Reversal (move)

Revision as of 02:28, 25 January 2013 by Icestar649 (talk | contribs) (→‎Effect)
Reversal
きしかいせい Reversal
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Type  Fighting
Category  Physical
PP  15 (max. 24)
Power  Varies
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation II
Condition  Cool
Appeal  2 ♥♥
Jam  0  
The appeal works great if performed last.
Condition  Cool
Appeal  2 ♥♥
Earns double the score on the final performance.
Condition  Cool
Appeal  0  
Jamming  0  

Reversal (Japanese: きしかいせい Reversal) is a damage-dealing Fighting-type move introduced in Generation II that deals a varying amount of damage. It can be considered the inverse of Eruption and Water Spout.

Effect

Reversal doesn't have a standard Power; rather, it inflicts greater damage when the user's HP is lower. Reversal's power is calculated below:

User's Remaining HP Power
71% - 100% 20
36% - 70% 40
21% - 35% 80
11% - 20% 100
5% - 10% 150
1 HP - 4% 200


Description

Games Description
An attack that increases in power if the user's HP is low. It could turn the tide in battle.
Stronger if the user's HP is low.
RSE Inflicts more damage when the user’s HP is down.
FRLG
An all-out attack that becomes more powerful the less HP the user has.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
058   Growlithe Fire Fire     25 25 19 '
106   Hitmonlee Fighting Fighting 51 51 57 61 ''''
115   Kangaskhan Normal Normal 49 49 49 55 '
214   Heracross Bug Fighting 44 45 43 43 ''''
288   Vigoroth Normal Normal   49 49 55 '
296   Makuhita Fighting Fighting   49 43 43 ''''
297   Hariyama Fighting Fighting   55 57 57 ''''
307   Meditite Fighting Psychic   42 41 43 46 ''''
308   Medicham Fighting Psychic   46 47 49 55 ''''
447   Riolu Fighting Fighting     19 19 29 ''''
494   Victini Psychic Fire       33 '
506   Lillipup Normal Normal       33 '
507   Herdier Normal Normal       38 '
508   Stoutland Normal Normal       42 '
538   Throh Fighting Fighting       53 ''''
539   Sawk Fighting Fighting       53 ''''
589   Escavalier Bug Steel       49 '
619   Mienfoo Fighting Fighting       57 ''''
620   Mienshao Fighting Fighting       63 ''''
626   Bouffalant Normal Normal       46 '
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
019   Rattata Normal Normal                
050   Diglett Ground Ground                  
056   Mankey Fighting Fighting                
111   Rhyhorn Ground Rock                
123   Scyther Bug Flying         
155   Cyndaquil Fire Fire                
161   Sentret Normal Normal                
172   Pichu Electric Electric                
193   Yanma Bug Flying         
228   Houndour Dark Fire                
241   Miltank Normal Normal                
255   Torchic Fire Fire                
532   Timburr Fighting Fighting                
610   Axew Dragon Dragon        
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation II

#   Pokémon Type Obtained with
0129   Magikarp Water New York Pokémon Center
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation V

#   Pokémon Type Obtained with
0056   Mankey Fighting Dream World - Rugged Mountain
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Special move

Generation III

#   Pokémon Type Obtained with
0155   Cyndaquil Fire Pokémon XD: Gale of Darkness
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In the manga

In the Pokémon Adventures manga


In other generations

In other languages

Language Title
Mandarin Chinese 起死回生 Qǐsǐhuíshēng
  French Contre
  German Gegenschlag
  Greek Ανατροπή
  Italian Contropiede
  Korean 사회생 Gisa Hoesaeng
  Serbian Preokret
  Spanish Inversión



Variations of the move Flail
  FlailReversal


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.