Reflect
リフレクター Reflector
[[File:|center]]
Type  Psychic
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user and all allies
Availability
Introduced  Generation I
Condition  Smart
Appeal  1
Jam  0  
Can avoid being startled by others.
Condition  Smart
Appeal  2 ♥♥
Prevents the Voltage from going up in the same turn.
Condition  Smart
Appeal  0  
Jamming  0  

Reflect (Japanese: リフレクター Reflector) is a non-damaging Psychic-type move introduced in Generation I. It appears to be a physical counterpart to Light Screen. It was TM33 in Generation I before losing its status in Generation II. It returned to being TM33 in Generation III onwards.

Effect

Generation I

Reflect doubles the user's Defense when the opponent damages the user with a physical move.

Reflect will fail if the user is already under its effect. The effect of Reflect is ignored by self-inflicted confusion damage and critical hits. If Reflect causes the user's defense to reach 1024 or higher at any time during battle calculations, it will be reduced mod 1024.

Generation II

Reflect will be in effect for 5 turns and will halve physical damage done to any of the party Pokémon on the user's side.

Generation III

Same as above, but Reflect will disappear after 5 turns or when the opponent uses Brick Break or Shadow Shed in Pokémon XD.

In a Double Battle, Reflect protects both allied Pokémon, but only reduces physical damage by a third rather than by half.

In Pokémon Colosseum and XD, Reflect is shown as a blue-colored sphere composed of hexagonal deflectors.

Generation IV to V

Same as above, but if Light Clay is held when Reflect is used, it will extend the duration of Reflect from 5 to 8 turns.

In Pokémon Battle Revolution, the appearance of Reflect remains unchanged from its Colosseum and XD appearances.

Description

Games Description
Reduces damage from physical attacks by about half. A special Psychic-type technique.
Reduces damage from physical attacks by about half. A special Psychic-type move.
Raises Defense with a barrier.
RSE Creates a wall of light that weakens physical attacks.
FRLG A wall of light cuts damage from physical attacks for five turns.
A wondrous wall is put up to suppress damage from physical attacks for five turns.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
064   Kadabra Psychic Psychic 42 45 23 28 30 '
065   Alakazam Psychic Psychic 42 45 23 28 30 '
102   Exeggcute Grass Psychic 25 7 7 7 7 '
122   Mr. Mime Psychic Psychic   26 21 19 22 22 '
144   Articuno Ice Flying   61 61 50 50 '
152   Chikorita Grass Grass   12 12 17 17 '
153   Bayleef Grass Grass   --, 12 --, 12 18 18 '
154   Meganium Grass Grass   --, 12 --, 12 18 18 '
163   Hoothoot Normal Flying   22 22 17 17 '
164   Noctowl Normal Flying   25 25 17 17 '
165   Ledyba Bug Flying   22 22 14 14 '
166   Ledian Bug Flying   24 24 14 14 '
243   Raikou Electric Electric   51 51 36 36 '
439   Mime Jr. Psychic Psychic       22 22 '
561   Sigilyph Psychic Flying         28 '
577   Solosis Psychic Psychic         3 '
578   Duosion Psychic Psychic         --, 3 '
579   Reuniclus Psychic Psychic         --, 3 '
615   Cryogonal Ice Ice         37 '
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
069   Bellsprout Grass Poison                 
102   Exeggcute Grass Psychic           
114   Tangela Grass Grass              
179   Mareep Electric Electric              
187   Hoppip Grass Flying                 
204   Pineco Bug Bug         
209   Snubbull Normal Normal           
215   Sneasel Dark Ice        
234   Stantler Normal Normal        
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM

# Pokémon Type Machine
I
TM33
II
--
III
TM33
IV
TM33
V
TM33
VI
[[|]]
001   Bulbasaur Grass Poison
002   Ivysaur Grass Poison
003   Venusaur Grass Poison
004   Charmander Fire Fire
005   Charmeleon Fire Fire
006   Charizard Fire Flying
007   Squirtle Water Water
008   Wartortle Water Water
009   Blastoise Water Water
012   Butterfree Bug Flying
015   Beedrill Bug Poison
016   Pidgey Normal Flying
017   Pidgeotto Normal Flying
018   Pidgeot Normal Flying
025   Pikachu Electric Electric
026   Raichu Electric Electric
029   Nidoran♀ Poison Poison
030   Nidorina Poison Poison
031   Nidoqueen Poison Ground
032   Nidoran♂ Poison Poison
033   Nidorino Poison Poison
034   Nidoking Poison Ground
035   Clefairy Normal Normal
036   Clefable Normal Normal
037   Vulpix Fire Fire
038   Ninetales Fire Fire
039   Jigglypuff Normal Normal
040   Wigglytuff Normal Normal
043   Oddish Grass Poison
044   Gloom Grass Poison
045   Vileplume Grass Poison
046   Paras Bug Grass
047   Parasect Bug Grass
048   Venonat Bug Poison
049   Venomoth Bug Poison
058   Growlithe Fire Fire
059   Arcanine Fire Fire
063   Abra Psychic Psychic
064   Kadabra Psychic Psychic
065   Alakazam Psychic Psychic
069   Bellsprout Grass Poison
070   Weepinbell Grass Poison
071   Victreebel Grass Poison
072   Tentacool Water Poison
073   Tentacruel Water Poison
077   Ponyta Fire Fire
078   Rapidash Fire Fire
079   Slowpoke Water Psychic
080   Slowbro Water Psychic
081   Magnemite Electric Steel
082   Magneton Electric Steel
083   Farfetch'd Normal Flying
084   Doduo Normal Flying
085   Dodrio Normal Flying
090   Shellder Water Water
091   Cloyster Water Ice
096   Drowzee Psychic Psychic
097   Hypno Psychic Psychic
100   Voltorb Electric Electric
101   Electrode Electric Electric
102   Exeggcute Grass Psychic
103   Exeggutor Grass Psychic
113   Chansey Normal Normal
114   Tangela Grass Grass
120   Staryu Water Water
121   Starmie Water Psychic
122   Mr. Mime Psychic Psychic
124   Jynx Ice Psychic
125   Electabuzz Electric Electric
130   Gyarados Water Flying
131   Lapras Water Ice
133   Eevee Normal Normal
134   Vaporeon Water Water
135   Jolteon Electric Electric
136   Flareon Fire Fire
137   Porygon Normal Normal
138   Omanyte Rock Water
139   Omastar Rock Water
140   Kabuto Rock Water
141   Kabutops Rock Water
142   Aerodactyl Rock Flying
143   Snorlax Normal Normal
144   Articuno Ice Flying
145   Zapdos Electric Flying
146   Moltres Fire Flying
147   Dratini Dragon Dragon
148   Dragonair Dragon Dragon
149   Dragonite Dragon Flying
150   Mewtwo Psychic Psychic
151   Mew Psychic Psychic
152   Chikorita Grass Grass
153   Bayleef Grass Grass
154   Meganium Grass Grass
163   Hoothoot Normal Flying
164   Noctowl Normal Flying
165   Ledyba Bug Flying
166   Ledian Bug Flying
173   Cleffa Normal Normal
174   Igglybuff Normal Normal
175   Togepi Normal Normal
176   Togetic Normal Flying
177   Natu Psychic Flying
178   Xatu Psychic Flying
187   Hoppip Grass Flying
188   Skiploom Grass Flying
189   Jumpluff Grass Flying
196   Espeon Psychic Psychic
203   Girafarig Normal Psychic
204   Pineco Bug Bug
205   Forretress Bug Steel
209   Snubbull Normal Normal
210   Granbull Normal Normal
215   Sneasel Dark Ice
218   Slugma Fire Fire
219   Magcargo Fire Rock
220   Swinub Ice Ground
221   Piloswine Ice Ground
222   Corsola Water Rock
234   Stantler Normal Normal
238   Smoochum Ice Psychic
243   Raikou Electric Electric
244   Entei Fire Fire
245   Suicune Water Water
249   Lugia Psychic Flying
250   Ho-Oh Fire Flying
251   Celebi Psychic Grass
280   Ralts Psychic Psychic
281   Kirlia Psychic Psychic
282   Gardevoir Psychic Psychic
307   Meditite Fighting Psychic
308   Medicham Fighting Psychic
325   Spoink Psychic Psychic
326   Grumpig Psychic Psychic
337   Lunatone Rock Psychic
338   Solrock Rock Psychic
343   Baltoy Ground Psychic
344   Claydol Ground Psychic
358   Chimecho Psychic Psychic
375   Metang Steel Psychic
376   Metagross Steel Psychic
380   Latias Dragon Psychic
381   Latios Dragon Psychic
385   Jirachi Steel Psychic
386   Deoxys Psychic Psychic
387   Turtwig Grass Grass
388   Grotle Grass Grass
389   Torterra Grass Ground
433   Chingling Psychic Psychic
436   Bronzor Steel Psychic
437   Bronzong Steel Psychic
439   Mime Jr. Psychic Psychic
461   Weavile Dark Ice
462   Magnezone Electric Steel
465   Tangrowth Grass Grass
468   Togekiss Normal Flying
473   Mamoswine Ice Ground
475   Gallade Psychic Fighting
479   Rotom Electric Ghost
480   Uxie Psychic Psychic
481   Mesprit Psychic Psychic
482   Azelf Psychic Psychic
488   Cresselia Psychic Psychic
490   Manaphy Water Water
493   Arceus Normal Normal
495   Snivy Grass Grass
496   Servine Grass Grass
497   Serperior Grass Grass
517   Munna Psychic Psychic
518   Musharna Psychic Psychic
527   Woobat Psychic Flying
528   Swoobat Psychic Flying
531   Audino Normal Normal
542   Leavanny Bug Grass
561   Sigilyph Psychic Flying
574   Gothita Psychic Psychic
575   Gothorita Psychic Psychic
576   Gothitelle Psychic Psychic
577   Solosis Psychic Psychic
578   Duosion Psychic Psychic
579   Reuniclus Psychic Psychic
605   Elgyem Psychic Psychic
606   Beheeyem Psychic Psychic
615   Cryogonal Ice Ice
619   Mienfoo Fighting Fighting
620   Mienshao Fighting Fighting
635   Hydreigon Dark Dragon
638   Cobalion Steel Fighting
639   Terrakion Rock Fighting
640   Virizion Grass Fighting
643   Reshiram Dragon Fire
644   Zekrom Dragon Electric
646   Kyurem Dragon Ice
647   Keldeo Water Fighting
649   Genesect Bug Steel
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation V

#   Pokémon Type Obtained with
0179   Mareep Electric Dream World - Pleasant Forest
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In the anime

 
Xatu
 
Kirlia
 
Alakazam
 
Metagross
A wondrous wall of light is put up to suppress damage from physical attacks.
Pokémon Method
User First Used In Notes
  The large horns on Cloyster's shell glows multicolored. Then, an orange wall is created in front of it.
Prima's Cloyster The Mandarin Island Miss Match Debut
  Alakazam sticks its hand out or crosses its spoons and a round, orange or blue barrier surrounds Alakazam.
Luana's Alakazam Pokémon Double Trouble None
Eusine's Alakazam For Ho-Oh the Bells Toll! None
  A round, orange barrier surrounds Eevee's body and protects it from attacks.
Gary's Eevee The Rivalry Revival None
  Magcargo's eyes glow light blue and a clear, glass wall appears in front of it.
Flannery's Mag Going, Going, Yawn None
  Xatu opens its wings and its eyes glow blue. An invisible wall is created in front of Xatu that blocks attacks.
Calista's Xatu Me, Myself and Time None
  The 'X' on Metagross's face glows blue and another 'X' is created in front of it. The copy spins around and turns into a barrier that blocks Metagross from attacks.
Rebecca's Metagross Destiny Deoxys None
  Kirlia puts its hands in front of it and a huge and shining multicolored ball is created in front of it. The move stops an attack and sends it back at the opponent.
A wild Kirlia Fear Factor Phony None
  Bronzor's body becomes surrounded in a white outline and a glowing clear glass wall appears in front of it, protecting it from attacks.
Karl's Bronzor Zoroark: Master of Illusions None
  Cryogonal launches white orbs from its mouth that surround and rotate around its body, as it glows whitish blue and then a multi-colored see-through glass wall outlines its body, protecting it from attacks.
Brycen's Cryogonal Caution: Icy Battle Conditions! None


In the manga

In The Electric Tale of Pikachu manga


In the Pokémon Adventures manga


In the Pokémon Diamond and Pearl Adventure! manga


In the Pokémon Pocket Monsters manga


In other generations

Trivia

In other languages

Language Title
Mandarin Chinese 減半反射 Jiǎnbàn Fǎnshè
  Czech Zrcadlící útok
  Dutch Reflecteer
  Finnish Heijastus
  French Protection
  German Reflektor
  Greek Αντανάκλαση
  Italian Riflesso
  Korean 리플렉터 Reflector
  Polish Odbicie
  Brazilian Portuguese Reflexo
  Serbian Refleksija
  Spanish Reflejo


Generation I TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation I HMs
0102030405
Generation III TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation III HMs
0102030405060708RSE
Generation IV TMs
0102030405060708091011121314151617181920212223
2425262728293031323334353637383940414243444546
4748495051525354555657585960616263646566676869
7071727374757677787980818283848586878889909192
Generation IV HMs
01020304 • 05 (DPPtHGSS) • 060708
Generation V TMs
01020304050607080910111213141516171819
20212223242526272829303132333435363738
39404142434445464748495051525354555657
58596061626364656667686970717273747576
77787980818283848586878889909192939495
Generation V HMs
010203040506
  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.