves, it is forgotten and replaced with another move once the Pokémon is [[Purification|purified]].


==Effect==
==Effect==
[[File:Darkness Battle.png|thumb|left|Weather effect of Shadow Sky]]
{{moveResearch|Can the residual damage be avoided by using any move with a [[semi-invulnerable turn]] prevent the damage? (see [[Talk:Semi-invulnerable turn#Avoiding residual damage?|here]])}}
Shadow Sky is a Shadow version of {{m|Hail}} and {{m|Sandstorm}}, and damages all non-Shadow Pokémon at the end of each turn by <sup>1</sup>/<sub>16</sub> of their maximum HP. It also changes the type of {{m|Weather Ball}} to {{type|???}}.
Shadow Sky covers the field in a [[shadowy aura]] that lasts for five turns.


As [[Shadow Pokémon]] cannot be traded, and since [[Pokémon Contest]]s do not exist in Pokémon XD: Gale of Darkness, Shadow Sky cannot be used in Contests.
While in effect it damages all non-Shadow Pokémon at the end of each turn by 1/16 of their maximum HP, boosts the power of [[Shadow move]]s by 50% (although this part is not mentioned ingame) and changes {{m|Weather Ball}} to become {{DL|Type|typeless}} and double its power.
{{left clear}}


==Description==
==Description==
{{movedesc|shadow}}
{{movedesc|XD}}
{{movedescentry|{{gameabbrev3|XD}}|Darkness hurts all but Shadow Pokémon for 5 turns.}}
{{movedescentry|{{gameabbrevss|XD}}|Darkness hurts all but Shadow Pokémon for 5 turns.}}
|}
|}
|}{{left clear}}
|}{{left clear}}


==Learnset==
==Learnset==
{{Moveheader/Shadow|XD}}
{{Movehead/Shadow}}
{{Moveentry/LevelXD|051|Dugtrio|1|Ground|Ground|✓}}
{{Moveentry/Shadow|051|Dugtrio|XD|type=Ground}}
{{Moveentry/LevelXD|062|Poliwrath|2|Water|Fighting|✓}}
{{Moveentry/Shadow|062|Poliwrath|XD|type=Water|type2=Fighting}}
{{Moveentry/LevelXD|078|Rapidash|1|Fire|Fire|✓}}
{{Moveentry/Shadow|078|Rapidash|XD|type=Fire}}
{{Moveentry/LevelXD|082|Magneton|2|Electric|Steel|✓}}
{{Moveentry/Shadow|082|Magneton|XD|type=Electric|type2=Steel}}
{{Moveentry/LevelXD|083|Farfetch'd|2|Normal|Flying|✓}}
{{Moveentry/Shadow|083|Farfetch'd|XD|type=Normal|type2=Flying}}
{{Moveentry/LevelXD|128|Tauros|1|Normal|Normal|✓}}
{{Moveentry/Shadow|128|Tauros|XD|type=Normal}}
{{Moveentry/LevelXD|131|Lapras|2|Water|Ice|✓}}
{{Moveentry/Shadow|131|Lapras|XD|type=Water|type2=Ice}}
{{Moveentry/LevelXD|144|Articuno|2|Ice|Flying|✓}}
{{Moveentry/Shadow|144|Articuno|XD|type=Ice|type2=Flying}}
{{Moveentry/LevelXD|145|Zapdos|2|Electric|Flying|✓}}
{{Moveentry/Shadow|145|Zapdos|XD|type=Electric|type2=Flying}}
{{Moveentry/LevelXD|277|Swellow|2|Normal|Flying|✓}}
{{Moveentry/Shadow|277|Swellow|XD|type=Normal|type2=Flying}}
{{Moveentry/LevelXD|310|Manectric|1|Electric|Electric|✓}}
{{Moveentry/Shadow|310|Manectric|XD|type=Electric}}
{{Moveentry/LevelXD|337|Lunatone|2|Rock|Psychic|✓}}
{{Moveentry/Shadow|337|Lunatone|XD|type=Rock|type2=Psychic}}
{{Moveentry/LevelXD|338|Solrock|2|Rock|Psychic|✓}}
{{Moveentry/Shadow|338|Solrock|XD|type=Rock|type2=Psychic}}
{{Movefooter|XD|5.5}}
{{Movefoot|XD|5.5}}
 
==In other generations==
===Weather effect animation===
{{movegen
|type=Shadow
|XD=Darkness Battle
}}


==In other languages==
==In other languages==
{{langtable
{{langtable
|color={{shadow color light}}|bordercolor={{shadow color}}
|color={{XD color light}}|bordercolor={{XD color}}
|fr=Ciel Noir
|fr=Ciel Noir
|de=Cryptowetter
|de=Cryptowetter
Line 66: Line 72:
{{Shadow nav}}<br>
{{Shadow nav}}<br>
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}
[[Category:Weather-changing moves]]


[[de:Cryptowetter]]
[[de:Cryptowetter]]
[[es:Cielo oscuro]]
[[fr:Ciel Noir]]
[[fr:Ciel Noir]]
[[it:Cieloscuro (mossa)]]
[[it:Cieloscuro]]
[[ja:ダークウェザー]]
[[ja:ダークウェザー]]
[[zh:黑暗气象(招式)]]

Latest revision as of 01:48, 18 August 2023

Shadow Sky
ダークウェザー Dark Weather
Shadow Sky.png
[[File:|300px|center]]
Type  Shadow
Category  Status
PP  — (max. —)
Power  —
Accuracy  100%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe
Self Ally
Affects all Pokémon on the field
Availability
Introduced  Generation III
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  


Shadow Sky (Japanese: ダークウェザー Dark Weather) is one of several Shadow moves available only in Pokémon XD: Gale of Darkness. Like other Shadow moves, it is forgotten and replaced with another move once the Pokémon is purified.

Effect

  This move effect may be in need of research.
Reason: Can the residual damage be avoided by using any move with a semi-invulnerable turn prevent the damage? (see here)
You can discuss this on the talk page.

Shadow Sky covers the field in a shadowy aura that lasts for five turns.

While in effect it damages all non-Shadow Pokémon at the end of each turn by 1/16 of their maximum HP, boosts the power of Shadow moves by 50% (although this part is not mentioned ingame) and changes Weather Ball to become typeless and double its power.

Description

Games Description
XD Darkness hurts all but Shadow Pokémon for 5 turns.


Learnset

# Pokémon Types
0051   Dugtrio
 
0062   Poliwrath
 
 
0078   Rapidash
 
0082   Magneton
 
 
0083   Farfetch'd
 
 
0128   Tauros
 
0131   Lapras
 
 
0144   Articuno
 
 
0145   Zapdos
 
 
0277   Swellow
 
 
0310   Manectric
 
0337   Lunatone
 
 
0338   Solrock
 
 
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other generations

Weather effect animation

In other languages

Language Title
  French Ciel Noir
  German Cryptowetter
  Italian Cieloscuro
  Spanish Cielo Oscuro


Shadow moves
  Shadow BlastShadow BlitzShadow BreakShadow EndShadow Rush
  Shadow BoltShadow ChillShadow Fire
Shadow RaveShadow StormShadow Wave
  Shadow DownShadow HalfShadow Hold
Shadow MistShadow PanicShadow ShedShadow Sky


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.