Secret Power (move)

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Secret Power
ひみつのちから Secret Power
[[File:|250px|center]]
Type  Normal
Category  Physical
PP  20 (max. 32)
Power  70
Accuracy  100%
Priority  {{{priority}}}
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
  • Usable outside of battle
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation III
Condition  Smart
Appeal  1
Jam  0  
The appeal works well if the user's condition is good.
Condition  Smart
Appeal  2 ♥♥
Makes the order of contestants random in the next turn.
Condition  Smart
Appeal  0  
Jamming  0  

Secret Power (Japanese: ひみつのちから Secret Power) is a damage-dealing Template:Type2 move introduced in Generation III.

Effect

Generation III

In battle

Secret Power inflicts damage and has a 30% chance of causing a secondary effect on the target. The effect is determined by the environment. The attack's appearance also changes to another move's animation. The animation is determined by the environment also.

Terrain Secondary effect Animation
Building causes Paralysis Strength
Plain terrain Slam
Sand lowers Accuracy by one stage Mud Shot
Cave causes Flinching Bite
Rock causes Confusion Rock Throw
Tall grass inflicts Poison Needle Arm
Long grass causes Sleep Magical Leaf
Pond water lowers Speed by one stage BubbleBeam
Sea water lowers Attack by one stage Surf
Underwater lowers Defense by one stage Waterfall


Out of battle

Secret Power allows the user to create their own secret base. When used on certain trees, a vine drops down. When used on indented walls, a cave opens. When used on certain bushes, an entrance opens.

Generation IV

Secret Power inflicts damage and has a 30% chance of causing a secondary effect on the target. The effect is determined by the environment. The attack's appearance also changes to another move's animation. It no longer has the out-of-battle effect of creating a secret base, as these are now located in the Underground.

Terrain Secondary effect Animation
Building causes Paralysis Body Slam
Sand, plain terrain or puddles lowers Accuracy by one stage Mud-Slap
Cave or rock causes Flinching Rock Throw
Tall grass and long grass causes Sleep Needle Arm
Water lowers Attack by one stage Water Pulse
Snow or ice causes Freezing Avalanche


Generation V

Secret Power inflicts damage and has a 30% chance of causing a secondary effect. The effect is determined by environment.

Terrain Secondary effect Animation
Building causes Paralysis Body Slam
Sand or plain terrain lowers Accuracy by one stage Mud-Slap
Cave or rock causes Flinching Rock Throw
Tall grass and long grass causes Sleep Needle Arm
Water lowers Attack by one stage Water Pulse
Puddles lowers Speed by one stage Mud Shot
Snow or ice causes Freezing Avalanche


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
531   Audino Normal Normal     20 ''''
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM

# Pokémon Type Machine
I
--
II
--
III
TM43
IV
TM43
V
--
VI
TM08
All Pokémon who can learn TMs can learn Secret Power.
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
037   Vulpix Fire Fire                                                                                                                                     
043   Oddish Grass Poison                                                  
048   Venonat Bug Poison                                        
054   Psyduck Water Water                                                                                                                                                                                         
096   Drowzee Psychic Psychic                                      
175   Togepi Normal Normal      
193   Yanma Bug Flying                                        
203   Girafarig Normal Psychic                                                                                                                                     
206   Dunsparce Normal Normal                                                                                                                                     
307   Meditite Fighting Psychic                                      
517   Munna Psychic Psychic                                                                                                                                     
577   Solosis Psychic Psychic                                    
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation V

#   Pokémon Type Obtained with
0016   Pidgey Normal Flying Dream World - Windswept Sky
0052   Meowth Normal Dream World - Spooky Manor
0098   Krabby Water Dream World - Sparkling Sea
0211   Qwilfish Water Poison Dream World - Sparkling Sea
0399   Bidoof Normal Dream World - Pleasant Forest
0422   Shellos Water Dream World - Sparkling Sea
422E   Shellos Water Dream World - Sparkling SeaWrong template. See Template:Sup/doc.
0431   Glameow Normal Dream World - Pleasant Forest
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In the anime

 
Glaceon
 
Happiny
 
Ursaring
 
Glameow
The user glows pink and attacks.
Pokémon Method
User First Used In Notes
  Nincada's claws glow white. Then, it raises its claws above its head and a blue orb appears. The orb turns into a blue beam and the beam is shot at the opponent.
Keanu's Nincada A Three Team Scheme! Debut
Japanese version only
Used on water
  Glameow's body glows pink and it releases a pink wave from its body all around it.
Zoey's Glameow Dawn's Early Night!! English dub debut
  Happiny waves its arms and it releases a pink wave from its body all around it. When the wave hits the opponent, it becomes dazed.
Brock's Happiny Tanks for the Memories! Used on rocky terrain
  Bibarel's body glow pink and multiple green tentacle-like energy appears around it. Then, similar green tentacle-like energy surrounds the opponent's body and wrap around it, causing it to fall asleep.
Reggie's Bibarel Lost Leader Strategy! Used on grass
  Glaceon's body glows sparkling pink and it slams into the opponent. When hit, the opponent also glows sparkling pink.
May's Glaceon Strategy With a Smile! None
  Ursaring grabs the opponent and its body becomes surrounded in a pink aura. The opponent then glows pinkish-white, hurting it.
Paul's Ursaring Chim - Charred! None


In the manga

Phantom Thief Pokémon 7


In other generations

  This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Several missing images, needs outside of battle pics

In buildings

On plain terrain

In sand

In caves

On rocks

In tall grass

In long grass

In pond water

In sea water


In snow or ice

In puddles

Trivia

  • Up until Generation V, this was the only move that can cause sleep in which the probability of sleep is less than 100% if the move is successful. In Generation V, Relic Song shares this capability.
  • As of Generation V, only one Pokémon, Audino, can learn this move through leveling up.
  • This is the only move that can have a chance of freezing higher than 10%.
  • Despite what its various animations may imply, Secret Power will always be Normal-type.
  • Secret Power is one of the two non-Ice-type move that can freeze the target. Also, both of these moves are Normal-type.

In other languages

Language Title
Mandarin Chinese 神秘力量 Shénmì Lìliàng
  Dutch Geheime Kracht
  French Force Cachée
  German Geheimpower
  Greek Μυστική Δύναμη
  Hindi Chupi Hui Shakti
  Indonesian Kekuatan Rahasia
  Italian Forzasegreta
  Korean 비밀의힘 Bimil-yi Him
  Serbian Tajna Moć
  Spanish Daño Secreto


Generation III TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation III HMs
0102030405060708RSE
Generation IV TMs
0102030405060708091011121314151617181920212223
2425262728293031323334353637383940414243444546
4748495051525354555657585960616263646566676869
7071727374757677787980818283848586878889909192
Generation IV HMs
01020304 • 05 (DPPtHGSS) • 060708
  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.