Remoraid (Pokémon)/Generation IV learnset

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By leveling up

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
011 Water Gun Water Special 04040 100}}100% 25 Cute 3 ♥♥♥
066 Lock-On Normal Status 0000 00—}}—% 5 Smart 1
1010 Psybeam Psychic Special 06565 100}}100% 20 Beauty 2 ♥♥
1414 Aurora Beam Ice Special 06565 100}}100% 20 Beauty 2 ♥♥
1919 BubbleBeam Water Special 06565 100}}100% 20 Beauty 2 ♥♥
2323 Focus Energy Normal Status 0000 00—}}—% 30 Cool 0  
2727 Bullet Seed Grass Physical 01010 100}}100% 30 Cool 2 ♥♥
3232 Water Pulse Water Special 06060 100}}100% 20 Beauty 2 ♥♥
3636 Signal Beam Bug Special 07575 100}}100% 15 Beauty 2 ♥♥
4040 Ice Beam Ice Special 09595 100}}100% 10 Beauty 2 ♥♥
4545 Hyper Beam Normal Special 150150 090}}90% 5 Cool 2 ♥♥
  • Bold indicates a move that gets STAB when used by Remoraid
  • Italic indicates a move that gets STAB only when used by an evolution of Remoraid
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
  TM03 Water Pulse Water Special 60 100% 20 Beauty 2 ♥♥
  TM06 Toxic Poison Status 85% 10 Smart 2 ♥♥
  TM09 Bullet Seed Grass Physical 10 100% 30 Cool 2 ♥♥
  TM10 Hidden Power Normal Special 100% 15 Smart 1
  TM11 Sunny Day Fire Status —% 5 Beauty 2 ♥♥
  TM13 Ice Beam Ice Special 95 100% 10 Beauty 2 ♥♥
  TM14 Blizzard Ice Special 120 70% 5 Beauty 2 ♥♥
  TM15 Hyper Beam Normal Special 150 90% 5 Cool 2 ♥♥
  TM17 Protect Normal Status —% 10 Cute 0  
  TM18 Rain Dance Water Status —% 5 Tough 2 ♥♥
  TM21 Frustration Normal Physical 100% 20 Cute 2 ♥♥
  TM27 Return Normal Physical 100% 20 Cute 2 ♥♥
  TM29 Psychic Psychic Special 90 100% 10 Smart 2 ♥♥
  TM32 Double Team Normal Status —% 15 Cool 2 ♥♥
  TM35 Flamethrower Fire Special 95 100% 15 Beauty 2 ♥♥
  TM38 Fire Blast Fire Special 120 85% 5 Beauty 2 ♥♥
  TM42 Facade Normal Physical 70 100% 20 Cute 2 ♥♥
  TM43 Secret Power Normal Physical 70 100% 20 Smart 2 ♥♥
  TM44 Rest Psychic Status —% 10 Cute 0  
  TM45 Attract Normal Status 100% 15 Cute 2 ♥♥
  TM46 Thief Dark Physical 40 100% 10 Tough 0  
  TM55 Brine Water Special 65 100% 10 Smart 2 ♥♥
  TM57 Charge Beam Electric Special 50 90% 10 Beauty 2 ♥♥
  TM58 Endure Normal Status —% 10 Tough 2 ♥♥
  TM73 Thunder Wave Electric Status 100% 20 Cool 2 ♥♥
  TM78 Captivate Normal Status 100% 20 Beauty 2 ♥♥
  TM82 Sleep Talk Normal Status —% 10 Cute 3 ♥♥♥
  TM83 Natural Gift Normal Physical 100% 15 Cool 2 ♥♥
  TM87 Swagger Normal Status 90% 15 Cute 2 ♥♥
  TM90 Substitute Normal Status —% 10 Smart 1
  HM03 Surf Water Special 95 100% 15 Beauty 2 ♥♥
  HM05HGSS Whirlpool Water Special 15 70% 15 Beauty 0  
  HM07 Waterfall Water Physical 80 100% 15 Tough 3 ♥♥♥
  • Bold indicates a move that gets STAB when used by Remoraid
  • Italic indicates a move that gets STAB only when used by an evolution of Remoraid
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
Aurora Beam Ice Special 65 100% 20 Beauty 2 ♥♥
Flail Normal Physical 100% 15 Cute 2 ♥♥
Haze Ice Status —% 30 Beauty 2 ♥♥
Octazooka Water Special 65 85% 10 Tough 2 ♥♥
Rock Blast Rock Physical 25 80% 10 Tough 2 ♥♥
Screech Normal Status 85% 40 Smart 2 ♥♥
Snore Normal Special 40 100% 15 Cute 3 ♥♥♥
Supersonic Normal Status 55% 20 Smart 2 ♥♥
Thunder Wave Electric Status 100% 20 Cool 2 ♥♥
Water SpoutHGSS Water Special 150 100% 5 Beauty 2 ♥♥
  • Moves marked with an asterisk (*) must be chain bred onto Remoraid in Generation IV
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Remoraid in that game.
  • Bold indicates a move that gets STAB when used by Remoraid
  • Italic indicates a move that gets STAB only when used by an evolution of Remoraid
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
D P Pt HG SS Bounce Flying Physical 85 85% 5 Cute 1
D P Pt HG SS Dive Water Physical 80 100% 10 Beauty 1
D P Pt HG SS Gunk Shot Poison Physical 120 70% 5 Cool 3 ♥♥♥
D P Pt HG SS Icy Wind Ice Special 55 95% 15 Beauty 2 ♥♥
D P Pt HG SS Mud-Slap Ground Special 20 100% 10 Cute 3 ♥♥♥
D P Pt HG SS Seed Bomb Grass Physical 80 100% 15 Smart 3 ♥♥♥
D P Pt HG SS Signal Beam Bug Special 75 100% 15 Beauty 2 ♥♥
D P Pt HG SS Snore Normal Special 40 100% 15 Cute 3 ♥♥♥
D P Pt HG SS String Shot Bug Status 95% 40 Smart 2 ♥♥
D P Pt HG SS Swift Normal Special 60 —% 20 Cool 2 ♥♥
  • A black abbreviation in a colored box indicates that Remoraid can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Remoraid cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Remoraid
  • Italic indicates a move that gets STAB only when used by an evolution of Remoraid
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation IV
Other generations:
V - VI - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal 
III Defense Curl Normal Status 0000 00—}}—% 40 Cute 2 ♥♥
III Double-Edge Normal Physical 120120 100}}100% 15 Tough 0  
III Mimic Normal Status 0000 00—}}—% 10 Cute 0  
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Remoraid
  • Italic indicates a move that gets STAB only when used by an evolution of Remoraid
  • Click on the generation numbers at the top to see transfer-only moves for other generations