Save: Difference between revisions

2 bytes removed ,  13 April 2013
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[[File:Save Pokémon Black.png|thumb|right|Saving in {{game|Black and White|s}}]]
[[File:Save Pokémon Black.png|thumb|right|Saving in {{game|Black and White|s}}]]
'''Saving''' (Japanese: '''レポート''' ''Report'') is a function used in the {{pkmn|games}} which allows the {{player}} to resume his/her adventure from where s/he left off the last time the game was booted. {{wp|Saved game}} {{wp|Data (computing)|data}} is stored in {{wp|Random-access memory|RAM}}. It is required when using certain in-game features, such as going to the [[Global Terminal]] and entering a [[Battle Tower]]. Since [[Generation II]], an automatic saving process is performed after defeating the [[Elite Four]].
'''Saving''' (Japanese: '''レポート''' ''Report'') is a function used in the {{pkmn|games}} which allows the {{player}} to resume their adventure from where they left off the last time the game was booted. {{wp|Saved game}} {{wp|Data (computing)|data}} is stored in {{wp|Random-access memory|RAM}}. It is required when using certain in-game features, such as going to the [[Global Terminal]] and entering a [[Battle Tower]]. Since [[Generation II]], an automatic saving process is performed after defeating the [[Elite Four]].


If there is already saved game data stored in RAM, the player must first overwrite the existing data with the new data. A new saved game can be started if saved game data is present; however, the new data cannot be saved unless it overwrites the existing data. From [[Generation IV]] onwards, as a precaution against unintentional loss of data, any existing saved game data must be manually deleted by pressing Up + B + <sc>Select</sc> on the title screen before new data can be written. Saving also plays a role in several [[glitch]]es and in obtaining [[glitch Pokémon]].
If there is already saved game data stored in RAM, the player must first overwrite the existing data with the new data. A new saved game can be started if saved game data is present; however, the new data cannot be saved unless it overwrites the existing data. From [[Generation IV]] onwards, as a precaution against unintentional loss of data, any existing saved game data must be manually deleted by pressing Up + B + <sc>Select</sc> on the title screen before new data can be written. Saving also plays a role in several [[glitch]]es and in obtaining [[glitch Pokémon]].