Rock (type): Difference between revisions

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===Defense===
===Defense===


The Rock type is rather risky defensively. Despite having an overall high {{stat|Defense}} on average, and whilst it is defensive against the very common [[Normal]]-type moves, its weaknesses to {{t|Ground}}- and {{type|Fighting}} moves, typically physical in nature and rather commonly used, take it down a notch. The fact that its {{stat|Special Defense}} is mediocre at best combined with its weakness to the common {{t|Grass}} and {{type|Water}} moves greatly decrease its ability to defend.  
The Rock type is rather risky defensively. Despite having an overall high {{stat|Defense}} on average, and whilst it is defensive against the very common [[Normal]]-type moves, its weaknesses to {{t|Ground}}- and {{type|Fighting}} moves, typically physical in nature and rather commonly used, take it down a notch. The fact that its {{stat|Special Defense}} is mediocre at best combined with its weakness to the common {{t|Grass}}- and {{type|Water}} moves greatly decrease its ability to defend.  


Double weaknesses among Rock types are very common. Rock/Steel Pokémon are doubly weak to Ground and Fighting, two common powerful types. Rock/Water Pokémon and Rock/Ground Pokémon are doubly weak to Grass and the latter is also doubly weak to the common Water (along with an extra weakness to the powerful Ice.) The low Speed that many Rock types have causes even further problems. Their resistance to {{t|Fire}} can now be made useless as many Fire types' movesets have been expanded in [[Generation IV]] to include Grass attacks (most notably {{m|SolarBeam}}). Furthermore, tied with {{t|Grass}}, Rock types have the most weaknesses, with five.  
Double weaknesses among Rock types are very common. Rock/Steel Pokémon are doubly weak to Ground and Fighting, two common powerful types. Rock/Water Pokémon and Rock/Ground Pokémon are doubly weak to Grass and the latter is also doubly weak to the common Water (along with an extra weakness to the powerful Ice.) The low Speed that many Rock types have causes even further problems. Their resistance to {{t|Fire}} can now be made useless as many Fire types' movesets have been expanded in [[Generation IV]] to include Grass attacks (most notably {{m|SolarBeam}}). Furthermore, tied with {{t|Grass}}, Rock types have the most weaknesses, with five.  


However, resistances to {{t|Normal}}, {{t|Flying}} and {{t|Fire}} help the Rock-type to hold its own if it needs to. Moreover, in a {{m|Sandstorm}} the {{stat|Special Defense}} is increased by 50%. Furthermore, [[Weather Conditions#Sandstorm|Sandstorms]] are very common in many tiers, thanks to {{a|Sand Stream}} automatically casting a permanent Sandstorm.
However, resistances to {{t|Normal}}, {{t|Flying}} and {{t|Fire}} help the Rock type to hold its own if it needs to. Moreover, in a {{m|Sandstorm}} the {{stat|Special Defense}} is increased by 50%. Furthermore, [[Weather Conditions#Sandstorm|Sandstorms]] are very common in many tiers, thanks to {{a|Sand Stream}} automatically casting a permanent Sandstorm.


===Offense===
===Offense===
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