Recover (move)

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Recover
じこさいせい Self-regeneration
[[File:|center]]
Type  Normal
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation I
Condition  Smart
Appeal  2 ♥♥
Jam  1
Startles Pokémon that made a same-type appeal.
Condition  Smart
Appeal  0  
Increased Voltage is added to the performance score.
Condition  Smart
Appeal  0  
Jamming  0  

Recover (Japanese: じこさいせい Self-regeneration) is a non-damaging Normal-type move introduced in Generation I.

Effect

Generations I-III

Recover restores up to 50% of the user's maximum HP, and it has 20 PP.

Recover will fail if the difference between the user's current and maximum HP is 0, or if (user's maximum HP - user's current HP) is one less than a multiple of 256. If the user's current HP is greater than its maximum HP, Recover will set the user's current HP to equal its maximum HP.

In Stadium, Recover will fail only when the difference between the user's current and maximum HP is 0.

Generation IV

Recover's PP is reduced to 10. All other effects are the same.

Description

Games Description
Stad Restores HP by 1/2 of the user's maximum HP. Few Pokémon learn this technique on their own.
Stad2 Half of the user's maximum HP is restored. Few Pokémon learn this move on their own.
GSC Restores HP by 1/2 the max HP.
RSEColoXD Recovers up to half the user’s maximum HP.
FRLG A self-healing move that restores HP by up to half of the user’s maximum HP.
DPPtHGSS A self-healing move. The user restores its own HP by up to half of its max HP.
BW Restoring its own cells, the user restores its own HP by half of its max HP.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
064   Kadabra Psychic Psychic 31 26 25 30 36 '
065   Alakazam Psychic Psychic 31 26 25 30 36 '
120   Staryu Water Water 27 19 15 15 15 12 '
121   Starmie Water Psychic   -- -- -- -- '
137   Porygon Normal Normal 28 20 20 18 18 '
150   Mewtwo Psychic Psychic 70 88 88 44 86 79 '
218   Slugma Fire Fire       23 19 '
219   Magcargo Fire Rock       23 19 '
222   Corsola Water Rock   19 17 13 13 10 '
233   Porygon2 Normal Normal   20 20 18 18 '
249   Lugia Psychic Flying   33 33 23 71 71 '
250   Ho-Oh Fire Flying   33 33 23 71 71 '
251   Celebi Psychic Grass   -- -- -- -- '
307   Meditite Fighting Psychic     48 44 46 50 '
308   Medicham Fighting Psychic     54 56 55 62 '
350   Milotic Water Water     30 21 21 '
380   Latias Dragon Psychic     45 45 45 '
381   Latios Dragon Psychic     45 45 45 '
386   Deoxys Psychic Psychic     40 81 81 '
386   Deoxys Psychic Psychic     40 81 81 '
386   Deoxys Psychic Psychic     40 81 81 '
422   Shellos Water Water       46 46 '
423   Gastrodon Water Ground       54 54 '
474   Porygon-Z Normal Normal       18 18 '
493   Arceus Normal Normal       70 70 '
577   Solosis Psychic Psychic         24 '
578   Duosion Psychic Psychic         24 '
579   Reuniclus Psychic Psychic         24 '
592   Frillish Water Ghost         17 '
593   Jellicent Water Ghost         17 '
605   Elgyem Psychic Psychic         46 '
606   Beheeyem Psychic Psychic         50 '
615   Cryogonal Ice Ice         49 '
616   Shelmet Bug Bug         49 '
617   Accelgor Bug Bug         49 '
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
194   Wooper Water Ground                
302   Sableye Dark Ghost                   
345   Lileep Rock Grass        
352   Kecleon Normal Normal          
433   Chingling Psychic Psychic                   
592   Frillish Water Ghost                
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation IV

#   Pokémon Type Obtained with
0433   Chingling
Psychic Pokéwalker - White Lake
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In the anime

 
Kadabra
 
Latias
 
Accelgor
 
Alakazam
A self-healing move. The user restores its own HP by up to half of its max HP.
Pokémon Method
User First Used In Notes
  Kadabra recovers its health by making the damage taken from previous attacks disappear from its body.
Sabrina's Kadabra Haunter Versus Kadabra Debut
  Corsola's body glows a rainbow color, then it regains health and loses all previous injuries.
Misty's Corsola A Corsola Caper! None
  Deoxys's body glows white, regenerating its body and healing its wounds, or Deoxys's body glows yellow, and all damage on its body disappears.
Deoxys (Purple Crystal) Destiny Deoxys None
A wild Deoxys Pokémon Ranger - Deoxys Crisis! (Part 2) None
  Milotic's body glows gold and all the damage on its body disappears.
Juan's Milotic Eight Ain't Enough None
  Alakazam's whole body glows yellow and all of the damage on its body disappears.
Anabel's Alakazam Talking a Good Game! None
  Latias's whole body glows yellow and all of the damage on its body disappears.
Nurse Joy's Latias SS025 None
  Accelgor's entire body glows red, purple and pink for a moment, and pink energy particles raise up from its body. When the glow fades around Accelgor, it regains some of its energy that it previously lost.
Professor Juniper's Accelgor Evolution Exchange Excitement! None


In the manga

In the Pokémon Adventures manga


In other generations

In other languages

Language Title
Mandarin Chinese 自我復原 Zìwǒ Fùyuán*
自我復元 Zìwǒ Fùyuán*
  Dutch Herstel
  French Soin
  German Genesung
  Greek Ανάρρωση
  Indonesian Penyembuh
  Italian Ripresa
  Korean HP회복 HP Hoebok
  Brazilian Portuguese Recuperar
  Serbian Oporavak
  Spanish Recuperación


Variations of the move Recover
  RecoverSoft-BoiledMilk DrinkSlack OffHeal OrderRoost


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.