Seismic Toss (move)

Seismic Toss
ちきゅうなげ Earth Throw
Type  Fighting
Category  Physical
PP  20 (max. 32)
Power  Varies
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation I
Condition  Tough
Appeal  2 ♥♥
Jam  1
Startles Pokémon that made a same-type appeal.
Condition  Tough
Appeal  3 ♥♥♥
A basic performance using a move known by the Pokémon.
Condition  Tough
Appeal  3 ♥♥♥
Jamming  0  
An appealing move that can be used repeatedly without boring the audience.

Seismic Toss (Japanese: ちきゅうなげ Earth Throw) is a damage-dealing Fighting-type move introduced in Generation I. It was TM19 in Generation I.

Effect

Generation I

Seismic Toss inflicts damage equal to the user's level.

Although Seismic Toss deals Fighting-type damage, its type does not alter the amount of damage it inflicts. Seismic Toss hits Ghost-type Pokémon.

Generation II

Seismic Toss no longer hits Ghost-type Pokémon.

Description

Games Description
Stad A Fighting-type attack. Throws the target with enough force to flip the world upside down.
Stad2 A Fighting-type attack. Throws the target with enough force to flip the world.
GSC The user's level equals damage HP.
RSEColoXD Inflicts damage identical to the user's level.
FRLG A gravity-fed throw that causes damage matching the user's level.
DPPtHGSS The foe is thrown using the power of gravity. It inflicts damage equal to the user's level.
BWB2W2
XYORAS
The target is thrown using the power of gravity. It inflicts damage equal to the user's level.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
056   Mankey Fighting Fighting 33 33 33 26 17 17 17
057   Primeape Fighting Fighting 37 36 36 26 17 17 17
066   Machop Fighting Fighting 39 19 19 19 22 22
15
067   Machoke Fighting Fighting 44 19 19 19 22 22
15
068   Machamp Fighting Fighting 44 19 19 19 22 22
15
127   Pinsir Bug Bug 25 19 13 8 8 8
296   Makuhita Fighting Fighting     46 31 31 31
297   Hariyama Fighting Fighting     51 37 37 37
34
493   Arceus Normal Normal       1 1 1
538   Throh Fighting Fighting         13 13
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
113   Chansey* Normal Normal          
214   Heracross Bug Fighting          
216   Teddiursa Normal Normal               
241   Miltank Normal Normal               
303   Mawile Steel Fairy           
313   Volbeat Bug Bug                      
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM

# Pokémon Type Machine
I
TM19
II
--
III
--
IV
--
V
--
VI
--
004   Charmander Fire Fire
005   Charmeleon Fire Fire
006   Charizard Fire Flying
007   Squirtle Water Water
008   Wartortle Water Water
009   Blastoise Water Water
025   Pikachu Electric Electric
026   Raichu Electric Electric
027   Sandshrew Ground Ground
028   Sandslash Ground Ground
031   Nidoqueen Poison Ground
034   Nidoking Poison Ground
035   Clefairy Normal Normal
036   Clefable Normal Normal
039   Jigglypuff Normal Normal
040   Wigglytuff Normal Normal
054   Psyduck Water Water
055   Golduck Water Water
056   Mankey Fighting Fighting
057   Primeape Fighting Fighting
061   Poliwhirl Water Water
062   Poliwrath Water Fighting
063   Abra Psychic Psychic
064   Kadabra Psychic Psychic
065   Alakazam Psychic Psychic
066   Machop Fighting Fighting
067   Machoke Fighting Fighting
068   Machamp Fighting Fighting
074   Geodude Rock Ground
075   Graveler Rock Ground
076   Golem Rock Ground
080   Slowbro Water Psychic
094   Gengar Ghost Poison
096   Drowzee Psychic Psychic
097   Hypno Psychic Psychic
104   Cubone Ground Ground
105   Marowak Ground Ground
106   Hitmonlee Fighting Fighting
107   Hitmonchan Fighting Fighting
108   Lickitung Normal Normal
112   Rhydon Ground Rock
113   Chansey Normal Normal
115   Kangaskhan Normal Normal
122   Mr. Mime Psychic Psychic
124   Jynx Ice Psychic
125   Electabuzz Electric Electric
126   Magmar Fire Fire
127   Pinsir Bug Bug
139   Omastar Rock Water
141   Kabutops Rock Water
143   Snorlax Normal Normal
150   Mewtwo Psychic Psychic
151   Mew Psychic Psychic
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By Move Tutor

# Pokémon Type Game
FRLG E XD
004   Charmander Fire Fire
005   Charmeleon Fire Fire
006   Charizard Fire Flying
007   Squirtle Water Water
008   Wartortle Water Water
009   Blastoise Water Water
025   Pikachu Electric Electric
026   Raichu Electric Electric
027   Sandshrew Ground Ground
028   Sandslash Ground Ground
031   Nidoqueen Poison Ground
034   Nidoking Poison Ground
035   Clefairy Normal Normal
036   Clefable Normal Normal
039   Jigglypuff Normal Normal
040   Wigglytuff Normal Normal
054   Psyduck Water Water
055   Golduck Water Water
056   Mankey Fighting Fighting
057   Primeape Fighting Fighting
061   Poliwhirl Water Water
062   Poliwrath Water Fighting
063   Abra Psychic Psychic
064   Kadabra Psychic Psychic
065   Alakazam Psychic Psychic
066   Machop Fighting Fighting
067   Machoke Fighting Fighting
068   Machamp Fighting Fighting
074   Geodude Rock Ground
075   Graveler Rock Ground
076   Golem Rock Ground
080   Slowbro Water Psychic
094   Gengar Ghost Poison
096   Drowzee Psychic Psychic
097   Hypno Psychic Psychic
104   Cubone Ground Ground
105   Marowak Ground Ground
106   Hitmonlee Fighting Fighting
107   Hitmonchan Fighting Fighting
108   Lickitung Normal Normal
112   Rhydon Ground Rock
113   Chansey Normal Normal
115   Kangaskhan Normal Normal
122   Mr. Mime Psychic Psychic
124   Jynx Ice Psychic
125   Electabuzz Electric Electric
126   Magmar Fire Fire
127   Pinsir Bug Bug
139   Omastar Rock Water
141   Kabutops Rock Water
143   Snorlax Normal Normal
150   Mewtwo Psychic Psychic
151   Mew Psychic Psychic
157   Typhlosion Fire Fire
158   Totodile Water Water
159   Croconaw Water Water
160   Feraligatr Water Water
172   Pichu Electric Electric
173   Cleffa Normal Normal
174   Igglybuff Normal Normal
175   Togepi Normal Normal
176   Togetic Normal Flying
180   Flaaffy Electric Electric
181   Ampharos Electric Electric
183   Marill Water Water
184   Azumarill Water Water
185   Sudowoodo Rock Rock
186   Politoed Water Water
190   Aipom Normal Normal
195   Quagsire Water Ground
199   Slowking Water Psychic
209   Snubbull Normal Normal
210   Granbull Normal Normal
214   Heracross Bug Fighting
216   Teddiursa Normal Normal
217   Ursaring Normal Normal
224   Octillery Water Water
225   Delibird Ice Flying
236   Tyrogue Fighting Fighting
237   Hitmontop Fighting Fighting
238   Smoochum Ice Psychic
239   Elekid Electric Electric
240   Magby Fire Fire
241   Miltank Normal Normal
242   Blissey Normal Normal
248   Tyranitar Rock Dark
252   Treecko Grass Grass
253   Grovyle Grass Grass
254   Sceptile Grass Grass
255   Torchic Fire Fire
256   Combusken Fire Fighting
257   Blaziken Fire Fighting
259   Marshtomp Water Ground
260   Swampert Water Ground
272   Ludicolo Water Grass
286   Breloom Grass Fighting
287   Slakoth Normal Normal
288   Vigoroth Normal Normal
289   Slaking Normal Normal
293   Whismur Normal Normal
294   Loudred Normal Normal
295   Exploud Normal Normal
296   Makuhita Fighting Fighting
297   Hariyama Fighting Fighting
302   Sableye Dark Ghost
303   Mawile Steel Steel
307   Meditite Fighting Psychic
308   Medicham Fighting Psychic
311   Plusle Electric Electric
312   Minun Electric Electric
313   Volbeat Bug Bug
314   Illumise Bug Bug
326   Grumpig Psychic Psychic
327   Spinda Normal Normal
331   Cacnea Grass Grass
332   Cacturne Grass Dark
335   Zangoose Normal Normal
348   Armaldo Rock Bug
352   Kecleon Normal Normal
356   Dusclops Ghost Ghost
377   Regirock Rock Rock
378   Regice Ice Ice
379   Registeel Steel Steel
383   Groudon Ground Ground
386   Deoxys
Normal Forme
Psychic Psychic
386   Deoxys
Attack Forme
Psychic Psychic
386   Deoxys
Defense Forme
Psychic Psychic
386   Deoxys
Speed Forme
Psychic Psychic
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

By event

Generation II

#   Pokémon Type Obtained with
0214   Heracross Bug Fighting New York City Pokémon Center
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation V

#   Pokémon Type Obtained with
0248   Tyranitar Rock Dark English Global Link
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation VI

#   Pokémon Type Obtained with
0235   Smeargle Normal Pokémon EXPO Gym Smeargle
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In other games

Pokémon Mystery Dungeon series

In Pokémon Super Mystery Dungeon, the user throws its target at another Pokémon.

Description

Games Description
MDRB Inflicts damage on the target. The amount of damage depends on the user's level.


In the anime

In the main series

 
Hariyama
 
Machop
 
Throh
 
Pinsir
The foe is thrown using the power of gravity.
Pokémon Method
User First Used In Notes
  Geodude grabs the opponent, rises into the air, and throws them to the ground, or Geodude grabs the opponent, floats into the air and falls, spinning as it falls and throws the opponent to the ground before they both hit it.
Brock's Geodude Pokémon Fashion Flash Debut
Roark's Geodude O'er the Rampardos we Watched! None
  Machop grabs the opponent and spins around in a circle. After a bit, Machop lets go and the opponent goes flying.
Unknown Trainer's Machop The Punchy Pokémon None
  Primeape grabs the opponent's leg and head, jumps up and throws them to the ground.
Ash's Primeape The Punchy Pokémon None
  Charizard grabs the opponent, flies into the sky, spins around, zooms back down, and tosses the opponent into the ground for more damage, using the momentum of the dive.
Ash's Charizard Volcanic Panic None
Mewtwo's Charizardtwo Mewtwo Strikes Back None
  Golem grabs the opponent, jumps into the air, points the opponent to the ground, and falls, having the opponent hit the ground first.
Melissa's Golem The Fourth Round Rumble None
  Machoke grabs the opponent, jumps into the air and spins around in a circle. After a bit, Machoke throws the opponent to the ground.
One of the Wobbuffet Festival crasher's Machoke Wobbu-Palooza! None
  Makuhita grabs the opponent, jumps into the air and does many front flips. When it comes down, it slams the opponent into the ground.
Brawly's Makuhita Brave the Wave None
  Hariyama grabs the opponent, jumps into the air and does many front flips, then it goes down and slams the opponent into the ground, or Hariyama grabs the opponent, spins around and throws the opponent into the ground.
Brawly's Hariyama Just One of the Geysers None
Tyson's Hariyama At the End of the Fray None
  Pinsir grabs the opponent in its horns, jumps into the air and flings its head back, throwing the opponent into the floor behind it.
Howie's Pinsir The Ole' Berate and Switch! None
  On an airborne foe, Throh leaps into the air grabbing its opponent. The two then fall to the ground head first but Throh lets go at the last second, leaving the opponent to crash.
Montgomery's Throh Search for the Clubultimate! None


In Pokémon Origins

 
Charizard


The foe is thrown using the power of gravity.
Pokémon Method
User First Used In Notes
  Charizard grabs the opponent, rises into the air, and throws them into the ground.
Red's Charizard File 3: Giovanni Debut


In the manga

In the Electric Tale of Pikachu

In the Pokémon Adventures manga


In other generations

Trivia

  • In the anime, while using Seismic Toss, Pokémon using the move are commonly depicted circling the globe, and, in the Generation II and VI games, a globe is shown as part of the animation. This is due to the Japanese name of the move being Earth Throw.
  • In the first few seasons of the Dutch dub, Seismic Toss was called aardbeving, which is actually Dutch for Earthquake.
    • Similarly, in the Rival Destinies season of Latin America dub, Seismic Toss was called Tiro Vital, which is actually the Spanish name for Vital Throw.
  • Seismic Toss is the only physical move that does a set amount of damage.

In other languages

Language Title
Chinese Cantonese 投擲地球 tau4 zaak6 dei6 kau4
Mandarin 地球上投 Dìqiú Shàngtóu
  Czech Seismický vrh
  Danish Seismisk Kast
  Dutch Seismische smak (see Trivia)
  Finnish Seismoisku (Indigo League; Advanced)
Seismoheitto (Johto series)
Ilmaheitto (AG131)
  French Frappe Atlas
  German Geowurf
  Greek Σεισμική Εκτίναξη
  Hindi भूकंप उछाल Bhukamp Uchaal
  Indonesian Lemparan Bumi
  Italian Movim. Sismico*
Mov. Sismico*
  Korean 지구던지기 Jigu Deonjigi'
  Polish Wtrząs Sejsmiczny
Portuguese   Brazil Arremesso Sísmico
  Portugal Tiro Sísmico
  Serbian Seizmičko Bacanje
Spanish   Latin America Ataque Sísmico (EP028)
Lanzamiento Letal (EP029)
Movimiento Sísmico (EP059-AG031, BW116)
Sacudida Sísmica (AG131)
Tiro Sísmico (AG136, AG189, DP018)
Aventada (AG176)
Golpe Sísmico (DP068)
Tiro Vital (BW071-BW073)
  Spain Mov. Sísmico
  Turkish Sismik Çarpma
  Vietnamese Ném Xuống Mặt Đất


Variations of the move Seismic Toss
  Seismic Toss
  Night Shade


Set-damage moves
  Sonic BoomDragon Rage


Generation I TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation I HMs
0102030405


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.